Subactions (Brawl)

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Hex ID Animation Name Description Characters
000 Wait1 Idle/Standing animation. All?
001 Wait2 Second Idle/Standing. All?
002 Wait3 Third Idle/Standing. All?
003 Wait4 Fourth Idle/Standing. All?
004 Wait5 Fifth Idle/Standing. All?
005 WaitItem Idle with Item in hand. All?
006 ItemHandPickUp Hand while picking up an item. All?
007 ItemHandHave Hand while holding a small item. All?
008 ItemHandGrip Hand while holding a battering weapon. All?
009 ItemHandSmash Hand while holding a Trophy Stand. All?
00A WalkSlow Slow walk. All?
00B WalkMiddle Medium-speed walk. All?
00C WalkFast Fast walk. All?
00D WalkBrake Stop walking. All?
00E Dash Initial dash. All?
00F Run Running. All?
010 RunBrake Stop running. All?
011 Turn Face opposite direction. All?
012 TurnRun Turn while running. All?
013 TurnRunBrake Stop running while turning. All?
014 JumpSquat Initial jump, before leaving ground. All?
015 JumpF Forward jump. All?
016 JumpF Forward shorthop. All?
017 JumpB Backward jump. All?
018 JumpB Backward shorthop. All?
019 JumpAerialF Forward double jump. All?
01A JumpAerialB Backward double jump. All?
01B JumpAerialF Second jump (multi-jumpers). Charizard, Dedede, Jigglypuff, Kirby, Meta Knight, Pit
01C JumpAerialF2 Third jump. Charizard, Dedede, Jigglypuff, Kirby, Meta Knight, Pit
01D JumpAerialF3 Fourth jump. Dedede, Jigglypuff, Kirby, Meta Knight, Pit
01E JumpAerialF4 Fifth jump. Dedede, Jigglypuff, Kirby, Meta Knight
01F JumpAerialF5 Sixth jump. Dedede, Jigglypuff, Kirby, Meta Knight
020 Fall Normal falling. All?
021 FallF Normal falling while leaning forwards. All?
022 FallB Normal falling while leaning backwards. All?
023 FallAerial Falling after double jump. All?
024 FallAerialF Falling forwards after double jump. All?
025 FallAerialB Falling backwards after double jump. All?
026 FallSpecial Falling after using special move. All?
027 FallSpecialF Falling forwards after using special move. All?
028 FallSpecialB Falling backwards after using special move. All?
029 DamageFall Tumble animation. All?
02A Squat Crouching animation. All?
02B SquatWait Crouching idle animation. All?
02C SquatWait2 Second crouching idle animation. All?
02D SquatWaitItem Crouching idle animation with item in hand. All?
02E SquatF Crawling forward. All?
02F SquatB Crawling backward. All?
030 SquatRv Standing up from crouch. All?
031 LandingLight Landing from fall (slower landing speed). All?
032 LandingHeavy Landing from fall (higher landing speed). All?
033 LandingFallSpecial Landing from FallSpecial. All?
034 StepJump Footstooling someone. All?
035 StepPose Getting footstooled on the ground. All?
036 StepBack Recovering from grounded footstool. All?
037 StepAirPose Getting footstooled in the air. All?
038 StepFall Falling after airborne footstool. All?
039 GlideStart Entering glide animation. All?
03A GlideDirection Angling glide animation up and down. All?
03B GlideWing Separate animation for the wings. All?
03C GlideAttack Glide attack (g-air, gl-air). All?
03D GlideEnd Exiting glide animation (having stalled). All?
03E GlideLanding Landing while still in glide animation. All?
03F GuardOn Putting up shield. All?
040 Guard Shield looping animation. All?
041 GuardOff Putting down shield. All?
042 GuardDamage Shield getting hit. All?
043 EscapeN Spot/Ground dodge. All?
044 EscapeF Forward roll Dodge. All?
045 EscapeB Backward roll Dodge. All?
046 EscapeAir Air dodge. All?
047 Rebound Pushed backwards after having an attack clang. All?
048 Attack11 Jab 1. All?
049 Attack12 Jab 2. All?
04A Attack13 Jab 3. All?
04B Attack100Start Entering rapid jab loop. All?
04C Attack100 Rapid jab loop. All?
04D AttackEnd Exiting rapid jab loop. All?
04E AttackDash Dash attack. All?
04F AttackS3Hi (AttackS3S) Forward tilt (f-tilt) angled upward. All?
050 AttackS3S Forward tilt (f-tilt). All?
051 AttackS3S2 Forward tilt 2 (f-tilt.2). Meta Knight, Snake
052 AttackS3S3 Forward tilt 3 (f-tilt.3). Meta Knight
053 AttackS3Lw (AttackS3S) Forward tilt (f-tilt) angled downward. All?
054 AttackHi3 Up tilt (u-tilt). All?
055 AttackLw3 Down tilt (d-tilt). All?
056 AttackS4Start Forward smash windup. All?
057 AttackS4Hi (AttackS4S) Forward smash (f-smash) angled upward. All?
058 AttackS4S Forward smash (f-smash). All?
059 AttackS4S2 Forward smash 2 (f-smash.2). Link, Toon Link
05A AttackS4Lw (AttackS4S) Forward Smash (f-smash) angled downward. All?
05B AttackS4Hold Forward smash charging. All?
05C AttackHi4Start Up smash windup. All?
05D AttackHi4 Up smash (u-smash). All?
05E AttackHi4Hold Up smash charging. All?
05F AttackLw4Start Down smash windup. All?
060 AttackLw4 Down smash (d-smash). All?
061 AttackLw4Hold Down smash charging. All?
062 AttackAirN Neutral aerial (n-air). All?
063 AttackAirF Forward aerial (f-air). All?
064 AttackAirB Backward aerial (b-air). All?
065 AttackAirHi Upward aerial (u-air). All?
066 AttackAirLw Downward aerial (d-air). All?
067 LandingAirN Neutral Aerial (n-air) landing animation. All?
068 LandingAirF Forward aerial (f-air) landing animation. All?
069 LandingAirB Backward aerial (b-air) landing animation. All?
06A LandingAirHi Upward aerial (u-air) landing animation. All?
06B LandingAirLw Downward aerial (d-air) landing animation. All?
06C Catch Standing grab. All?
06D CatchDash Running grab. All?
06E CatchTurn Pivot grab. All?
06F CatchWait Holding opponent. All?
070 CatchAttack Pummel attack. All?
071 CatchCut Releasing opponent (grab break). All?
072 ThrowB Backward throw (b-throw). All?
073 ThrowF Forward throw (f-throw). All?
074 ThrowHi Upward throw (u-throw). All?
075 ThrowLw Downward throw (d-throw). All?
076 ThrownB This is executed by the character in the process of being back thrown, not the character doing the throwing. For example, this is where the swing hitbox is for Mario's back throw, which is attached to the character being thrown. All?
077 ThrownF Same as ThrownB for forward throw. All?
078 ThrownHi Same as ThrownB for upward throw. All?
079 ThrownLw Same as ThrownB for downward throw. All?
07A ThrownDxB Same as ThrownB, but with the arms/legs pointing different directions. Used to compensate for some characters' non-standard rest poses. All "Dx" animations use this concept. All?
07B ThrownDxF All?
07C ThrownDxHi All?
07D ThrownDxLw All?
07E CapturePulledHi Getting grabbed by a taller opponent. All?
07F CaptureWaitHi Being held by a taller opponent. All?
080 CaptureDamageHi Being pummeled by a taller opponent. All?
081 CapturePulledLw Getting grabbed by a shorter opponent. All?
082 CaptureWaitLw Being held by a shorter opponent. All?
083 CaptureDamageLw Being pummeled by a shorter opponent. All?
084 CapturePulledSnake Getting grabbed by Snake. All?
085 CaptureWaitSnake Being held by Snake. All?
086 CaptureDamageSnake Being pummeled by Snake. All?
087 CapturePulledSnake All?
088 CaptureWaitSnake All?
089 CaptureDamageSnake All?
08A CapturePulledDxSnake All?
08B CaptureWaitDxSnake All?
08C CaptureDamageDxSnake All?
08D CapturePulledDxSnake All?
08E CaptureWaitDxSnake All?
08F CaptureDamageDxSnake All?
090 CapturePulledBigSnake All?
091 CaptureWaitBigSnake All?
092 CaptureDamageBigSnake All?
093 CapturePulledBigSnake All?
094 CaptureWaitBigSnake All?
095 CaptureDamageBigSnake All?
096 CaptureCut Escaping from an opponent's grab onto the ground (ground release). All?
097 CaptureJump Escaping from an opponent's grab into the air (air release). All?
098 DamageHi1 Being hit weakly in the head. All?
099 DamageHi2 Being hit moderately in the head. All?
09A DamageHi3 Being hit strongly in the head. All?
09B DamageN1 Being hit weakly in the midsection. All?
09C DamageN2 Being hit moderately in the midsection. All?
09D DamageN3 Being hit strongly in the midsection. All?
09E DamageLw1 Being hit weakly in the legs. All?
09F DamageLw2 Being hit moderately in the legs. All?
0A0 DamageLw3 Being hit strongly in the legs. All?
0A1 DamageAir1 Being hit weakly in the air. All?
0A2 DamageAir2 Being hit moderately in the air. All?
0A3 DamageAir3 Being hit strongly in the air. All?
0A4 DamageFlyHi Being hit in the head hard enough to be sent flying. All?
0A5 DamageFlyN Being hit in the midsection hard enough to be sent flying. All?
0A6 DamageFlyLw Being hit in the legs hard enough to be sent flying. All?
0A7 DamageFlyTop Getting hit upward and rolling into a tumble. All?
0A8 DamageFlyRoll Getting hit hard enough to start reeling ("barrel roll"). All?
0A9 DamageElec Hit by a Paralyze attack (i.e. ZSS's Paralyzer). All?
0AA DownBoundU Hitting the floor while tumbling, facing up. All?
0AB DownWaitU Lying on ground, facing up. All?
0AC DownDamageU Being hit while lying on ground, facing up. All?
0AD DownDamageU3 Being hit strongly while lying on ground, facing up. All?
0AE DownEatU Eating something while in lying on ground, facing up. All?
0AF DownStandU Standing up after lying down, facing up. All?
0B0 DownAttackU Floor Attack, facing up. All?
0B1 DownForwardU Rolling forward while lying down, facing up. All?
0B2 DownBackU Rolling backward while lying down, facing up. All?
0B3 DownBoundD Hitting the floor while tumbling, facing down. All?
0B4 DownWaitD Lying on ground, facing down. All?
0B5 DownDamageD Being hit while lying on ground, facing down. All?
0B6 DownDamageD3 Being hit strongly while lying on ground, facing down. All?
0B7 DownEatD Eating something while lying on ground, facing down. All?
0B8 DownStandD Standing up after lying down, facing down. All?
0B9 DownAttackD Floor Attack, facing down. All?
0BA DownForwardD Rolling forward while lying down, facing down. All?
0BB DownBackD Rolling backward while lying down, facing down. All?
0BC DownSpotU Lying down (facing up) while standing. Used in Stamina Mode, for example. All?
0BD DownSpotD Lying down (facing down) while standing. Used in Stamina Mode, for example. All?
0BE Passive Teching the floor in place. All?
0BF PassiveStandF Teching the floor, rolling forward. All?
0C0 PassiveStandB Teching the floor, rolling backward. All?
0C1 PassiveWall Teching a wall. All?
0C2 PassiveWallJump Teching a wall into a jump. All?
0C3 PassiveCeil Teching a ceiling. All?
0C4 PassiveWall Wallcling position. Diddy, Lucario, Sheik, Squirtle
0C5 FuraFura Stunned from shield break. All?
0C6 FuraFuraStartD Standing up from knockdown after shield break, facing down. All?
0C7 FuraFuraStartU Standing up from knockdown after shield break, facing up. All?
0C8 FuraFuraEnd Recovering from shield stun. All?
0C9 FuraSleepStart Falling asleep. All?
0CA FuraSleepLoop Zzzzzzzzz... All?
0CB FuraSleepEnd Waking up from sleep. All?
0CC Swallowed Being eaten by Kirby, Dedede, or Wario. All?
0CD Pass Dropping through a platform. All?
0CE Ottotto Beginning to teeter over a ledge (Ottotto). All?
0CF OttottoWait Teetering over a ledge. All?
0D0 WallDamage Bouncing off a wall or ceiling while tumbling or reeling. All?
0D1 StopCeil Hitting a ceiling while jumping. All?
0D2 StopWall Running into a wall. All?
0D3 StopCeil All?
0D4 MissFoot Slipping backwards off a platform (such as being hit off while shielding). All?
0D5 CliffCatch Grabbing the ledge. All?
0D6 CliffWait Waiting on the ledge. All?
0D7 CliffAttackQuick Ledge attack, under 100% damage. All?
0D8 CliffClimbQuick Standing from ledge, under 100% damage. All?
0D9 CliffEscapeQuick Rolling from ledge, under 100% damage. All?
0DA CliffJumpQuick1 Preparing to jump from ledge, under 100% damage. All?
0DB CliffJumpQuick2 Jumping off the ledge, under 100% damage. All?
0DC CliffAttackSlow Ledge attack, over 100% damage. All?
0DD CliffClimbSlow Standing from ledge, over 100% damage. All?
0DE CliffEscapeSlow Rolling from ledge, over 100% damage. All?
0DF CliffJumpSlow1 Preparing to jump from ledge, over 100% damage. All?
0E0 CliffJumpSlow2 Jumping off the ledge, over 100% damage. All?
0E1 SlipDown Tripping/slipping while already sitting on the floor. All?
0E2 Slip Tripping/slipping while standing. All?
0E3 SlipTurn Tripping/slipping while turning around (while running). All?
0E4 SlipDash Tripping/slipping while starting a dash. All?
0E5 SlipWait Tripping/slipping idle animation. All?
0E6 SlipStand Standing up from a trip. All?
0E7 SlipAttack Attacking from a trip. All?
0E8 SlipEscapeF Rolling forward from a trip. All?
0E9 SlipEscapeB Rolling backward from a trip. All?
0EA AirCatch Use of Zair/tether recovery (z-air). All?
0EB AirCatchPose Hanging from an edge after using a tether recovery (?). All?
0EC AirCatchHit Tether recovery connects with an edge (?). All?
0ED AirCatch All?
0EE SwimRise Swimming up to the surface. All?
0EF SwimUp Reaching the surface of water. All?
0F0 SwimUpDamage Reaching the surface of water while at immediate panic level (?). All?
0F1 Swim Idle animation in the water. All?
0F2 SwimF Swimming forward. All?
0F3 SwimEnd Stop swimming forward. All?
0F4 SwimTurn Turning around in the water. All?
0F5 SwimDrown Drowning animation in the water. All?
0F6 SwimDrownOut Falling down back into the water to death. All?
0F7 LightGet Picking up a small item. All?
0F8 LightWalkGet Picking up a small item while walking. All?
0F9 LightEat Picking up a food item. All?
0FA LightWalkEat Picking up a food item while walking. All?
0FB HeavyGet Picking up a heavy item. All?
0FC HeavyWalk1 Taking a step with a heavy item. All?
0FD HeavyWalk2 Taking another step with a heavy item. All?
0FE LightThrowDrop Dropping a small item. All?
0FF LightThrowF Throwing a small item forward. All?
100 LightThrowB Throwing a small item backward. All?
101 LightThrowHi Throwing a small item upward. All?
102 LightThrowLw Throwing a small item downward. All?
103 LightThrowF Smash-throwing a small item forward (?). All?
104 LightThrowB Smash-throwing a small item backward (?). All?
105 LightThrowHi Smash-throwing a small item upward (?). All?
106 LightThrowLw Smash-throwing a small item downward (?). All?
107 LightThrowDash Throwing a small item while running. All?
108 LightThrowAirF Throwing a small item forward while in the air. All?
109 LightThrowAirB Throwing a small item backward while in the air. All?
10A LightThrowAirHi Throwing a small item upward while in the air. All?
10B LightThrowAirLw Throwing a small item downward while in the air. All?
10C LightThrowAirF Smash-throwing a small item forward while in the air (?). All?
10D LightThrowAirB Smash-throwing a small item backward while in the air (?). All?
10E LightThrowAirHi Smash-throwing a small item upward while in the air (?). All?
10F LightThrowAirLw Smash-throwing a small item downward while in the air (?). All?
110 HeavyThrowF Throwing a heavy item forward. All?
111 HeavyThrowB Throwing a heavy item backward. All?
112 HeavyThrowHi Throwing a heavy item upward. All?
113 HeavyThrowLw Throwing a heavy item downward. All?
114 HeavyThrowF Smash-throwing a heavy item forward (?). All?
115 HeavyThrowB Smash-throwing a heavy item backward (?). All?
116 HeavyThrowHi Smash-throwing a heavy item upward (?). All?
117 HeavyThrowLw Smash-throwing a heavy item downward (?). All?
118 SmashThrowF Throwing a Trophy Stand forward. All?
119 SmashThrowB Throwing a Trophy Stand backward. All?
11A SmashThrowHi Throwing a Trophy Stand upward. All?
11B SmashThrowLw Throwing a Trophy Stand downward. All?
11C SmashThrowDash Throwing a Trophy Stand while running. All?
11D SmashThrowAirF Throwing a Trophy Stand forward while in the air. All?
11E SmashThrowAirB Throwing a Trophy Stand backward while in the air. All?
11F SmashThrowAirHi Throwing a Trophy Stand upward while in the air. All?
120 SmashThrowAirLw Throwing a Trophy Stand downward while in the air. All?
121 Swing1 Swinging a Beam Sword (neutral attack). All?
122 Swing3 Swinging a Beam Sword (f-tilt). All?
123 Swing4Start Winding up a Beam Sword (f-smash). All?
124 Swing4 Swinging a Beam Sword (f-smash). All?
125 Swing42 Swinging a Beam Sword a second time (f-smash). Captain Falcon
126 Swing4Hold Charging a Beam Sword (f-smash). All?
127 SwingDash Swinging a Beam Sword while running. All?
128 Swing1 Swinging a Home-Run Bat (neutral attack). All?
129 Swing3 Swinging a Home-Run Bat (f-tilt). All?
12A Swing4Bat Swinging a Home-Run Bat 4 REALZ (f-smash). All?
12B SwingDash Swinging a Home-Run Bat while running. All?
12C Swing1 Swinging a Fan (neutral attack). All?
12D Swing3 Swing a Fan (f-tilt). All?
12E Swing4Start Winding up a Fan (f-smash). All?
12F Swing4 Swinging a Fan (f-smash). All?
130 Swing42 Swinging a Fan a second time (f-smash). Captain Falcon
131 Swing4Hold Charging a Fan (f-smash). All?
132 SwingDash Swinging a Fan while running. All?
133 Swing1 Swinging a Star Rod (neutral attack). All?
134 Swing3 Swinging a Star Rod (f-tilt). All?
135 Swing4Start Winding up a Star Rod (f-smash). All?
136 Swing4 Swinging a Star Rod (f-smash). All?
137 Swing42 Swinging a Star Rod a second time (f-smash). Captain Falcon
138 Swing4Hold Charging a Star Rod (f-smash). All?
139 SwingDash Swinging a Star Rod while running. All?
13A Swing1 Swinging a Lip's Stick (neutral attack). All?
13B Swing3 Swing a Lip's Stick (f-tilt). All?
13C Swing4Start Winding up a Lip's Stick (f-smash). All?
13D Swing4 Swinging a Lip's Stick (f-smash). All?
13E Swing42 Swinging a Lip's Stick a second time (f-smash). Captain Falcon
13F Swing4Hold Charging a Lip's Stick (f-smash). All?
140 SwingDash Swinging a Lip's Stick while running. All?
141 ItemHammerWait Standing with a Hammer. All?
142 ItemHammerMove Walking with a Hammer. All?
143 ItemHammerAir Jumping or falling with a Hammer. All?
144 ItemHammerWait Standing with a Golden Hammer (?). All?
145 ItemHammerMove Walking with a Golden Hammer (?). All?
146 ItemHammerAir Jumping or falling with a Golden Hammer (?). All?
147 ItemDragoonRide Riding a Warp Star (?). All?
148 ItemScrew Jumping with a Screw Attack. All?
149 ItemScrew Double jumping with a Screw Attack (?). All?
14A ItemScrewFall Falling after using a Screw Attack. All?
14B ItemKick All?
14C ItemDragoonGet Jumping after completing the Dragoon. All?
14D ItemDragoonRide Riding the Dragoon. All?
14E ItemBig Growing from a Super Mushroom/Lightning. All?
14F ItemSmall Shrinking from a Poison Mushroom/Lightning. All?
150 ItemLegsWait Standing while holding a shooting item. All?
151 ItemLegsSlowF Walking slowly while holding a shooting item. All?
152 ItemLegsMiddleF Walking medium speed while holding a shooting item. All?
153 ItemLegsFastF Walking quickly while holding a shooting item. All?
154 ItemLegsBrakeF Stopping while holding a shooting item. All?
155 ItemLegsDashF Dashing while holding a shooting item. All?
156 ItemLegsSlowB Reversing slowly while holding a shooting item. All?
157 ItemLegsMiddleB Reversing medium speed while holding a shooting item. All?
158 ItemLegsFastB Reversing quickly while holding a shooting item. All?
159 ItemLegsBrakeB Stopping from reversing while holding a shooting item. All?
15A ItemLegsDashB Dashing backwards while holding a shooting item. All?
15B ItemLegsJumpSquat Preparing to jump while holding a shooting item. All?
15C ItemLegsLanding Landing while holding a shooting item. All?
15D ItemShoot Shooting a Ray Gun (?). All?
15E ItemShootAir Shooting a Ray Gun (?) while in the air. All?
15F ItemShoot All?
160 ItemShootAir All?
161 ItemShoot Shooting a Fire Flower (?). All?
162 ItemShootAir Shooting a Fire Flower (?) while in the air. All?
163 ItemScopeStart Taking hold of a Super Scope. All?
164 ItemScopeRapid Shooting weak Super Scope shots. All?
165 ItemScopeFire Shooting a charged Super Scope shot. All?
166 ItemScopeEnd Putting down a Super Scope. All?
167 ItemScopeAirStart Taking hold of a Super Scope while in the air. All?
168 ItemScopeAirRapid Shooting weak Super Scope shots while in the air. All?
169 ItemScopeAirFire Shooting a charged Super Scope shot while in the air. All?
16A ItemScopeAirEnd Putting down a Super Scope while in the air. All?
16B ItemScopeStart All?
16C ItemScopeRapid All?
16D ItemScopeFire All?
16E ItemScopeEnd All?
16F ItemScopeAirStart All?
170 ItemScopeAirRapid All?
171 ItemScopeAirFire All?
172 ItemScopeAirEnd All?
173 ItemLauncher Holding a Cracker Launcher. All?
174 ItemLauncherFire Firing a Cracker Launcher. All?
175 ItemLauncherAirFire Firing a Cracker Launcher while in the air. All?
176 ItemLauncher All?
177 ItemLauncherFire All?
178 ItemLauncherAirFire All?
179 ItemLauncherFall Falling while holding a Cracker Launcher. All?
17A ItemLauncherAir All?
17B ItemAssist Throwing up an assist trophy. All?
17C GekikaraWait Idle with curry. All?
17D ItemScrew Screw Attack jump. All?
17E Guard Riding Slide Launcher? (the thing in SSE and Target Test 3) All?
17F LadderWait Idle on ladder. All?
180 LadderUp Climbing a ladder. All?
181 LadderDown Descending a ladder. All?
182 LadderCatchR Getting onto a ladder (facing right). All?
183 LadderCatchL Getting onto a ladder (facing left). All?
184 LadderCatchAirR Getting onto a ladder from the air (facing right). All?
185 LadderCatchAirL Getting onto a ladder from the air (facing left). All?
186 LadderCatchEndR Reaching the top of a ladder (facing right). All?
187 LadderCatchEndL Reaching the top of a ladder (facing left). All?
188 RopeCatch All?
189 RopeFishing All?
18A SpecialNBittenStart Caught in Wario's Chomp (?) All?
18B SpecialNBitten All?
18C SpecialNBittenEnd All?
18D SpecialAirNBittenStart All?
18E SpecialAirNBitten All?
18F SpecialAirNBittenEnd All?
190 SpecialNDxBittenStart All?
191 SpecialNDxBitten All?
192 SpecialNDxBittenEnd All?
193 SpecialAirNDxBittenStart All?
194 SpecialAirNDxBitten All?
195 SpecialAirNDxBittenEnd All?
196 SpecialNBigBittenStart All?
197 SpecialNBigBitten All?
198 SpecialNBigBittenEnd All?
199 SpecialAirNBigBittenStart All?
19A SpecialAirNBigBitten All?
19B SpecialAirNBigBittenEnd All?
19C SpecialHiCapture Caught in Falcon Dive (?) All?
19D SpecialHiDxCapture All?
19E SpecialSStickCapture Caught in Monkey Flip (?) All?
19F SpecialSStickAttackCapture Being attacked by Diddy during a Monkey Flip (?) All?
1A0 SpecialSStickJumpCapture Being jumped on by Diddy during a Monkey Flip (?) All?
1A1 SpecialSDxStickCapture All?
1A2 SpecialSDxStickAttackCapture All?
1A3 SpecialSDXStickJumpCapture All?
1A4 ThrownZitabata Held in DK's Cargo All?
1A5 ThrownDxZitabata All?
1A6 ThrownGirlZitabata All?
1A7 ThrownFF Being thrown out of DK's Cargo All?
1A8 ThrownFB All?
1A9 ThrownFHi All?
1AA ThrownFLw All?
1AB ThrownDxFF All?
1AC ThrownDxFB All?
1AD ThrownDxFHi All?
1AE ThrownDxFLw All?
1AF GanonSpecialHiCapture Caught in Dark Dive All?
1B0 GanonSpecialHiDxCapture All?
1B1 SpecialSCapture Caught in grounded Flame Choke (?) All?
1B2 SpecailAirSCatchCapture Caught in aerial Flame Choke (?) All?
1B3 SpecialAirSFallCapture All?
1B4 SpecialAirSCapture All?
1B5 SpecialSDxCapture All?
1B6 SpecailAirSDxCatchCapture All?
1B7 SpecialAirSDxFallCapture All?
1B8 SpecialAirSDxCapture All?
1B9 SpecialNEgg Trapped in Yoshi's Egg. All?
1BA SpecialSZitabata Something to do with being held in a side special move that's not in the process of throwing (Flying Slam?) All?
1BB SpecialSDxZitabata All?
1BC AppealHiR Up taunt, facing right. All?
1BD AppealHiL Up taunt, facing left. All?
1BE AppealSR Side taunt, facing right. All?
1BF AppealSL Side taunt, facing left. All?
1C0 AppealLwR Down taunt, facing right. All?
1C1 AppealLwL Down taunt, facing left. All?
1C2 EntryR Entrance, facing right. All?
1C3 EntryL Entrance, facing left. All?
1C4 Win1 Victory 1 animation on results screen. All?
1C5 Win1Wait Victory 1 looping animation, comes after Win1. All?
1C6 Win2 Victory 2 animation on results screen. All?
1C7 Win2Wait Victory 2 looping animation, comes after Win2. All?
1C8 Win3 Victory 3 animation on results screen. All?
1C9 Win3Wait Victory 3 looping animation, comes after Win3. All?
1CA Lose Losing animation on results screen. All?
1CB DamageFace Facial expression when being hit/tumbling. All?
1CC Dark All?
1CD Spycloak All?

Anything higher than this is a character-specific subaction.