Hurtbox (Brawl)

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Hurtboxes are spheroid/cuboid entities used to determine when an object gets hit by an attack.

Finding hurtboxes

In theory

Hurtboxes are generally placed after all of a character's subactions (and their articles' subactions).

In practice

(technical description required)

Hurtbox properties

Hurtboxes are composed of seven floats and a set of flags.

Float 1 X Position
Float 2 Y Position
Float 3 Z Position
Float 4 X Stretch
Float 5 Y Stretch
Float 6 Z Stretch
Float 7 Size
Flags Bits 1-9: Bone
Bits 10-11: Zone
Bits 12-16: ???