Viewing koopajr version 1.0.4

000 - Wait1 001 - Wait2 002 - Wait3 003 004 005 006 007 008 009 00A 00B 00C 00D 00E 00F 010 011 012 013 014 015 016 017 018 019 01A 01B 01C 01D 01E 01F 020 021 022 023 024 025 026 027 028 029 02A 02B 02C 02D 02E 02F 030 031 032 033 034 035 036 037 038 039 03A 03B 03C 03D 03E 03F 040 041 042 043 044 045 046 047 048 049 04A 04B 04C 04D 04E 04F 050 - Jab1 051 - Jab2 052 - Jab3 053 - RapidJabStart 054 - RapidJabLoop 055 - RapidJabEnd 056 - DashAttack 057 - Ftilt-Up 058 - Ftilt 059 - Ftilt2 05A - Ftilt3 05B - Ftilt-Down 05C - Utilt 05D - Dtilt 05E - Fsmash-Up 05F - Fsmash 060 - Fsmash2 061 - Fsmash-Down 062 063 - Usmash 064 065 - Dsmash 066 067 068 - Nair 069 - Fair 06A - Bair 06B - Uair 06C - Dair 06D - NairLanding 06E - FairLanding 06F - BairLanding 070 - UairLanding 071 - DairLanding 072 - Grab 073 - DashGrab 074 - PivotGrab 075 076 - GrabPummel 077 - GrabBreak 078 - Fthrow 079 - Bthrow 07A - Uthrow 07B - DThrow 07C 07D 07E 07F 080 081 082 083 084 085 086 087 088 089 08A 08B 08C 08D 08E 08F 090 091 092 093 094 095 096 097 098 099 09A 09B 09C 09D 09E 09F 0A0 0A1 0A2 0A3 0A4 0A5 0A6 0A7 0A8 0A9 0AA 0AB 0AC 0AD 0AE 0AF 0B0 0B1 0B2 0B3 0B4 0B5 0B6 0B7 0B8 0B9 0BA 0BB 0BC 0BD 0BE 0BF 0C0 0C1 0C2 0C3 0C4 0C5 0C6 0C7 0C8 0C9 0CA 0CB 0CC 0CD 0CE 0CF 0D0 0D1 0D2 0D3 0D4 0D5 0D6 0D7 0D8 0D9 0DA 0DB 0DC 0DD 0DE 0DF 0E0 0E1 0E2 0E3 0E4 0E5 0E6 0E7 0E8 0E9 0EA 0EB 0EC 0ED 0EE 0EF 0F0 0F1 0F2 0F3 0F4 0F5 0F6 0F7 0F8 0F9 0FA 0FB 0FC 0FD 0FE 0FF 100 101 102 103 104 105 106 107 108 109 10A 10B 10C 10D 10E 10F 110 111 112 113 114 115 116 117 118 119 11A 11B 11C 11D 11E 11F 120 121 122 123 124 125 126 127 128 129 12A 12B 12C 12D 12E 12F 130 131 132 133 134 135 136 137 138 139 13A 13B 13C 13D 13E 13F 140 141 142 143 144 145 146 147 148 149 14A 14B 14C 14D 14E 14F 150 151 152 153 154 155 156 157 158 159 15A 15B 15C 15D 15E 15F 160 161 162 163 164 165 166 167 168 169 16A 16B 16C 16D 16E 16F 170 171 172 173 174 175 176 177 178 179 17A 17B 17C 17D 17E 17F 180 181 182 183 184 185 186 187 188 189 18A 18B 18C 18D 18E 18F 190 191 192 193 194 195 196 197 198 199 19A 19B 19C 19D 19E 19F 1A0 1A1 1A2 1A3 1A4 1A5 1A6 1A7 1A8 1A9 1AA 1AB 1AC 1AD 1AE 1AF 1B0 1B1 1B2 1B3 1B4 1B5 1B6 1B7 1B8 1B9 1BA 1BB 1BC 1BD 1BE 1BF 1C0 1C1 1C2 1C3 1C4 1C5 1C6 1C7 1C8 1C9 1CA 1CB 1CC 1CD 1CE 1CF 1D0 1D1 1D2 1D3 1D4 1D5 1D6 1D7 1D8 1D9 1DA 1DB 1DC 1DD 1DE 1DF 1E0 1E1 1E2 1E3 1E4 1E5 1E6 1E7 1E8 1E9 1EA 1EB 1EC 1ED 1EE 1EF 1F0 1F1 1F2 1F3 1F4 1F5 1F6 1F7 1F8 1F9 1FA 1FB 1FC 1FD 1FE 1FF 200 201 202 203 204 205 206 207 208 209 20A 20B 20C 20D 20E 20F 210 211 212 213 214 215 216 217 218 219 21A 21B 21C 21D 21E 21F 220 221 222 223 224 225 226 227 228 229 22A 22B 22C 22D 22E 22F 230 231 232 233 234 235 236 237 238 239 23A 23B 23C 23D 23E 23F 240 241 242 243 244 245 246 247 248 249 24A 24B 24C 24D 24E 24F 250 251 252 253 254 255 256 257 258 259 25A 25B 25C 25D 25E 25F 260 261 262 263 264 265 266 267 268 269 26A 26B 26C 26D 26E 26F 270 271 272 273 274 275 276 277 278 279 27A 27B 27C 27D 27E 27F 280 281 282 283 284

000 - Wait1

#0x53c117c3
def game_00():
	pass
def gfx_00():
	pass
def sound_00():
	pass
def expression_00():
	pass

001 - Wait2

#0xcac84679
def game_01():
	pass
def gfx_01():
	pass
def sound_01():
	AsynchronousTimer_0D0(Frame=4.000000, )
	unk_1E7()
	unk_187(0x42, 0x863, )
	AsynchronousTimer_0D0(Frame=18.000000, )
	unk_187(0x43, 0x863, )
	AsynchronousTimer_0D0(Frame=44.000000, )
	unk_187(0x43, 0x863, )
	AsynchronousTimer_0D0(Frame=102.000000, )
	unk_187(0x43, 0x863, )
	AsynchronousTimer_0D0(Frame=137.000000, )
	unk_187(0x44, 0x863, )
	End_196()
def expression_01():
	pass

002 - Wait3

#0xbdcf76ef
def game_02():
	pass
def gfx_02():
	pass
def sound_02():
	AsynchronousTimer_0D0(Frame=16.000000, )
	unk_1E7()
	unk_187(0x40, 0x863, )
	AsynchronousTimer_0D0(Frame=36.000000, )
	unk_187(0x41, 0x863, )
	AsynchronousTimer_0D0(Frame=45.000000, )
	unk_187(0x40, 0x863, )
	AsynchronousTimer_0D0(Frame=58.000000, )
	unk_187(0x41, 0x863, )
	End_196()
def expression_02():
	pass

003

#0x0
def game_03():
	pass
def gfx_03():
	pass
def sound_03():
	pass
def expression_03():
	pass

004

#0x0
def game_04():
	pass
def gfx_04():
	pass
def sound_04():
	pass
def expression_04():
	pass

005

#0xf380e22e
def game_05():
	pass
def gfx_05():
	pass
def sound_05():
	pass
def expression_05():
	pass

006

#0x0
def game_06():
	pass
def gfx_06():
	pass
def sound_06():
	pass
def expression_06():
	pass

007

#0x0
def game_07():
	pass
def gfx_07():
	pass
def sound_07():
	pass
def expression_07():
	pass

008

#0x0
def game_08():
	pass
def gfx_08():
	pass
def sound_08():
	pass
def expression_08():
	pass

009

#0x0
def game_09():
	pass
def gfx_09():
	pass
def sound_09():
	pass
def expression_09():
	pass

00A

#0x6be1270d
def game_0A():
	pass
def gfx_0A():
	AsynchronousTimer_0D0(Frame=4.000000, )
	unk_0CE(0x0, 0x0, 0.000000, 0x0, 0x0, 0x0, 0.000000, 0x0, 0.750000, 0.000000, 0x0, 0.000000, 0x0, 0x0, 0x0, 0x0, )
	AsynchronousTimer_0D0(Frame=32.000000, )
	unk_0CE(0x0, 0x0, 0.000000, 0x0, 0x0, 0x0, 0.000000, 0x0, 0.750000, 0.000000, 0x0, 0.000000, 0x0, 0x0, 0x0, 0x0, )
	unk_20E()
	InitExternalSubroutine_14E(0x6BE1270D, )
	End_196()
def sound_0A():
	AsynchronousTimer_0D0(Frame=1.000000, )
	unk_1E7()
	unk_187(0x4, 0x863, )
	End_196()
def expression_0A():
	pass

00B

#0x9db075f7
def game_0B():
	pass
def gfx_0B():
	AsynchronousTimer_0D0(Frame=7.000000, )
	unk_0CE(0x0, 0x0, 0.000000, 0x0, 0x0, 0x0, 0.000000, 0x0, 0.900000, 0.000000, 0x0, 0.000000, 0x0, 0x0, 0x0, 0x0, )
	AsynchronousTimer_0D0(Frame=27.000000, )
	unk_0CE(0x0, 0x0, 0.000000, 0x0, 0x0, 0x0, 0.000000, 0x0, 0.900000, 0.000000, 0x0, 0.000000, 0x0, 0x0, 0x0, 0x0, )
	unk_20E()
	InitExternalSubroutine_14E(0x9DB075F7, )
	End_196()
def sound_0B():
	AsynchronousTimer_0D0(Frame=1.000000, )
	unk_1E7()
	unk_187(0x1, 0x863, )
	End_196()
def expression_0B():
	pass

00C

#0x7b801f14
def game_0C():
	pass
def gfx_0C():
	AsynchronousTimer_0D0(Frame=4.000000, )
	unk_0CE(0x0, 0x0, 0.000000, 0x0, 0x0, 0x0, 0.000000, 0x0, 1.000000, 0.000000, 0x0, 0.000000, 0x0, 0x0, 0x0, 0x0, )
	AsynchronousTimer_0D0(Frame=17.000000, )
	unk_0CE(0x0, 0x0, 0.000000, 0x0, 0x0, 0x0, 0.000000, 0x0, 1.000000, 0.000000, 0x0, 0.000000, 0x0, 0x0, 0x0, 0x0, )
	unk_20E()
	InitExternalSubroutine_14E(0x7B801F14, )
	End_196()
def sound_0C():
	AsynchronousTimer_0D0(Frame=1.000000, )
	unk_1E7()
	unk_187(0x0, 0x863, )
	End_196()
def expression_0C():
	pass

00D

#0x90af0909
def game_0D():
	pass
def gfx_0D():
	pass
def sound_0D():
	pass
def expression_0D():
	pass

00E

#0x0
def game_0E():
	pass
def gfx_0E():
	pass
def sound_0E():
	pass
def expression_0E():
	pass

00F

#0x0
def game_0F():
	pass
def gfx_0F():
	pass
def sound_0F():
	pass
def expression_0F():
	pass

010

#0x20201547
def game_10():
	pass
def gfx_10():
	pass
def sound_10():
	pass
def expression_10():
	pass

011

#0x9b6edd00
def game_11():
	AsynchronousTimer_0D0(Frame=11.000000, )
	unk_1EB(0x1E00000A, )
	End_196()
def gfx_11():
	AsynchronousTimer_0D0(Frame=5.000000, )
	unk_0CE(0x1000009, 0x0, 0.000000, 0x0, 0x0, 0x0, 0.000000, 0x0, 0.900000, 0.000000, 0x0, 0.000000, 0x0, 0x0, 0x0, 0x0, )
	End_196()
def sound_11():
	AsynchronousTimer_0D0(Frame=1.000000, )
	unk_182(0x6, 0x863, )
	End_196()
def expression_11():
	pass

012

#0x5076a4c0
def game_12():
	pass
def gfx_12():
	AsynchronousTimer_0D0(Frame=1.000000, )
	unk_0CE(0x1000019, 0x0, 0.000000, 0x0, 0x0, 0x0, 0.000000, 0x0, 1.000000, 0.000000, 0x0, 0.000000, 0x0, 0x0, 0x0, 0x0, )
	AsynchronousTimer_0D0(Frame=30.000000, )
	unk_0CE(0x1000019, 0x0, 0.000000, 0x0, 0x0, 0x0, 0.000000, 0x0, 1.000000, 0.000000, 0x0, 0.000000, 0x0, 0x0, 0x0, 0x0, )
	unk_20E()
	InitExternalSubroutine_14E(0x5076A4C0, )
	End_196()
def sound_12():
	AsynchronousTimer_0D0(Frame=1.000000, )
	unk_187(0x5, 0x863, )
	End_196()
def expression_12():
	AsynchronousTimer_0D0(Frame=5.000000, )
	AsynchronousTimer_0D0(Frame=20.000000, )
	AsynchronousTimer_0D0(Frame=35.000000, )
	AsynchronousTimer_0D0(Frame=50.000000, )
	unk_20E()
	InitExternalSubroutine_14E(0x5076A4C0, )
	End_196()

013

#0xd7f912b4
def game_13():
	AsynchronousTimer_0D0(Frame=11.000000, )
	unk_170(0xD, 0x2100, )
	unk_16F(0xF, 0x2100, )
	End_196()
def gfx_13():
	AsynchronousTimer_0D0(Frame=3.000000, )
	SetLoop_0C3(0x2, )
	unk_0CE(0x100001B, 0x0, 7.500000, 0x0, 0x0, 0x0, 180.000000, 0x0, 1.000000, 0.000000, 0x0, 0.000000, 0x0, 0x0, 0x0, 0x0, )
	SynchronousTimer_20B(Frame=4.000000, )
	Goto_0C2(0x-13, )
	End_196()
def sound_13():
	AsynchronousTimer_0D0(Frame=4.000000, )
	unk_182(0x7, 0x863, )
	unk_1B2(0x8630007, 0x14, )
	End_196()
def expression_13():
	pass

014

#0x0
def game_14():
	pass
def gfx_14():
	pass
def sound_14():
	pass
def expression_14():
	pass

015

#0x0
def game_15():
	pass
def gfx_15():
	pass
def sound_15():
	pass
def expression_15():
	pass

016

#0x2978f979
def game_16():
	AsynchronousTimer_0D0(Frame=15.000000, )
	unk_170(0xD, 0x2100, )
	AsynchronousTimer_0D0(Frame=28.000000, )
	unk_170(0xF, 0x2100, )
	End_196()
def gfx_16():
	SetLoop_0C3(0x2, )
	SynchronousTimer_20B(Frame=5.000000, )
	unk_0CE(0x100001B, 0x0, -3.000000, 0x0, 0x0, 0x0, 0.000000, 0x0, 0.900000, 0.000000, 0x0, 0.000000, 0x0, 0x0, 0x0, 0x0, )
	Goto_0C2(0x-13, )
	AsynchronousTimer_0D0(Frame=23.000000, )
	unk_0CE(0x1000019, 0x0, 0.000000, 0x0, 0x0, 0x0, 0.000000, 0x0, 1.000000, 0.000000, 0x0, 0.000000, 0x0, 0x0, 0x0, 0x0, )
	End_196()
def sound_16():
	AsynchronousTimer_0D0(Frame=1.000000, )
	unk_187(0xB, 0x863, )
	unk_1B2(0x863000B, 0x14, )
	End_196()
def expression_16():
	pass

017

#0x72a401b
def game_17():
	pass
def gfx_17():
	pass
def sound_17():
	pass
def expression_17():
	pass

018

#0x3ef2b81a
def game_18():
	pass
def gfx_18():
	pass
def sound_18():
	pass
def expression_18():
	pass

019

#0x126e356f
def game_19():
	pass
def gfx_19():
	unk_06F(0x100001A, 0x0, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0x0, )
	End_196()
def sound_19():
	AsynchronousTimer_0D0(Frame=3.000000, )
	unk_0FB(0x21000014, )
	unk_0C1(0x4, )
	unk_0BD(0x4, )
	unk_187(0xC, 0x863, )
	End_196()
def expression_19():
	pass

01A

#0x293c68f7
def game_1A():
	pass
def gfx_1A():
	InitExternalSubroutine_14E(0x126E356F, )
	End_196()
def sound_1A():
	AsynchronousTimer_0D0(Frame=3.000000, )
	unk_187(0xD, 0x863, )
	End_196()
def expression_1A():
	pass

01B

#0x9b6b7ef6
def game_1B():
	pass
def gfx_1B():
	InitExternalSubroutine_14E(0x126E356F, )
	End_196()
def sound_1B():
	AsynchronousTimer_0D0(Frame=3.000000, )
	unk_0FB(0x21000014, )
	unk_0C1(0x4, )
	unk_0BD(0x4, )
	unk_187(0xC, 0x863, )
	End_196()
def expression_1B():
	pass

01C

#0x7ca86b39
def game_1C():
	pass
def gfx_1C():
	InitExternalSubroutine_14E(0x9B6B7EF6, )
	End_196()
def sound_1C():
	AsynchronousTimer_0D0(Frame=3.000000, )
	unk_187(0xD, 0x863, )
	End_196()
def expression_1C():
	pass

01D

#0x2cf0167a
def game_1D():
	pass
def gfx_1D():
	unk_060(0x100001D, 0x0, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0x0, )
	End_196()
def sound_1D():
	AsynchronousTimer_0D0(Frame=4.000000, )
	unk_187(0xD, 0x863, )
	SynchronousTimer_20B(Frame=18.000000, )
	unk_187(0x10, 0x863, )
	End_196()
def expression_1D():
	pass

01E

#0x6b3fb011
def game_1E():
	pass
def gfx_1E():
	InitExternalSubroutine_14E(0x2CF0167A, )
	End_196()
def sound_1E():
	AsynchronousTimer_0D0(Frame=4.000000, )
	unk_187(0xD, 0x863, )
	SynchronousTimer_20B(Frame=18.000000, )
	unk_187(0x10, 0x863, )
	End_196()
def expression_1E():
	pass

01F

#0x0
def game_1F():
	pass
def gfx_1F():
	pass
def sound_1F():
	pass
def expression_1F():
	pass

020

#0x0
def game_20():
	pass
def gfx_20():
	pass
def sound_20():
	pass
def expression_20():
	pass

021

#0x0
def game_21():
	pass
def gfx_21():
	pass
def sound_21():
	pass
def expression_21():
	pass

022

#0x0
def game_22():
	pass
def gfx_22():
	pass
def sound_22():
	pass
def expression_22():
	pass

023

#0x0
def game_23():
	pass
def gfx_23():
	pass
def sound_23():
	pass
def expression_23():
	pass

024

#0xfb50df0c
def game_24():
	pass
def gfx_24():
	pass
def sound_24():
	pass
def expression_24():
	pass

025

#0x0
def game_25():
	pass
def gfx_25():
	pass
def sound_25():
	pass
def expression_25():
	pass

026

#0x0
def game_26():
	pass
def gfx_26():
	pass
def sound_26():
	pass
def expression_26():
	pass

027

#0x9391d12c
def game_27():
	pass
def gfx_27():
	pass
def sound_27():
	pass
def expression_27():
	pass

028

#0x0
def game_28():
	pass
def gfx_28():
	pass
def sound_28():
	pass
def expression_28():
	pass

029

#0x0
def game_29():
	pass
def gfx_29():
	pass
def sound_29():
	pass
def expression_29():
	pass

02A

#0x1d7a500
def game_2A():
	pass
def gfx_2A():
	pass
def sound_2A():
	pass
def expression_2A():
	pass

02B

#0x0
def game_2B():
	pass
def gfx_2B():
	pass
def sound_2B():
	pass
def expression_2B():
	pass

02C

#0x0
def game_2C():
	pass
def gfx_2C():
	pass
def sound_2C():
	pass
def expression_2C():
	pass

02D

#0x59ef8e1a
def game_2D():
	pass
def gfx_2D():
	unk_150(0x100000A, 0x0, 0.000000, 0.000000, 0.000000, 0x0, 0.000000, 0.000000, 1.000000, 0.000000, 0x0, 0.000000, 0x0, 0x0, 0x0, 0x1, )
	End_196()
def sound_2D():
	AsynchronousTimer_0D0(Frame=2.000000, )
	unk_180(0x12, 0x863, )
	End_196()
def expression_2D():
	unk_1D2(0x1, )
	AsynchronousTimer_0D0(Frame=5.000000, )
	unk_1D3(0x0, 0x4, )
	End_196()

02E

#0x88866c6f
def game_2E():
	pass
def gfx_2E():
	pass
def sound_2E():
	pass
def expression_2E():
	pass

02F

#0xe3c9d7eb
def game_2F():
	pass
def gfx_2F():
	pass
def sound_2F():
	pass
def expression_2F():
	pass

030

#0x19c6ea88
def game_30():
	pass
def gfx_30():
	pass
def sound_30():
	pass
def expression_30():
	pass

031

#0xa49fcc56
def game_31():
	pass
def gfx_31():
	pass
def sound_31():
	pass
def expression_31():
	pass

032

#0x5e90f135
def game_32():
	pass
def gfx_32():
	pass
def sound_32():
	pass
def expression_32():
	pass

033

#0xd267ef83
def game_33():
	pass
def gfx_33():
	pass
def sound_33():
	AsynchronousTimer_0D0(Frame=3.000000, )
	unk_182(0x13, 0x863, )
	End_196()
def expression_33():
	AsynchronousTimer_0D0(Frame=2.000000, )
	SetBoneIntangibility_0F0(0xD, 0x3, )
	End_196()

034

#0xd50df6d7
def game_34():
	pass
def gfx_34():
	pass
def sound_34():
	AsynchronousTimer_0D0(Frame=72.000000, )
	unk_1E7()
	unk_187(0x42, 0x863, )
	AsynchronousTimer_0D0(Frame=107.000000, )
	unk_187(0x43, 0x863, )
	AsynchronousTimer_0D0(Frame=127.000000, )
	unk_187(0x43, 0x863, )
	AsynchronousTimer_0D0(Frame=184.000000, )
	unk_187(0x44, 0x863, )
	End_196()
def expression_34():
	SetBoneIntangibility_0F0(0xD, 0x3, )
	End_196()

035

#0x0
def game_35():
	pass
def gfx_35():
	pass
def sound_35():
	pass
def expression_35():
	pass

036

#0x3d18a532
def game_36():
	pass
def gfx_36():
	pass
def sound_36():
	pass
def expression_36():
	SetBoneIntangibility_0F0(0xD, 0x3, )
	End_196()

037

#0x0
def game_37():
	pass
def gfx_37():
	pass
def sound_37():
	pass
def expression_37():
	pass

038

#0x0
def game_38():
	pass
def gfx_38():
	pass
def sound_38():
	pass
def expression_38():
	pass

039

#0xc5ad3b84
def game_39():
	pass
def gfx_39():
	pass
def sound_39():
	AsynchronousTimer_0D0(Frame=3.000000, )
	unk_182(0x14, 0x863, )
	End_196()
def expression_39():
	SetBoneIntangibility_0F0(0xD, 0x3, )
	AsynchronousTimer_0D0(Frame=3.000000, )
	SetBoneIntangibility_0F0(0xD, 0x0, )
	End_196()

03A

#0xa5925255
def game_3A():
	pass
def gfx_3A():
	unk_150(0x1000007, 0x0, 0.000000, 0.000000, 0.000000, 0x0, 0.000000, 0.000000, 0.900000, 0.000000, 0x0, 0.000000, 0x0, 0x0, 0x0, 0x1, )
	End_196()
def sound_3A():
	AsynchronousTimer_0D0(Frame=2.000000, )
	unk_180(0x11, 0x863, )
	End_196()
def expression_3A():
	pass

03B

#0xb4b974fd
def game_3B():
	pass
def gfx_3B():
	unk_150(0x1000006, 0x0, 0.000000, 0.000000, 0.000000, 0x0, 0.000000, 0.000000, 0.900000, 0.000000, 0x0, 0.000000, 0x0, 0x0, 0x0, 0x1, )
	End_196()
def sound_3B():
	AsynchronousTimer_0D0(Frame=2.000000, )
	unk_180(0x12, 0x863, )
	End_196()
def expression_3B():
	pass

03C

#0x78c61a0e
def game_3C():
	pass
def gfx_3C():
	pass
def sound_3C():
	pass
def expression_3C():
	pass

03D

#0xef4f5067
def game_3D():
	pass
def gfx_3D():
	unk_060(0x1000030, 0x0, 0.000000, 7.000000, 5.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0x1, )
	End_196()
def sound_3D():
	unk_182(0xAE, 0x0, )
	End_196()
def expression_3D():
	pass

03E

#0xad2064e4
def game_3E():
	pass
def gfx_3E():
	InitExternalSubroutine_14E(0xEF4F5067, )
	End_196()
def sound_3E():
	unk_182(0xAE, 0x0, )
	End_196()
def expression_3E():
	pass

03F

#0x2425c314
def game_3F():
	pass
def gfx_3F():
	pass
def sound_3F():
	pass
def expression_3F():
	pass

040

#0xe0d78c1e
def game_40():
	pass
def gfx_40():
	pass
def sound_40():
	AsynchronousTimer_0D0(Frame=2.000000, )
	unk_182(0x12, 0x863, )
	End_196()
def expression_40():
	pass

041

#0x0
def game_41():
	pass
def gfx_41():
	pass
def sound_41():
	pass
def expression_41():
	pass

042

#0x0
def game_42():
	pass
def gfx_42():
	pass
def sound_42():
	pass
def expression_42():
	pass

043

#0x0
def game_43():
	pass
def gfx_43():
	pass
def sound_43():
	pass
def expression_43():
	pass

044

#0x0
def game_44():
	pass
def gfx_44():
	pass
def sound_44():
	pass
def expression_44():
	pass

045

#0x0
def game_45():
	pass
def gfx_45():
	pass
def sound_45():
	pass
def expression_45():
	pass

046

#0x0
def game_46():
	pass
def gfx_46():
	pass
def sound_46():
	pass
def expression_46():
	pass

047

#0xea475f46
def game_47():
	pass
def gfx_47():
	pass
def sound_47():
	AsynchronousTimer_0D0(Frame=2.000000, )
	unk_182(0x64, 0x0, )
	End_196()
def expression_47():
	pass

048

#0xaf1213cc
def game_48():
	pass
def gfx_48():
	pass
def sound_48():
	pass
def expression_48():
	pass

049

#0x215f0212
def game_49():
	pass
def gfx_49():
	pass
def sound_49():
	AsynchronousTimer_0D0(Frame=2.000000, )
	unk_182(0x63, 0x0, )
	End_196()
def expression_49():
	pass

04A

#0x7896e2b8
def game_4A():
	pass
def gfx_4A():
	pass
def sound_4A():
	AsynchronousTimer_0D0(Frame=1.000000, )
	unk_182(0xC1, 0x0, )
	End_196()
def expression_4A():
	pass

04B

#0x722de545
def game_4B():
	pass
def gfx_4B():
	unk_0CE(0x100000A, 0x0, 0.000000, 0x0, 0x0, 0x0, 0.000000, 0x0, 1.000000, 0.000000, 0x0, 0.000000, 0x0, 0x0, 0x0, 0x1, )
	End_196()
def sound_4B():
	AsynchronousTimer_0D0(Frame=2.000000, )
	unk_187(0x1A, 0x863, )
	End_196()
def expression_4B():
	pass

04C

#0x7cf66d77
def game_4C():
	AsynchronousTimer_0D0(Frame=19.000000, )
	unk_197()
	End_196()
def gfx_4C():
	unk_060(0x100000F, 0x0, 0.000000, 3.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0x1, )
	AsynchronousTimer_0D0(Frame=9.000000, )
	unk_0CE(0x1000009, 0x0, 0.000000, 0x0, 0x0, 0x0, 0.000000, 0x0, 1.000000, 0.000000, 0x0, 0.000000, 0x0, 0x0, 0x0, 0x1, )
	End_196()
def sound_4C():
	AsynchronousTimer_0D0(Frame=5.000000, )
	unk_182(0x15, 0x863, )
	End_196()
def expression_4C():
	pass

04D

#0x7b9ba96e
def game_4D():
	pass
def gfx_4D():
	unk_060(0x100000F, 0x0, 0.000000, 3.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0x1, )
	AsynchronousTimer_0D0(Frame=9.000000, )
	unk_0CE(0x1000009, 0x0, 0.000000, 0x0, 0x0, 0x0, 0.000000, 0x0, 1.000000, 0.000000, 0x0, 0.000000, 0x0, 0x0, 0x0, 0x1, )
	End_196()
def sound_4D():
	AsynchronousTimer_0D0(Frame=5.000000, )
	unk_182(0x15, 0x863, )
	End_196()
def expression_4D():
	pass

04E

#0x1ddf4aa6
def game_4E():
	AsynchronousTimer_0D0(Frame=19.000000, )
	unk_0DD(0x0, )
	End_196()
def gfx_4E():
	pass
def sound_4E():
	AsynchronousTimer_0D0(Frame=4.000000, )
	unk_182(0x1A, 0x863, )
	End_196()
def expression_4E():
	pass

04F

#0xdd8e0a3e
def game_4F():
	pass
def gfx_4F():
	pass
def sound_4F():
	unk_182(0x10, 0x0, )
	End_196()
def expression_4F():
	pass

050 - Jab1

#0xaf37e1fa
def game_50():
	AsynchronousTimer_0D0(Frame=4.000000, )
	Hitbox_02D(ID=0x0, GID=0x0, Bone=0x414, Damage=3.000000, Angle=0x169, KBG=0x32, WKB=0x0, BKB=0xA, Size=3.000000, Z=5.500000, Y=0.000000, X=0.000000, 0x0, 0x0, 1.000000, 1.000000, 0x1, 0x1, 0x0, 0x0, 0x1, 0x3, 0x1, 0x4, 0x3F, 0x0, 0xF, 0x0, 0x1, 0x0, 0x0, 0x8, 0x0, 0x0, 0x3, 0x0, 0x0, 0x0, 0x0, 0x0, 0x40000000, 0.000000, 0.000000, )
	Hitbox_026(ID=0x1, GID=0x0, Bone=0x414, Damage=3.000000, Angle=0x169, KBG=0x32, WKB=0x0, BKB=0xA, Size=4.000000, Z=-2.000000, Y=0.000000, X=0.000000, Element=0x0, Tripping=0x0, Hitlag=1.000000, SDI=1.000000, unk_=0x1, unk_=0x1, ShieldDamage=0x0, 0x0, 0x1, 0x3, 0x1, 0x4, )
	AsynchronousTimer_0D0(Frame=7.000000, )
	RemoveAllHitboxes_014()
	AsynchronousTimer_0D0(Frame=7.000000, )
	unk_170(0xD, 0x2100, )
	AsynchronousTimer_0D0(Frame=10.000000, )
	unk_170(0x13, 0x2100, )
	End_196()
def gfx_50():
	AsynchronousTimer_0D0(Frame=4.000000, )
	unk_068(0x100008D, 0x100008D, 0x0, -0.500000, 5.700000, 9.000000, 0x0, 0x-3EF00000, 0x0, 0.600000, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x1, 0x1, 50.000000, )
	AsynchronousTimer_0D0(Frame=5.000000, )
	unk_060(0x100008F, 0x0, 18.000000, 6.000000, 2.000000, 0.000000, 0.000000, 0.000000, 1.300000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 360.000000, 0x0, )
	unk_060(0x100008F, 0x0, 18.000000, 6.000000, 2.000000, 0.000000, 0.000000, 0.000000, 1.300000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 360.000000, 0x0, )
	End_196()
def sound_50():
	AsynchronousTimer_0D0(Frame=1.000000, )
	unk_182(0xF, 0x863, )
	unk_1B2(0x863000F, 0x14, )
	AsynchronousTimer_0D0(Frame=2.000000, )
	unk_182(0x1B, 0x863, )
	AsynchronousTimer_0D0(Frame=35.000000, )
	unk_182(0x8, 0x863, )
	End_196()
def expression_50():
	unk_205(0x3, 0x1, )
	unk_205(0x4, 0x1, )
	unk_205(0x2, 0x4, )
	End_196()

051 - Jab2

#0x363eb040
def game_51():
	AsynchronousTimer_0D0(Frame=4.000000, )
	Hitbox_02D(ID=0x0, GID=0x0, Bone=0x41B, Damage=2.000000, Angle=0x50, KBG=0x32, WKB=0x0, BKB=0x18, Size=3.200000, Z=7.000000, Y=1.500000, X=0.000000, 0x0, 0x0, 1.000000, 1.000000, 0x1, 0x1, 0x0, 0x0, 0x1, 0x3, 0x1, 0x4, 0x3F, 0x0, 0xF, 0x0, 0x1, 0x0, 0x0, 0x8, 0x0, 0x0, 0x3, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0.000000, 0.000000, )
	Hitbox_026(ID=0x1, GID=0x0, Bone=0x41B, Damage=2.000000, Angle=0x46, KBG=0x32, WKB=0x0, BKB=0x18, Size=4.000000, Z=-2.000000, Y=2.000000, X=0.000000, Element=0x0, Tripping=0x0, Hitlag=1.000000, SDI=1.000000, unk_=0x1, unk_=0x1, ShieldDamage=0x0, 0x0, 0x1, 0x3, 0x1, 0x4, )
	AsynchronousTimer_0D0(Frame=7.000000, )
	RemoveAllHitboxes_014()
	AsynchronousTimer_0D0(Frame=9.000000, )
	unk_170(0x11, 0x2100, )
	unk_170(0xD, 0x2100, )
	AsynchronousTimer_0D0(Frame=15.000000, )
	unk_16F(0x11, 0x2100, )
	AsynchronousTimer_0D0(Frame=18.000000, )
	unk_170(0x13, 0x2100, )
	End_196()
def gfx_51():
	AsynchronousTimer_0D0(Frame=3.000000, )
	unk_072(0x100008E, 0x100008E, 0x0, 0x-40800000, 6.200000, 5.000000, 0.000000, -30.000000, -20.000000, 1.100000, 0x1, 0x1, )
	unk_156(1.100000, )
	AsynchronousTimer_0D0(Frame=8.000000, )
	unk_08A(0x100008E, 0x1, 0x1, )
	End_196()
def sound_51():
	AsynchronousTimer_0D0(Frame=1.000000, )
	unk_182(0x1B, 0x863, )
	End_196()
def expression_51():
	unk_205(0x3, 0x1, )
	unk_205(0x4, 0x1, )
	unk_205(0x2, 0x4, )
	End_196()

052 - Jab3

#0x0
def game_52():
	pass
def gfx_52():
	pass
def sound_52():
	pass
def expression_52():
	pass

053 - RapidJabStart

#0x54f1017d
def game_53():
	pass
def gfx_53():
	pass
def sound_53():
	pass
def expression_53():
	unk_205(0x3, 0x1, )
	unk_205(0x4, 0x1, )
	unk_205(0x2, 0x4, )
	End_196()

054 - RapidJabLoop

#0xb007c283
def game_54():
	AsynchronousTimer_0D0(Frame=0.000000, )
	Subroutine_03E(0xF0DC2033, )
	AsynchronousTimer_0D0(Frame=5.000000, )
	Subroutine_03E(0xAD31D50, )
	AsynchronousTimer_0D0(Frame=10.000000, )
	Subroutine_03E(0xF0DC2033, )
	AsynchronousTimer_0D0(Frame=15.000000, )
	Subroutine_03E(0xAD31D50, )
	AsynchronousTimer_0D0(Frame=20.000000, )
	Subroutine_03E(0xF0DC2033, )
	AsynchronousTimer_0D0(Frame=25.000000, )
	Subroutine_03E(0xAD31D50, )
	unk_20D()
	unk_170(0x16, 0x2100, )
	InitExternalSubroutine_14E(0xB007C283, )
	End_196()
def gfx_54():
	SetLoop_0C3(0x-1, )
	unk_060(0x32E0006, 0x0, 6.000000, 7.000000, 12.000000, 0.000000, -20.000000, 0.000000, 0.850000, 0.000000, 0.000000, 2.000000, 0.000000, 0.000000, 0.000000, 0x1, )
	unk_060(0x100008F, 0x0, 21.000000, 11.500000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 1.000000, 4.000000, 2.000000, 0.000000, 0.000000, 360.000000, 0x0, )
	SynchronousTimer_20B(Frame=4.000000, )
	unk_060(0x100008F, 0x0, 21.000000, 3.500000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 1.000000, 4.000000, 2.000000, 0.000000, 0.000000, 360.000000, 0x0, )
	SynchronousTimer_20B(Frame=4.000000, )
	unk_060(0x100008F, 0x0, 23.000000, 8.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 1.200000, 4.000000, 2.000000, 0.000000, 0.000000, 360.000000, 0x0, )
	SynchronousTimer_20B(Frame=1.000000, )
	Goto_0C2(0x-4A, )
	End_196()
def sound_54():
	AsynchronousTimer_0D0(Frame=1.000000, )
	unk_182(0x18, 0x863, )
	SynchronousTimer_20B(Frame=5.000000, )
	unk_182(0x18, 0x863, )
	SynchronousTimer_20B(Frame=5.000000, )
	unk_182(0x18, 0x863, )
	SynchronousTimer_20B(Frame=5.000000, )
	unk_182(0x18, 0x863, )
	SynchronousTimer_20B(Frame=5.000000, )
	unk_182(0x18, 0x863, )
	SynchronousTimer_20B(Frame=5.000000, )
	unk_182(0x18, 0x863, )
	SynchronousTimer_20B(Frame=4.000000, )
	InitExternalSubroutine_14E(0xB007C283, )
	End_196()
def expression_54():
	unk_205(0x3, 0x1, )
	unk_205(0x4, 0x1, )
	unk_205(0x2, 0x4, )
	End_196()

055 - RapidJabEnd

#0x8427b6b7
def game_55():
	RemoveAllHitboxes_014()
	AsynchronousTimer_0D0(Frame=9.000000, )
	Hitbox_029(ID=0x0, GID=0x0, Bone=0x0, Damage=3.000000, Angle=0x169, KBG=0xAA, WKB=0x0, BKB=0x3C, Size=5.000000, Z=0.000000, Y=6.000000, X=13.000000, Element=0x0, Tripping=0x0, Hitlag=2.000000, SDI=1.000000, unk_=0x1, unk_=0x0, ShieldDamage=0x0, 0x2, 0x1, 0x3, 0x1, 0x4, 0x0, 6.000000, 22.000000, )
	SynchronousTimer_20B(Frame=3.000000, )
	RemoveAllHitboxes_014()
	End_196()
def gfx_55():
	AsynchronousTimer_0D0(Frame=8.000000, )
	unk_068(0x100008D, 0x100008D, 0x0, -0.500000, 5.700000, 9.000000, 0x0, 0x-3EF00000, 0x0, 1.000000, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x1, 0x1, 90.000000, )
	AsynchronousTimer_0D0(Frame=9.000000, )
	unk_060(0x100008F, 0x0, 25.000000, 6.000000, 2.000000, 0.000000, 0.000000, 0.000000, 2.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 360.000000, 0x0, )
	unk_060(0x100008F, 0x0, 25.000000, 6.000000, 2.000000, 0.000000, 0.000000, 0.000000, 2.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 360.000000, 0x0, )
	End_196()
def sound_55():
	AsynchronousTimer_0D0(Frame=8.000000, )
	unk_182(0xE, 0x863, )
	unk_182(0x4, 0x8F0, )
	AsynchronousTimer_0D0(Frame=37.000000, )
	unk_182(0x8, 0x863, )
	AsynchronousTimer_0D0(Frame=45.000000, )
	unk_182(0x8, 0x863, )
	End_196()
def expression_55():
	unk_205(0x3, 0x1, )
	unk_205(0x4, 0x1, )
	unk_205(0x2, 0x4, )
	End_196()

056 - DashAttack

#0xaf93746e
def game_56():
	AsynchronousTimer_0D0(Frame=8.000000, )
	Hitbox_02D(ID=0x0, GID=0x0, Bone=0x0, Damage=1.500000, Angle=0x19, KBG=0x64, WKB=0x0, BKB=0x0, Size=2.800000, Z=0.000000, Y=9.000000, X=8.000000, 0x2, 0x0, 1.000000, 1.000000, 0x1, 0x1, 0x0, 0x0, 0x3, 0x3, 0x1, 0x9, 0x3F, 0x0, 0xF, 0x0, 0x1, 0x0, 0x0, 0x3, 0x0, 0x0, 0x3, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 9.000000, 13.000000, )
	Hitbox_02B(ID=0x1, GID=0x0, Bone=0x411, Damage=1.500000, Angle=0x19, KBG=0x64, WKB=0x0, BKB=0x0, Size=5.000000, Z=0.000000, Y=0.000000, X=0.000000, 0x2, 0x0, 1.000000, 1.000000, 0x1, 0x1, 0x0, 0x0, 0x3, 0x3, 0x1, 0x9, 0x3F, 0x0, 0xF, 0x0, 0x1, 0x0, 0x0, 0x3, 0x0, 0x0, 0x3, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, )
	AsynchronousTimer_0D0(Frame=21.000000, )
	RemoveAllHitboxes_014()
	AsynchronousTimer_0D0(Frame=25.000000, )
	Hitbox_026(ID=0x0, GID=0x0, Bone=0x0, Damage=4.000000, Angle=0x3C, KBG=0x46, WKB=0x0, BKB=0x64, Size=5.000000, Z=0.000000, Y=8.000000, X=8.000000, Element=0x2, Tripping=0x0, Hitlag=1.000000, SDI=1.000000, unk_=0x1, unk_=0x1, ShieldDamage=0x0, 0x1, 0x3, 0x3, 0x1, 0x9, )
	Hitbox_026(ID=0x1, GID=0x0, Bone=0x411, Damage=4.000000, Angle=0x3C, KBG=0x46, WKB=0x0, BKB=0x64, Size=6.000000, Z=0.000000, Y=0.000000, X=0.000000, Element=0x2, Tripping=0x0, Hitlag=1.000000, SDI=1.000000, unk_=0x1, unk_=0x1, ShieldDamage=0x0, 0x1, 0x3, 0x3, 0x1, 0x9, )
	SynchronousTimer_20B(Frame=2.000000, )
	RemoveAllHitboxes_014()
	End_196()
def gfx_56():
	AsynchronousTimer_0D0(Frame=7.000000, )
	unk_150(0x1000009, 0x0, 7.000000, 0.000000, 0.000000, 0x0, 0.000000, 0.000000, 1.000000, 0.000000, 0x0, 0.000000, 0x0, 0x0, 0x0, 0x0, )
	AsynchronousTimer_0D0(Frame=8.000000, )
	unk_06F(0x32E000A, 0x411, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0x1, )
	AsynchronousTimer_0D0(Frame=10.000000, )
	unk_060(0x100000F, 0x410, 8.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.600000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0x0, )
	unk_156(1.200000, )
	AsynchronousTimer_0D0(Frame=26.000000, )
	unk_060(0x100000F, 0x410, 8.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.600000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0x0, )
	unk_156(1.200000, )
	AsynchronousTimer_0D0(Frame=30.000000, )
	unk_08A(0x32E000A, 0x0, 0x0, )
	End_196()
def sound_56():
	AsynchronousTimer_0D0(Frame=1.000000, )
	unk_182(0xF, 0x863, )
	AsynchronousTimer_0D0(Frame=7.000000, )
	unk_182(0x4A, 0x863, )
	AsynchronousTimer_0D0(Frame=25.000000, )
	unk_182(0x4B, 0x863, )
	AsynchronousTimer_0D0(Frame=49.000000, )
	unk_182(0x8, 0x863, )
	End_196()
def expression_56():
	AsynchronousTimer_0D0(Frame=0.000000, )
	unk_205(0x1, 0x2, )
	unk_205(0x2, 0x6, )
	unk_1D4(0x1, 0x4, 0x1, )
	AsynchronousTimer_0D0(Frame=7.000000, )
	AsynchronousTimer_0D0(Frame=38.000000, )
	unk_1D3(0x0, 0x6, )
	End_196()

057 - Ftilt-Up

#0xd3541a9a
def game_57():
	AsynchronousTimer_0D0(Frame=7.000000, )
	Hitbox_029(ID=0x0, GID=0x0, Bone=0x414, Damage=8.000000, Angle=0x169, KBG=0x6E, WKB=0x0, BKB=0x1E, Size=2.500000, Z=-5.500000, Y=0.000000, X=0.000000, Element=0x2, Tripping=0x0, Hitlag=1.000000, SDI=1.000000, unk_=0x1, unk_=0x1, ShieldDamage=0x0, 0x1, 0x3, 0x3, 0x1, 0x9, 0x40400000, 0.000000, 0.000000, )
	SynchronousTimer_20B(Frame=3.000000, )
	RemoveAllHitboxes_014()
	End_196()
def gfx_57():
	AsynchronousTimer_0D0(Frame=7.000000, )
	unk_0AB(0x0, 0x4, 0x0, )
	unk_0C1(0x15, )
	unk_060(0x32E0001, 0x0, -0.500000, 6.500000, 9.000000, -15.000000, 0.000000, 0.000000, 0.750000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0x1, )
	unk_0BD(0x13, )
	unk_060(0x32E0001, 0x0, 0.500000, 6.500000, 9.000000, 0.000000, 15.000000, 90.000000, 0.750000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0x1, )
	unk_072(0x32E0001, 0x32E0001, 0x0, 0x0, 7.000000, 6.500000, -12.000000, 0.000000, -45.000000, 0.750000, 0x1, 0x1, )
	AsynchronousTimer_0D0(Frame=8.000000, )
	unk_0CE(0x1000019, 0x0, 0.000000, 0x0, 0x0, 0x0, 0.000000, 0x0, 1.000000, 0.000000, 0x0, 0.000000, 0x0, 0x0, 0x0, 0x0, )
	AsynchronousTimer_0D0(Frame=10.000000, )
	unk_060(0x100000F, 0x0, 0.000000, 10.000000, 19.000000, 0.000000, 0.000000, 0.000000, 0.350000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0x1, )
	unk_156(2.000000, )
	End_196()
def sound_57():
	InitExternalSubroutine_14E(0x8376AD51, )
	End_196()
def expression_57():
	AsynchronousTimer_0D0(Frame=0.000000, )
	unk_205(0x3, 0x1, )
	unk_205(0x4, 0x1, )
	unk_205(0x2, 0x3, )
	AsynchronousTimer_0D0(Frame=5.000000, )
	End_196()

058 - Ftilt

#0x8376ad51
def game_58():
	AsynchronousTimer_0D0(Frame=7.000000, )
	Hitbox_029(ID=0x0, GID=0x0, Bone=0x414, Damage=8.000000, Angle=0x169, KBG=0x6E, WKB=0x0, BKB=0x1E, Size=2.500000, Z=-5.500000, Y=0.000000, X=0.000000, Element=0x2, Tripping=0x0, Hitlag=1.000000, SDI=1.000000, unk_=0x1, unk_=0x1, ShieldDamage=0x0, 0x1, 0x3, 0x3, 0x1, 0x9, 0x40400000, 0.000000, 0.000000, )
	SynchronousTimer_20B(Frame=3.000000, )
	RemoveAllHitboxes_014()
	End_196()
def gfx_58():
	AsynchronousTimer_0D0(Frame=7.000000, )
	unk_0AB(0x0, 0x4, 0x0, )
	unk_0C1(0x15, )
	unk_060(0x32E0001, 0x0, 0.000000, 5.000000, 7.000000, 0.000000, 0.000000, 0.000000, 0.750000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0x1, )
	unk_0BD(0x13, )
	unk_060(0x32E0001, 0x0, 0.000000, 5.000000, 7.000000, 0.000000, 0.000000, 90.000000, 0.750000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0x1, )
	unk_072(0x32E0001, 0x32E0001, 0x0, 0x0, 5.000000, 7.000000, 0.000000, 0.000000, -45.000000, 0.750000, 0x1, 0x1, )
	AsynchronousTimer_0D0(Frame=8.000000, )
	unk_0CE(0x1000019, 0x0, 0.000000, 0x0, 0x0, 0x0, 0.000000, 0x0, 1.000000, 0.000000, 0x0, 0.000000, 0x0, 0x0, 0x0, 0x0, )
	AsynchronousTimer_0D0(Frame=10.000000, )
	unk_060(0x100000F, 0x0, 0.000000, 5.500000, 19.000000, 0.000000, 0.000000, 0.000000, 0.350000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0x1, )
	unk_156(2.000000, )
	End_196()
def sound_58():
	AsynchronousTimer_0D0(Frame=1.000000, )
	unk_182(0x4D, 0x863, )
	AsynchronousTimer_0D0(Frame=4.000000, )
	unk_182(0x1C, 0x863, )
	unk_183(0x80450000, )
	AsynchronousTimer_0D0(Frame=27.000000, )
	unk_182(0x4E, 0x863, )
	End_196()
def expression_58():
	AsynchronousTimer_0D0(Frame=0.000000, )
	unk_205(0x3, 0x1, )
	unk_205(0x4, 0x1, )
	unk_205(0x2, 0x3, )
	AsynchronousTimer_0D0(Frame=6.000000, )
	End_196()

059 - Ftilt2

#0x0
def game_59():
	pass
def gfx_59():
	pass
def sound_59():
	pass
def expression_59():
	pass

05A - Ftilt3

#0x0
def game_5A():
	pass
def gfx_5A():
	pass
def sound_5A():
	pass
def expression_5A():
	pass

05B - Ftilt-Down

#0x4d37e2fd
def game_5B():
	AsynchronousTimer_0D0(Frame=7.000000, )
	Hitbox_029(ID=0x0, GID=0x0, Bone=0x414, Damage=8.000000, Angle=0x169, KBG=0x6E, WKB=0x0, BKB=0x1E, Size=2.500000, Z=-5.500000, Y=0.000000, X=0.000000, Element=0x2, Tripping=0x0, Hitlag=1.000000, SDI=1.000000, unk_=0x1, unk_=0x1, ShieldDamage=0x0, 0x1, 0x3, 0x3, 0x1, 0x9, 0x40400000, 0.000000, 0.000000, )
	SynchronousTimer_20B(Frame=3.000000, )
	RemoveAllHitboxes_014()
	End_196()
def gfx_5B():
	AsynchronousTimer_0D0(Frame=7.000000, )
	unk_0AB(0x0, 0x4, 0x0, )
	unk_0C1(0x15, )
	unk_060(0x32E0001, 0x0, -0.500000, 4.000000, 8.000000, 13.000000, 0.000000, 0.000000, 0.750000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0x1, )
	unk_0BD(0x13, )
	unk_060(0x32E0001, 0x0, 0.500000, 4.000000, 8.000000, 0.000000, -13.000000, 90.000000, 0.750000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0x1, )
	unk_072(0x32E0001, 0x32E0001, 0x0, 0x0, 5.000000, 6.500000, 12.000000, 0.000000, -45.000000, 0.750000, 0x1, 0x1, )
	AsynchronousTimer_0D0(Frame=8.000000, )
	unk_0CE(0x1000019, 0x0, 0.000000, 0x0, 0x0, 0x0, 0.000000, 0x0, 1.000000, 0.000000, 0x0, 0.000000, 0x0, 0x0, 0x0, 0x0, )
	AsynchronousTimer_0D0(Frame=10.000000, )
	unk_060(0x100000F, 0x0, 0.000000, 2.000000, 19.000000, 0.000000, 0.000000, 0.000000, 0.350000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0x1, )
	unk_156(2.000000, )
	End_196()
def sound_5B():
	InitExternalSubroutine_14E(0x8376AD51, )
	End_196()
def expression_5B():
	AsynchronousTimer_0D0(Frame=0.000000, )
	unk_205(0x3, 0x1, )
	unk_205(0x4, 0x1, )
	unk_205(0x2, 0x3, )
	AsynchronousTimer_0D0(Frame=5.000000, )
	End_196()

05C - Utilt

#0x211a601b
def game_5C():
	AsynchronousTimer_0D0(Frame=7.000000, )
	Hitbox_029(ID=0x0, GID=0x0, Bone=0x414, Damage=6.000000, Angle=0x61, KBG=0x63, WKB=0x0, BKB=0x30, Size=4.500000, Z=4.000000, Y=0.000000, X=0.000000, Element=0x2, Tripping=0x0, Hitlag=1.000000, SDI=1.000000, unk_=0x1, unk_=0x1, ShieldDamage=0x0, 0x1, 0x3, 0x3, 0x1, 0x9, 0x40400000, 0.000000, 4.000000, )
	Hitbox_026(ID=0x1, GID=0x0, Bone=0x414, Damage=6.000000, Angle=0x61, KBG=0x63, WKB=0x0, BKB=0x30, Size=3.000000, Z=-1.000000, Y=0.000000, X=0.000000, Element=0x2, Tripping=0x0, Hitlag=1.000000, SDI=1.000000, unk_=0x1, unk_=0x1, ShieldDamage=0x0, 0x1, 0x3, 0x3, 0x1, 0x9, )
	SynchronousTimer_20B(Frame=8.000000, )
	RemoveAllHitboxes_014()
	End_196()
def gfx_5C():
	AsynchronousTimer_0D0(Frame=7.000000, )
	unk_150(0x100000A, 0x0, 0.000000, 0.000000, 0.000000, 0x0, 0.000000, 0.000000, 0.600000, 0.000000, 0x0, 0.000000, 0x0, 0x0, 0x0, 0x0, )
	AsynchronousTimer_0D0(Frame=9.000000, )
	AsynchronousTimer_0D0(Frame=10.000000, )
	unk_068(0x32E0002, 0x32E0002, 0x0, 0.000000, 17.000000, 4.000000, 0x0, 0x42700000, 0x42B40000, 1.200000, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x1, 0x1, 15.000000, )
	AsynchronousTimer_0D0(Frame=14.000000, )
	unk_060(0x100000F, 0x0, 0.000000, 26.000000, -7.000000, 0.000000, 0.000000, 0.000000, 0.400000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0x1, )
	unk_156(2.000000, )
	End_196()
def sound_5C():
	AsynchronousTimer_0D0(Frame=1.000000, )
	unk_182(0x4D, 0x863, )
	AsynchronousTimer_0D0(Frame=5.000000, )
	unk_182(0x1D, 0x863, )
	unk_183(0x80450000, )
	AsynchronousTimer_0D0(Frame=30.000000, )
	unk_182(0x4E, 0x863, )
	End_196()
def expression_5C():
	unk_1D3(0x0, 0x3, )
	unk_203(0x0, )
	AsynchronousTimer_0D0(Frame=0.000000, )
	unk_205(0x3, 0x1, )
	unk_205(0x4, 0x1, )
	unk_205(0x2, 0x3, )
	AsynchronousTimer_0D0(Frame=5.000000, )
	End_196()

05D - Dtilt

#0xf252f718
def game_5D():
	AsynchronousTimer_0D0(Frame=4.000000, )
	Hitbox_026(ID=0x0, GID=0x0, Bone=0x410, Damage=1.500000, Angle=0x5E, KBG=0x64, WKB=0x1E, BKB=0x0, Size=3.000000, Z=9.000000, Y=0.000000, X=0.000000, Element=0x0, Tripping=0x0, Hitlag=1.000000, SDI=1.000000, unk_=0x1, unk_=0x1, ShieldDamage=0x0, 0x0, 0x1, 0x3, 0x1, 0x9, )
	Hitbox_026(ID=0x1, GID=0x0, Bone=0x410, Damage=1.500000, Angle=0x2D, KBG=0x64, WKB=0x1E, BKB=0x0, Size=2.800000, Z=3.000000, Y=1.000000, X=0.000000, Element=0x0, Tripping=0x0, Hitlag=1.000000, SDI=1.000000, unk_=0x1, unk_=0x1, ShieldDamage=0x0, 0x0, 0x1, 0x3, 0x1, 0x9, )
	SynchronousTimer_20B(Frame=3.000000, )
	RemoveAllHitboxes_014()
	AsynchronousTimer_0D0(Frame=12.000000, )
	Hitbox_026(ID=0x0, GID=0x0, Bone=0x410, Damage=1.500000, Angle=0x5E, KBG=0x64, WKB=0x1E, BKB=0x0, Size=3.000000, Z=9.000000, Y=0.000000, X=0.000000, Element=0x0, Tripping=0x0, Hitlag=1.000000, SDI=1.000000, unk_=0x1, unk_=0x1, ShieldDamage=0x0, 0x0, 0x1, 0x3, 0x1, 0x9, )
	Hitbox_026(ID=0x1, GID=0x0, Bone=0x410, Damage=1.500000, Angle=0x37, KBG=0x64, WKB=0x1E, BKB=0x0, Size=2.800000, Z=3.000000, Y=1.000000, X=0.000000, Element=0x0, Tripping=0x0, Hitlag=1.000000, SDI=1.000000, unk_=0x1, unk_=0x1, ShieldDamage=0x0, 0x0, 0x1, 0x3, 0x1, 0x9, )
	SynchronousTimer_20B(Frame=3.000000, )
	RemoveAllHitboxes_014()
	AsynchronousTimer_0D0(Frame=23.000000, )
	Hitbox_026(ID=0x0, GID=0x0, Bone=0x410, Damage=5.000000, Angle=0x2D, KBG=0x96, WKB=0x0, BKB=0x14, Size=4.000000, Z=9.500000, Y=0.000000, X=0.000000, Element=0x0, Tripping=0x3ECCCCCD, Hitlag=1.000000, SDI=1.000000, unk_=0x1, unk_=0x1, ShieldDamage=0x0, 0x1, 0x1, 0x3, 0x1, 0x9, )
	Hitbox_026(ID=0x1, GID=0x0, Bone=0x410, Damage=5.000000, Angle=0x2D, KBG=0x96, WKB=0x0, BKB=0x14, Size=2.800000, Z=3.000000, Y=1.000000, X=0.000000, Element=0x0, Tripping=0x3ECCCCCD, Hitlag=1.000000, SDI=1.000000, unk_=0x1, unk_=0x1, ShieldDamage=0x0, 0x1, 0x1, 0x3, 0x1, 0x9, )
	SynchronousTimer_20B(Frame=3.000000, )
	RemoveAllHitboxes_014()
	End_196()
def gfx_5D():
	AsynchronousTimer_0D0(Frame=6.000000, )
	unk_060(0x32E0000, 0x0, 0.000000, 5.000000, 6.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0x1, )
	AsynchronousTimer_0D0(Frame=7.000000, )
	unk_0CE(0x1000019, 0x0, 0.000000, 0x0, 0x0, 0x0, 0.000000, 0x0, 0.800000, 0.000000, 0x0, 0.000000, 0x0, 0x0, 0x0, 0x0, )
	End_196()
def sound_5D():
	AsynchronousTimer_0D0(Frame=1.000000, )
	unk_182(0x4D, 0x863, )
	unk_1B2(0x863004D, 0x28, )
	AsynchronousTimer_0D0(Frame=3.000000, )
	unk_182(0xA, 0x863, )
	unk_183(0x80450000, )
	AsynchronousTimer_0D0(Frame=38.000000, )
	unk_182(0x4E, 0x863, )
	End_196()
def expression_5D():
	SetBoneIntangibility_0F0(0xD, 0x3, )
	unk_203(0x0, )
	AsynchronousTimer_0D0(Frame=0.000000, )
	unk_205(0x1, 0x2, )
	unk_205(0x2, 0x1, )
	unk_1D3(0x1, 0x3, )
	AsynchronousTimer_0D0(Frame=6.000000, )
	AsynchronousTimer_0D0(Frame=33.000000, )
	unk_1D3(0x0, 0x5, )
	End_196()

05E - Fsmash-Up

#0xd61b0c1f
def game_5E():
	AsynchronousTimer_0D0(Frame=6.000000, )
	unk_170(0x1B, 0x2100, )
	AsynchronousTimer_0D0(Frame=18.000000, )
	Hitbox_02D(ID=0x0, GID=0x0, Bone=0x0, Damage=1.000000, Angle=0x5D, KBG=0xA, WKB=0x0, BKB=0x14, Size=5.000000, Z=0.000000, Y=10.000000, X=18.000000, 0x2, 0x0, 0.500000, 1.000000, 0x1, 0x1, 0x0, 0x0, 0x3, 0x3, 0x1, 0x9, 0x3F, 0x0, 0xF, 0x0, 0x1, 0x0, 0x0, 0x3, 0x0, 0x0, 0x3, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 16.000000, 18.000000, )
	SynchronousTimer_20B(Frame=15.000000, )
	RemoveAllHitboxes_014()
	AsynchronousTimer_0D0(Frame=36.000000, )
	Hitbox_02D(ID=0x0, GID=0x0, Bone=0x0, Damage=11.000000, Angle=0x2E, KBG=0x88, WKB=0x0, BKB=0x28, Size=6.000000, Z=0.000000, Y=13.000000, X=20.000000, 0x2, 0x0, 2.200000, 1.000000, 0x1, 0x1, 0x0, 0x2, 0x3, 0x3, 0x1, 0x9, 0x3F, 0x0, 0xF, 0x0, 0x1, 0x0, 0x0, 0x3, 0x0, 0x0, 0x3, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 15.000000, 20.000000, )
	SynchronousTimer_20B(Frame=3.000000, )
	RemoveAllHitboxes_014()
	End_196()
def gfx_5E():
	InitExternalSubroutine_14E(0x1D1238F2, )
	End_196()
def sound_5E():
	InitExternalSubroutine_14E(0x1D1238F2, )
	End_196()
def expression_5E():
	AsynchronousTimer_0D0(Frame=10.000000, )
	End_196()

05F - Fsmash

#0x1d1238f2
def game_5F():
	AsynchronousTimer_0D0(Frame=6.000000, )
	unk_170(0x1B, 0x2100, )
	AsynchronousTimer_0D0(Frame=18.000000, )
	Hitbox_02D(ID=0x0, GID=0x0, Bone=0x0, Damage=1.000000, Angle=0x5D, KBG=0xA, WKB=0x0, BKB=0x14, Size=5.000000, Z=0.000000, Y=7.000000, X=18.000000, 0x2, 0x0, 0.500000, 1.000000, 0x1, 0x1, 0x0, 0x0, 0x3, 0x3, 0x1, 0x9, 0x3F, 0x0, 0xF, 0x0, 0x1, 0x0, 0x0, 0x3, 0x0, 0x0, 0x3, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 13.000000, 18.000000, )
	SynchronousTimer_20B(Frame=15.000000, )
	RemoveAllHitboxes_014()
	AsynchronousTimer_0D0(Frame=36.000000, )
	Hitbox_02D(ID=0x0, GID=0x0, Bone=0x0, Damage=11.000000, Angle=0x2E, KBG=0x88, WKB=0x0, BKB=0x28, Size=6.000000, Z=0.000000, Y=10.000000, X=20.000000, 0x2, 0x0, 2.200000, 1.000000, 0x1, 0x1, 0x0, 0x2, 0x3, 0x3, 0x1, 0x9, 0x3F, 0x0, 0xF, 0x0, 0x1, 0x0, 0x0, 0x3, 0x0, 0x0, 0x3, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 12.000000, 20.000000, )
	SynchronousTimer_20B(Frame=3.000000, )
	RemoveAllHitboxes_014()
	End_196()
def gfx_5F():
	AsynchronousTimer_0D0(Frame=3.000000, )
	unk_060(0x100000F, 0x416, 10.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.750000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0x1, )
	unk_060(0x100000F, 0x41D, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.750000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0x1, )
	unk_0AB(0x0, 0x4, 0x0, )
	unk_0C1(0x52, )
	AsynchronousTimer_0D0(Frame=18.000000, )
	unk_06F(0x1000045, 0x41F, 5.000000, 0.000000, 0.000000, 0.000000, 0.000000, 90.000000, 0.150000, 0x1, )
	unk_06F(0x1000045, 0x418, 5.000000, 0.000000, 0.000000, 180.000000, 0.000000, 90.000000, 0.150000, 0x1, )
	AsynchronousTimer_0D0(Frame=20.000000, )
	AsynchronousTimer_0D0(Frame=22.000000, )
	unk_06F(0x1000045, 0x41F, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 90.000000, 0.550000, 0x1, )
	unk_06F(0x1000045, 0x418, 0.000000, 0.000000, 0.000000, 180.000000, 0.000000, 90.000000, 0.550000, 0x1, )
	AsynchronousTimer_0D0(Frame=24.000000, )
	AsynchronousTimer_0D0(Frame=26.000000, )
	unk_06F(0x1000045, 0x41F, 2.500000, 0.000000, 0.000000, 0.000000, 0.000000, 90.000000, 0.400000, 0x1, )
	unk_06F(0x1000045, 0x418, 2.500000, 0.000000, 0.000000, 180.000000, 0.000000, 90.000000, 0.400000, 0x1, )
	AsynchronousTimer_0D0(Frame=28.000000, )
	unk_0BD(0x50, )
	AsynchronousTimer_0D0(Frame=18.000000, )
	unk_06F(0x1000045, 0x41F, 5.000000, 0.000000, 0.000000, 180.000000, 0.000000, 90.000000, 0.150000, 0x1, )
	unk_06F(0x1000045, 0x418, 5.000000, 0.000000, 0.000000, 0.000000, 0.000000, 90.000000, 0.150000, 0x1, )
	AsynchronousTimer_0D0(Frame=20.000000, )
	AsynchronousTimer_0D0(Frame=22.000000, )
	unk_06F(0x1000045, 0x41F, 0.000000, 0.000000, 0.000000, 180.000000, 0.000000, 90.000000, 0.550000, 0x1, )
	unk_06F(0x1000045, 0x418, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 90.000000, 0.550000, 0x1, )
	AsynchronousTimer_0D0(Frame=24.000000, )
	AsynchronousTimer_0D0(Frame=26.000000, )
	unk_06F(0x1000045, 0x41F, 2.500000, 0.000000, 0.000000, 180.000000, 0.000000, 90.000000, 0.400000, 0x1, )
	unk_06F(0x1000045, 0x418, 2.500000, 0.000000, 0.000000, 0.000000, 0.000000, 90.000000, 0.400000, 0x1, )
	AsynchronousTimer_0D0(Frame=28.000000, )
	AsynchronousTimer_0D0(Frame=35.000000, )
	unk_0AB(0x0, 0x4, 0x0, )
	unk_0C1(0x15, )
	unk_060(0x32E0007, 0x41F, 7.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.700000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0x1, )
	unk_0BD(0x13, )
	unk_060(0x32E0007, 0x41F, 7.000000, 0.000000, -1.000000, 0.000000, 0.000000, 0.000000, 0.700000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0x1, )
	AsynchronousTimer_0D0(Frame=38.000000, )
	unk_060(0x100008F, 0x41F, 2.000000, 5.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.500000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 360.000000, 0x0, )
	unk_150(0x1000009, 0x0, -5.000000, 0.000000, 0.000000, 0x0, 0.000000, 0.000000, 0.900000, 0.000000, 0x0, 0.000000, 0x0, 0x0, 0x0, 0x0, )
	End_196()
def sound_5F():
	AsynchronousTimer_0D0(Frame=1.000000, )
	unk_182(0xF, 0x863, )
	AsynchronousTimer_0D0(Frame=6.000000, )
	unk_187(0x22, 0x863, )
	AsynchronousTimer_0D0(Frame=15.000000, )
	unk_1E7()
	InitSubroutine__1E4(0x69, )
	unk_182(0x23, 0x863, )
	unk_182(0x4, 0x8F0, )
	AsynchronousTimer_0D0(Frame=77.000000, )
	unk_182(0x8, 0x863, )
	End_196()
def expression_5F():
	AsynchronousTimer_0D0(Frame=0.000000, )
	unk_205(0x3, 0x1, )
	unk_205(0x4, 0x1, )
	unk_205(0x2, 0x2, )
	AsynchronousTimer_0D0(Frame=11.000000, )
	End_196()

060 - Fsmash2

#0x0
def game_60():
	pass
def gfx_60():
	pass
def sound_60():
	pass
def expression_60():
	pass

061 - Fsmash-Down

#0x4878f478
def game_61():
	AsynchronousTimer_0D0(Frame=6.000000, )
	unk_170(0x1B, 0x2100, )
	AsynchronousTimer_0D0(Frame=18.000000, )
	Hitbox_02D(ID=0x0, GID=0x0, Bone=0x0, Damage=1.000000, Angle=0x5D, KBG=0xA, WKB=0x0, BKB=0x14, Size=5.000000, Z=0.000000, Y=4.000000, X=18.000000, 0x2, 0x0, 0.500000, 1.000000, 0x1, 0x1, 0x0, 0x0, 0x3, 0x3, 0x1, 0x9, 0x3F, 0x0, 0xF, 0x0, 0x1, 0x0, 0x0, 0x3, 0x0, 0x0, 0x3, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 10.000000, 18.000000, )
	SynchronousTimer_20B(Frame=15.000000, )
	RemoveAllHitboxes_014()
	AsynchronousTimer_0D0(Frame=36.000000, )
	Hitbox_02D(ID=0x0, GID=0x0, Bone=0x0, Damage=11.000000, Angle=0x2E, KBG=0x88, WKB=0x0, BKB=0x28, Size=6.000000, Z=0.000000, Y=5.000000, X=20.000000, 0x2, 0x0, 2.200000, 1.000000, 0x1, 0x1, 0x0, 0x2, 0x3, 0x3, 0x1, 0x9, 0x3F, 0x0, 0xF, 0x0, 0x1, 0x0, 0x0, 0x3, 0x0, 0x0, 0x3, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 7.000000, 20.000000, )
	SynchronousTimer_20B(Frame=3.000000, )
	RemoveAllHitboxes_014()
	End_196()
def gfx_61():
	InitExternalSubroutine_14E(0x1D1238F2, )
	End_196()
def sound_61():
	InitExternalSubroutine_14E(0x1D1238F2, )
	End_196()
def expression_61():
	AsynchronousTimer_0D0(Frame=10.000000, )
	End_196()

062

#0x22f7b09
def game_62():
	pass
def gfx_62():
	AsynchronousTimer_0D0(Frame=5.000000, )
	SetLoop_0C3(0x-1, )
	unk_0CE(0x1000019, 0x0, -2.000000, 0x0, 0x0, 0x0, 0.000000, 0x0, 1.000000, 10.000000, 0x0, 4.000000, 0x0, 0x0, 0x0, 0x0, )
	SynchronousTimer_20B(Frame=10.000000, )
	unk_060(0x1000010, 0x416, 10.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.600000, 3.000000, 3.000000, 3.000000, 0.000000, 0.000000, 0.000000, 0x1, )
	unk_060(0x1000010, 0x41D, 10.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.600000, 3.000000, 3.000000, 3.000000, 0.000000, 0.000000, 0.000000, 0x1, )
	Goto_0C2(0x-35, )
	End_196()
def sound_62():
	AsynchronousTimer_0D0(Frame=2.000000, )
	unk_182(0x69, 0x0, )
	End_196()
def expression_62():
	unk_1D8(-1.000000, -1.000000, -1.000000, -1.000000, 0.100000, -1.000000, 0x-1, )
	End_196()

063 - Usmash

#0xbf7ef5b8
def game_63():
	AsynchronousTimer_0D0(Frame=5.000000, )
	unk_170(0x1B, 0x2100, )
	AsynchronousTimer_0D0(Frame=7.000000, )
	Hitbox_02D(ID=0x0, GID=0x1, Bone=0x0, Damage=1.000000, Angle=0x61, KBG=0x64, WKB=0x50, BKB=0x0, Size=4.500000, Z=0.000000, Y=10.000000, X=-5.000000, 0x2, 0x0, 1.000000, 1.000000, 0x1, 0x1, 0x0, 0x0, 0x3, 0x1, 0x1, 0x9, 0x3F, 0x0, 0xF, 0x0, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 10.000000, 5.000000, )
	AsynchronousTimer_0D0(Frame=10.000000, )
	Hitbox_02D(ID=0x0, GID=0x0, Bone=0x0, Damage=1.300000, Angle=0x6E, KBG=0x64, WKB=0xC, BKB=0x0, Size=2.500000, Z=0.000000, Y=17.000000, X=-4.000000, 0x2, 0x0, 1.000000, 1.000000, 0x1, 0x1, 0x0, 0x0, 0x3, 0x2, 0x1, 0x9, 0x3F, 0x0, 0xF, 0x0, 0x1, 0x0, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 15.000000, 7.000000, )
	Hitbox_02D(ID=0x1, GID=0x0, Bone=0x0, Damage=1.300000, Angle=0xBE, KBG=0x64, WKB=0x11, BKB=0x0, Size=2.500000, Z=0.000000, Y=20.000000, X=-4.000000, 0x2, 0x0, 1.000000, 1.000000, 0x1, 0x1, 0x0, 0x0, 0x3, 0x2, 0x1, 0x9, 0x3F, 0x0, 0xF, 0x0, 0x1, 0x0, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 18.000000, 7.000000, )
	Hitbox_02D(ID=0x2, GID=0x0, Bone=0x0, Damage=1.300000, Angle=0x8C, KBG=0x64, WKB=0x32, BKB=0x0, Size=4.000000, Z=0.000000, Y=17.000000, X=-4.000000, 0x2, 0x0, 1.000000, 1.000000, 0x1, 0x1, 0x0, 0x0, 0x3, 0x1, 0x1, 0x9, 0x3F, 0x0, 0xF, 0x0, 0x1, 0x0, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 15.000000, 7.000000, )
	AsynchronousTimer_0D0(Frame=25.000000, )
	Hitbox_02D(ID=0x0, GID=0x1, Bone=0x0, Damage=1.000000, Angle=0x78, KBG=0x64, WKB=0x23, BKB=0x0, Size=4.600000, Z=0.000000, Y=19.000000, X=-4.000000, 0x2, 0x0, 1.000000, 1.000000, 0x1, 0x1, 0x0, 0x2, 0x3, 0x3, 0x1, 0x9, 0x3F, 0x0, 0xF, 0x0, 0x1, 0x0, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 17.000000, 7.000000, )
	AsynchronousTimer_0D0(Frame=26.000000, )
	RemoveAllHitboxes_014()
	AsynchronousTimer_0D0(Frame=30.000000, )
	Hitbox_02D(ID=0x0, GID=0x0, Bone=0x0, Damage=6.000000, Angle=0x55, KBG=0xAF, WKB=0x0, BKB=0x20, Size=6.000000, Z=0.000000, Y=23.000000, X=-4.000000, 0x2, 0x0, 3.000000, 1.000000, 0x1, 0x1, 0x0, 0x2, 0x3, 0x3, 0x1, 0x9, 0x3F, 0x0, 0xF, 0x0, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x3, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 21.000000, 5.000000, )
	AsynchronousTimer_0D0(Frame=32.000000, )
	RemoveAllHitboxes_014()
	End_196()
def gfx_63():
	AsynchronousTimer_0D0(Frame=4.000000, )
	unk_060(0x100000F, 0x408, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0x1, )
	AsynchronousTimer_0D0(Frame=9.000000, )
	unk_150(0x100000A, 0x0, 0.000000, 0.000000, 0.000000, 0x0, 0.000000, 0.000000, 0.700000, 0.000000, 0x0, 0.000000, 0x0, 0x0, 0x0, 0x0, )
	unk_0AB(0x0, 0x4, 0x0, )
	unk_0C1(0x32, )
	unk_06F(0x1000045, 0x0, -1.500000, 18.500000, 2.500000, -20.000000, 180.000000, 20.000000, 1.200000, 0x1, )
	unk_06F(0x1000045, 0x0, -1.500000, 18.500000, 2.500000, 20.000000, 0.000000, 20.000000, 1.200000, 0x1, )
	AsynchronousTimer_0D0(Frame=17.000000, )
	unk_06F(0x1000045, 0x0, -1.500000, 18.500000, 2.500000, -20.000000, 180.000000, 20.000000, 1.200000, 0x1, )
	unk_06F(0x1000045, 0x0, -1.500000, 18.500000, 2.500000, 20.000000, 0.000000, 20.000000, 1.200000, 0x1, )
	unk_0BD(0x30, )
	unk_06F(0x1000045, 0x0, 1.500000, 18.500000, 2.500000, 20.000000, 0.000000, -20.000000, 1.200000, 0x1, )
	unk_06F(0x1000045, 0x0, 1.500000, 18.500000, 2.500000, -20.000000, 180.000000, -20.000000, 1.200000, 0x1, )
	AsynchronousTimer_0D0(Frame=17.000000, )
	unk_06F(0x1000045, 0x0, 1.500000, 18.500000, 2.500000, 20.000000, 0.000000, -20.000000, 1.200000, 0x1, )
	unk_06F(0x1000045, 0x0, 1.500000, 18.500000, 2.500000, -20.000000, 180.000000, -20.000000, 1.200000, 0x1, )
	AsynchronousTimer_0D0(Frame=30.000000, )
	unk_060(0x100008F, 0x408, 0.000000, 4.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.700000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 360.000000, 0x0, )
	AsynchronousTimer_0D0(Frame=51.000000, )
	unk_150(0x100000A, 0x0, 0.000000, 0.000000, 0.000000, 0x0, 0.000000, 0.000000, 0.600000, 0.000000, 0x0, 0.000000, 0x0, 0x0, 0x0, 0x0, )
	End_196()
def sound_63():
	InitSubroutine__1E4(0x863000F, )
	AsynchronousTimer_0D0(Frame=8.000000, )
	InitSubroutine__1E4(0x69, )
	unk_182(0x20, 0x863, )
	unk_182(0x5, 0x8F0, )
	End_196()
def expression_63():
	unk_203(0x0, )
	AsynchronousTimer_0D0(Frame=5.000000, )
	unk_0AA(5.000000, )
	unk_0FB(0x2100001C, )
	unk_0C1(0x4, )
	unk_203(0x0, )
	AsynchronousTimer_0D0(Frame=10.000000, )
	End_196()

064

#0x9e61202c
def game_64():
	pass
def gfx_64():
	AsynchronousTimer_0D0(Frame=5.000000, )
	SetLoop_0C3(0x-1, )
	unk_0CE(0x1000019, 0x0, 0.000000, 0x0, 0x0, 0x0, 0.000000, 0x0, 0.800000, 0.000000, 0x0, 0.000000, 0x0, 0x0, 0x0, 0x0, )
	SynchronousTimer_20B(Frame=10.000000, )
	unk_060(0x1000010, 0x408, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 3.000000, 3.000000, 3.000000, 0.000000, 0.000000, 0.000000, 0x1, )
	Goto_0C2(0x-24, )
	End_196()
def sound_64():
	InitSubroutine__1E4(0x863000F, )
	AsynchronousTimer_0D0(Frame=2.000000, )
	unk_182(0x69, 0x0, )
	End_196()
def expression_64():
	unk_203(0x0, )
	unk_1D8(0.700000, 0.900000, -1.000000, 0.500000, 0.500000, -1.000000, 0x-1, )
	End_196()

065 - Dsmash

#0x6c3662bb
def game_65():
	AsynchronousTimer_0D0(Frame=3.000000, )
	unk_170(0x1B, 0x2100, )
	AsynchronousTimer_0D0(Frame=15.000000, )
	Hitbox_029(ID=0x0, GID=0x0, Bone=0x0, Damage=18.000000, Angle=0x35, KBG=0x59, WKB=0x0, BKB=0x28, Size=5.200000, Z=0.000000, Y=3.500000, X=12.500000, Element=0x0, Tripping=0x0, Hitlag=1.200000, SDI=1.000000, unk_=0x1, unk_=0x0, ShieldDamage=0x0, 0x2, 0x2, 0x3, 0x1, 0x9, 0x0, 6.500000, 12.500000, )
	Hitbox_029(ID=0x1, GID=0x0, Bone=0x0, Damage=18.000000, Angle=0x35, KBG=0x59, WKB=0x0, BKB=0x28, Size=5.200000, Z=0.000000, Y=3.500000, X=-12.000000, Element=0x0, Tripping=0x0, Hitlag=1.200000, SDI=1.000000, unk_=0x1, unk_=0x0, ShieldDamage=0x0, 0x2, 0x2, 0x3, 0x1, 0x9, 0x0, 6.500000, -12.000000, )
	SynchronousTimer_20B(Frame=2.000000, )
	RemoveAllHitboxes_014()
	End_196()
def gfx_65():
	AsynchronousTimer_0D0(Frame=2.000000, )
	unk_067(0x100000F, 0x100000F, 0x0, 0x41100000, 3.000000, 8.000000, 0.000000, 0.000000, 0x0, 0.700000, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x1, )
	unk_067(0x100000F, 0x100000F, 0x0, 0x-3EB00000, 3.000000, 3.000000, 0.000000, 0.000000, 0x0, 0.700000, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x1, )
	AsynchronousTimer_0D0(Frame=15.000000, )
	unk_150(0x1000006, 0x0, 12.000000, 0.000000, 0.000000, 0x0, 0.000000, 0.000000, 0.750000, 0.000000, 0x0, 0.000000, 0x0, 0x0, 0x0, 0x0, )
	unk_150(0x1000006, 0x0, -12.000000, 0.000000, 0.000000, 0x0, 0.000000, 0.000000, 0.750000, 0.000000, 0x0, 0.000000, 0x0, 0x0, 0x0, 0x0, )
	AsynchronousTimer_0D0(Frame=16.000000, )
	unk_060(0x1000038, 0x0, 11.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.600000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0x0, )
	unk_060(0x1000038, 0x0, -11.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.600000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0x0, )
	End_196()
def sound_65():
	AsynchronousTimer_0D0(Frame=1.000000, )
	unk_182(0xF, 0x863, )
	SynchronousTimer_20B(Frame=10.000000, )
	InitSubroutine__1E4(0x69, )
	AsynchronousTimer_0D0(Frame=15.000000, )
	unk_182(0x21, 0x863, )
	unk_182(0x6, 0x8F0, )
	AsynchronousTimer_0D0(Frame=68.000000, )
	unk_182(0x8, 0x863, )
	End_196()
def expression_65():
	unk_1D3(0x1, 0x2, )
	unk_203(0x0, )
	AsynchronousTimer_0D0(Frame=0.000000, )
	unk_205(0x3, 0x1, )
	unk_205(0x4, 0x1, )
	unk_205(0x2, 0x5, )
	AsynchronousTimer_0D0(Frame=3.000000, )
	unk_0AA(3.000000, )
	unk_0FB(0x2100001C, )
	unk_0C1(0x6, )
	unk_1D2(0x1, )
	unk_203(0x0, )
	AsynchronousTimer_0D0(Frame=15.000000, )
	unk_18B(0x4, )
	AsynchronousTimer_0D0(Frame=51.000000, )
	unk_1D3(0x0, 0x8, )
	End_196()

066

#0x0
def game_66():
	pass
def gfx_66():
	pass
def sound_66():
	pass
def expression_66():
	pass

067

#0x53f267d4
def game_67():
	pass
def gfx_67():
	AsynchronousTimer_0D0(Frame=5.000000, )
	SetLoop_0C3(0x-1, )
	unk_0CE(0x1000019, 0x0, -2.000000, 0x0, 0x0, 0x0, 0.000000, 0x0, 1.000000, 4.000000, 0x0, 10.000000, 0x0, 0x0, 0x0, 0x0, )
	SynchronousTimer_20B(Frame=10.000000, )
	unk_067(0x1000010, 0x1000010, 0x0, 0x40E00000, 3.000000, 7.000000, 0.000000, 0.000000, 0x0, 0.700000, 0x40400000, 0x40400000, 0x0, 0x0, 0x0, 0x0, 0x0, 0x1, )
	unk_067(0x1000010, 0x1000010, 0x0, 0x-3EE00000, 3.000000, 3.000000, 0.000000, 0.000000, 0x0, 0.700000, 0x40400000, 0x40400000, 0x0, 0x0, 0x0, 0x0, 0x0, 0x1, )
	Goto_0C2(0x-39, )
	End_196()
def sound_67():
	AsynchronousTimer_0D0(Frame=2.000000, )
	unk_182(0x69, 0x0, )
	End_196()
def expression_67():
	unk_203(0x0, )
	unk_1D8(0.200000, 0.200000, -1.000000, 0.700000, 0.500000, -1.000000, 0x-1, )
	unk_1D2(0x1, )
	End_196()

068 - Nair

#0x66264190
def game_68():
	AsynchronousTimer_0D0(Frame=7.000000, )
	unk_170(0xD, 0x2100, )
	Hitbox_026(ID=0x0, GID=0x0, Bone=0x41B, Damage=6.000000, Angle=0x169, KBG=0x64, WKB=0x0, BKB=0x32, Size=6.000000, Z=3.500000, Y=0.000000, X=0.000000, Element=0x0, Tripping=0x0, Hitlag=1.000000, SDI=1.000000, unk_=0x1, unk_=0x1, ShieldDamage=0x0, 0x1, 0x1, 0x3, 0x1, 0x4, )
	Hitbox_026(ID=0x1, GID=0x0, Bone=0x414, Damage=6.000000, Angle=0x169, KBG=0x64, WKB=0x0, BKB=0x32, Size=6.000000, Z=3.500000, Y=0.000000, X=0.000000, Element=0x0, Tripping=0x0, Hitlag=1.000000, SDI=1.000000, unk_=0x1, unk_=0x1, ShieldDamage=0x0, 0x1, 0x1, 0x3, 0x1, 0x4, )
	SynchronousTimer_20B(Frame=2.000000, )
	Hitbox_026(ID=0x0, GID=0x0, Bone=0x41B, Damage=5.000000, Angle=0x169, KBG=0x64, WKB=0x0, BKB=0x28, Size=5.500000, Z=4.500000, Y=0.000000, X=0.000000, Element=0x0, Tripping=0x0, Hitlag=1.000000, SDI=1.000000, unk_=0x1, unk_=0x1, ShieldDamage=0x0, 0x0, 0x1, 0x3, 0x1, 0x4, )
	Hitbox_026(ID=0x1, GID=0x0, Bone=0x414, Damage=5.000000, Angle=0x169, KBG=0x64, WKB=0x0, BKB=0x28, Size=5.500000, Z=4.500000, Y=0.000000, X=0.000000, Element=0x0, Tripping=0x0, Hitlag=1.000000, SDI=1.000000, unk_=0x1, unk_=0x1, ShieldDamage=0x0, 0x0, 0x1, 0x3, 0x1, 0x4, )
	SynchronousTimer_20B(Frame=5.000000, )
	Hitbox_026(ID=0x0, GID=0x0, Bone=0x41B, Damage=3.000000, Angle=0x169, KBG=0x64, WKB=0x0, BKB=0x1E, Size=5.000000, Z=4.500000, Y=0.000000, X=0.000000, Element=0x0, Tripping=0x0, Hitlag=1.000000, SDI=1.000000, unk_=0x1, unk_=0x1, ShieldDamage=0x0, 0x0, 0x1, 0x3, 0x1, 0x4, )
	Hitbox_026(ID=0x1, GID=0x0, Bone=0x414, Damage=3.000000, Angle=0x169, KBG=0x64, WKB=0x0, BKB=0x1E, Size=5.000000, Z=4.500000, Y=0.000000, X=0.000000, Element=0x0, Tripping=0x0, Hitlag=1.000000, SDI=1.000000, unk_=0x1, unk_=0x1, ShieldDamage=0x0, 0x0, 0x1, 0x3, 0x1, 0x4, )
	SynchronousTimer_20B(Frame=6.000000, )
	RemoveAllHitboxes_014()
	AsynchronousTimer_0D0(Frame=42.000000, )
	unk_16F(0xD, 0x2100, )
	End_196()
def gfx_68():
	AsynchronousTimer_0D0(Frame=4.000000, )
	unk_0AB(0x0, 0x4, 0x0, )
	unk_0C1(0x1A, )
	unk_06F(0x1000023, 0x403, -1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 90.000000, 1.500000, 0x1, )
	unk_06F(0x1000023, 0x403, -1.000000, 0.000000, 0.000000, 0.000000, 180.000000, 90.000000, 1.500000, 0x1, )
	unk_0BD(0x18, )
	unk_06F(0x1000023, 0x403, -1.000000, 0.000000, 0.000000, 180.000000, 0.000000, 90.000000, 1.500000, 0x1, )
	unk_06F(0x1000023, 0x403, -1.000000, 0.000000, 0.000000, 180.000000, 180.000000, 90.000000, 1.500000, 0x1, )
	AsynchronousTimer_0D0(Frame=20.000000, )
	unk_08A(0x1000023, 0x0, 0x0, )
	End_196()
def sound_68():
	AsynchronousTimer_0D0(Frame=1.000000, )
	unk_182(0xF, 0x863, )
	AsynchronousTimer_0D0(Frame=2.000000, )
	unk_187(0x2, 0x863, )
	unk_183(0x80450000, )
	AsynchronousTimer_0D0(Frame=47.000000, )
	unk_182(0x8, 0x863, )
	End_196()
def expression_68():
	unk_203(0x0, )
	AsynchronousTimer_0D0(Frame=0.000000, )
	unk_205(0x3, 0x1, )
	unk_205(0x4, 0x1, )
	unk_205(0x2, 0x4, )
	AsynchronousTimer_0D0(Frame=4.000000, )
	End_196()

069 - Fair

#0x68fdc9a2
def game_69():
	AsynchronousTimer_0D0(Frame=3.000000, )
	unk_170(0xD, 0x2100, )
	AsynchronousTimer_0D0(Frame=10.000000, )
	Hitbox_026(ID=0x0, GID=0x0, Bone=0x414, Damage=11.000000, Angle=0x2D, KBG=0x5A, WKB=0x0, BKB=0x1E, Size=6.000000, Z=7.000000, Y=0.000000, X=0.000000, Element=0x0, Tripping=0x0, Hitlag=1.000000, SDI=1.000000, unk_=0x1, unk_=0x0, ShieldDamage=0x0, 0x2, 0x2, 0x3, 0x1, 0x9, )
	Hitbox_026(ID=0x1, GID=0x0, Bone=0x414, Damage=9.000000, Angle=0x2D, KBG=0x5A, WKB=0x0, BKB=0x1E, Size=3.500000, Z=1.200000, Y=0.000000, X=0.000000, Element=0x0, Tripping=0x0, Hitlag=1.000000, SDI=1.000000, unk_=0x1, unk_=0x0, ShieldDamage=0x0, 0x2, 0x2, 0x3, 0x1, 0x9, )
	AsynchronousTimer_0D0(Frame=14.000000, )
	Hitbox_026(ID=0x0, GID=0x0, Bone=0x414, Damage=8.000000, Angle=0x2D, KBG=0x5A, WKB=0x0, BKB=0x1E, Size=5.500000, Z=7.000000, Y=0.000000, X=0.000000, Element=0x0, Tripping=0x0, Hitlag=1.000000, SDI=1.000000, unk_=0x1, unk_=0x0, ShieldDamage=0x0, 0x1, 0x2, 0x3, 0x1, 0x9, )
	Hitbox_026(ID=0x1, GID=0x0, Bone=0x414, Damage=6.500000, Angle=0x2D, KBG=0x5A, WKB=0x0, BKB=0x1E, Size=3.000000, Z=1.200000, Y=0.000000, X=0.000000, Element=0x0, Tripping=0x0, Hitlag=1.000000, SDI=1.000000, unk_=0x1, unk_=0x0, ShieldDamage=0x0, 0x1, 0x2, 0x3, 0x1, 0x9, )
	AsynchronousTimer_0D0(Frame=18.000000, )
	Hitbox_026(ID=0x0, GID=0x0, Bone=0x414, Damage=5.000000, Angle=0x2D, KBG=0x5A, WKB=0x0, BKB=0x1E, Size=5.000000, Z=7.000000, Y=0.000000, X=0.000000, Element=0x0, Tripping=0x0, Hitlag=1.000000, SDI=1.000000, unk_=0x1, unk_=0x0, ShieldDamage=0x0, 0x0, 0x2, 0x3, 0x1, 0x9, )
	Hitbox_026(ID=0x1, GID=0x0, Bone=0x414, Damage=4.000000, Angle=0x2D, KBG=0x5A, WKB=0x0, BKB=0x1E, Size=2.500000, Z=1.200000, Y=0.000000, X=0.000000, Element=0x0, Tripping=0x0, Hitlag=1.000000, SDI=1.000000, unk_=0x1, unk_=0x0, ShieldDamage=0x0, 0x0, 0x2, 0x3, 0x1, 0x9, )
	AsynchronousTimer_0D0(Frame=24.000000, )
	RemoveAllHitboxes_014()
	AsynchronousTimer_0D0(Frame=34.000000, )
	unk_16F(0xD, 0x2100, )
	End_196()
def gfx_69():
	AsynchronousTimer_0D0(Frame=10.000000, )
	unk_06F(0x32E0009, 0x415, 5.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0x1, )
	AsynchronousTimer_0D0(Frame=30.000000, )
	unk_08A(0x32E0009, 0x0, 0x0, )
	End_196()
def sound_69():
	AsynchronousTimer_0D0(Frame=1.000000, )
	unk_182(0xF, 0x863, )
	unk_182(0x17, 0x863, )
	AsynchronousTimer_0D0(Frame=6.000000, )
	unk_183(0x80450000, )
	SynchronousTimer_20B(Frame=14.000000, )
	unk_182(0x17, 0x863, )
	SynchronousTimer_20B(Frame=20.000000, )
	unk_182(0x8, 0x863, )
	End_196()
def expression_69():
	unk_203(0x0, )
	AsynchronousTimer_0D0(Frame=0.000000, )
	unk_205(0x3, 0x1, )
	unk_205(0x4, 0x1, )
	unk_205(0x2, 0x5, )
	AsynchronousTimer_0D0(Frame=13.000000, )
	End_196()

06A - Bair

#0x6f900dbb
def game_6A():
	AsynchronousTimer_0D0(Frame=12.000000, )
	unk_170(0xD, 0x2100, )
	Hitbox_026(ID=0x0, GID=0x0, Bone=0x41B, Damage=14.000000, Angle=0x169, KBG=0x5A, WKB=0x0, BKB=0x1E, Size=6.000000, Z=7.000000, Y=0.000000, X=0.000000, Element=0x0, Tripping=0x0, Hitlag=1.000000, SDI=1.000000, unk_=0x1, unk_=0x0, ShieldDamage=0x0, 0x2, 0x2, 0x3, 0x1, 0x9, )
	Hitbox_026(ID=0x1, GID=0x0, Bone=0x41B, Damage=8.000000, Angle=0x169, KBG=0x5A, WKB=0x0, BKB=0x7, Size=2.200000, Z=0.000000, Y=0.000000, X=0.000000, Element=0x0, Tripping=0x0, Hitlag=1.000000, SDI=1.000000, unk_=0x1, unk_=0x0, ShieldDamage=0x0, 0x1, 0x2, 0x3, 0x1, 0x9, )
	SynchronousTimer_20B(Frame=2.000000, )
	Hitbox_026(ID=0x0, GID=0x0, Bone=0x41B, Damage=8.000000, Angle=0x169, KBG=0x5A, WKB=0x0, BKB=0x7, Size=5.200000, Z=7.500000, Y=0.000000, X=0.000000, Element=0x0, Tripping=0x0, Hitlag=1.000000, SDI=1.000000, unk_=0x1, unk_=0x0, ShieldDamage=0x0, 0x1, 0x2, 0x3, 0x1, 0x9, )
	SynchronousTimer_20B(Frame=5.000000, )
	RemoveAllHitboxes_014()
	AsynchronousTimer_0D0(Frame=30.000000, )
	unk_16F(0xD, 0x2100, )
	End_196()
def gfx_6A():
	AsynchronousTimer_0D0(Frame=6.000000, )
	AsynchronousTimer_0D0(Frame=12.000000, )
	unk_060(0x100008F, 0x0, -20.000000, 5.000000, 0.000000, 0.000000, 0.000000, 0.000000, 2.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 360.000000, 0x0, )
	unk_060(0x100008F, 0x0, -20.000000, 5.000000, 0.000000, 0.000000, 0.000000, 0.000000, 2.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 360.000000, 0x0, )
	End_196()
def sound_6A():
	AsynchronousTimer_0D0(Frame=1.000000, )
	unk_182(0xF, 0x863, )
	AsynchronousTimer_0D0(Frame=2.000000, )
	unk_182(0x17, 0x863, )
	unk_183(0x80450000, )
	SynchronousTimer_20B(Frame=50.000000, )
	unk_182(0x8, 0x863, )
	End_196()
def expression_6A():
	unk_203(0x0, )
	AsynchronousTimer_0D0(Frame=0.000000, )
	unk_205(0x3, 0x1, )
	unk_205(0x4, 0x1, )
	unk_205(0x2, 0x5, )
	AsynchronousTimer_0D0(Frame=6.000000, )
	End_196()

06B - Uair

#0x405f24f2
def game_6B():
	unk_0E1(0x0, )
	AsynchronousTimer_0D0(Frame=2.000000, )
	unk_170(0xD, 0x2100, )
	AsynchronousTimer_0D0(Frame=6.000000, )
	Hitbox_029(ID=0x0, GID=0x0, Bone=0x19, Damage=10.000000, Angle=0x44, KBG=0x64, WKB=0x0, BKB=0x1E, Size=3.000000, Z=0.000000, Y=0.000000, X=0.000000, Element=0x0, Tripping=0x0, Hitlag=1.000000, SDI=1.000000, unk_=0x1, unk_=0x1, ShieldDamage=0x0, 0x1, 0x2, 0x3, 0x1, 0x9, 0x0, 1.000000, 0.000000, )
	Hitbox_029(ID=0x1, GID=0x0, Bone=0x19, Damage=10.000000, Angle=0x44, KBG=0x64, WKB=0x0, BKB=0x1E, Size=3.000000, Z=0.000000, Y=6.000000, X=2.500000, Element=0x0, Tripping=0x0, Hitlag=1.000000, SDI=1.000000, unk_=0x1, unk_=0x1, ShieldDamage=0x0, 0x1, 0x2, 0x3, 0x1, 0x9, 0x0, 6.000000, -3.500000, )
	SynchronousTimer_20B(Frame=4.000000, )
	Hitbox_029(ID=0x0, GID=0x0, Bone=0x19, Damage=6.500000, Angle=0x44, KBG=0x50, WKB=0x0, BKB=0x1E, Size=3.000000, Z=0.000000, Y=0.000000, X=0.000000, Element=0x0, Tripping=0x0, Hitlag=1.000000, SDI=1.000000, unk_=0x1, unk_=0x1, ShieldDamage=0x0, 0x1, 0x2, 0x3, 0x1, 0x9, 0x0, 1.000000, 0.000000, )
	Hitbox_029(ID=0x1, GID=0x0, Bone=0x19, Damage=6.500000, Angle=0x44, KBG=0x50, WKB=0x0, BKB=0x1E, Size=3.000000, Z=0.000000, Y=6.000000, X=2.500000, Element=0x0, Tripping=0x0, Hitlag=1.000000, SDI=1.000000, unk_=0x1, unk_=0x1, ShieldDamage=0x0, 0x1, 0x2, 0x3, 0x1, 0x9, 0x0, 6.000000, -3.500000, )
	SynchronousTimer_20B(Frame=4.000000, )
	RemoveAllHitboxes_014()
	AsynchronousTimer_0D0(Frame=16.000000, )
	unk_16F(0xD, 0x2100, )
	AsynchronousTimer_0D0(Frame=37.000000, )
	unk_18F(0x0, )
	End_196()
def gfx_6B():
	AsynchronousTimer_0D0(Frame=7.000000, )
	unk_073(0x100008E, 0x100008E, 0x0, 0.000000, 18.000000, 0.000000, 180.000000, -60.000000, 90.000000, 0.800000, 0x1, 0x1, 80.000000, )
	unk_156(2.000000, )
	AsynchronousTimer_0D0(Frame=9.000000, )
	unk_060(0x100008F, 0x0, 10.000000, 20.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.500000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 360.000000, 0x0, )
	End_196()
def sound_6B():
	AsynchronousTimer_0D0(Frame=4.000000, )
	unk_182(0x1E, 0x863, )
	unk_183(0x80450000, )
	End_196()
def expression_6B():
	unk_203(0x0, )
	AsynchronousTimer_0D0(Frame=5.000000, )
	End_196()

06C - Dair

#0xde3cdc95
def game_6C():
	AsynchronousTimer_0D0(Frame=2.000000, )
	unk_170(0xD, 0x2100, )
	AsynchronousTimer_0D0(Frame=15.000000, )
	FrameSpeedMultiplier_0DF(0.750000, )
	Hitbox_02B(ID=0x0, GID=0x0, Bone=0x0, Damage=1.300000, Angle=0x10E, KBG=0x64, WKB=0x1E, BKB=0x0, Size=3.600000, Z=0.000000, Y=2.000000, X=0.000000, 0x2, 0x0, 1.000000, 0.000000, 0x1, 0x0, 0x0, 0x0, 0x3, 0x2, 0x1, 0x9, 0x3F, 0x0, 0xF, 0x0, 0x1, 0x0, 0x0, 0x4, 0x0, 0x0, 0x3, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, )
	Hitbox_02B(ID=0x1, GID=0x0, Bone=0x0, Damage=1.300000, Angle=0x16E, KBG=0x64, WKB=0x0, BKB=0x1E, Size=3.800000, Z=0.000000, Y=-3.000000, X=0.000000, 0x2, 0x0, 1.000000, 1.000000, 0x1, 0x0, 0x0, 0x0, 0x3, 0x2, 0x1, 0x9, 0x3F, 0x0, 0xF, 0x0, 0x1, 0x0, 0x0, 0x4, 0x0, 0x0, 0x3, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, )
	Hitbox_02B(ID=0x2, GID=0x0, Bone=0x0, Damage=1.300000, Angle=0x16D, KBG=0x64, WKB=0x0, BKB=0x1E, Size=3.800000, Z=0.000000, Y=-3.000000, X=0.000000, 0x2, 0x0, 1.000000, 1.000000, 0x1, 0x0, 0x0, 0x0, 0x3, 0x1, 0x1, 0x9, 0x3F, 0x0, 0xF, 0x0, 0x1, 0x0, 0x0, 0x4, 0x0, 0x0, 0x3, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, )
	AsynchronousTimer_0D0(Frame=47.000000, )
	Hitbox_02B(ID=0x0, GID=0x1, Bone=0x0, Damage=2.000000, Angle=0x40, KBG=0x82, WKB=0x0, BKB=0x46, Size=3.800000, Z=0.000000, Y=2.000000, X=0.000000, 0x2, 0x0, 2.000000, 0.000000, 0x1, 0x0, 0x0, 0x1, 0x3, 0x2, 0x1, 0x9, 0x3F, 0x0, 0xF, 0x0, 0x1, 0x0, 0x0, 0x4, 0x0, 0x0, 0x3, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, )
	Hitbox_02B(ID=0x1, GID=0x1, Bone=0x0, Damage=2.000000, Angle=0x40, KBG=0x82, WKB=0x0, BKB=0x46, Size=4.300000, Z=0.000000, Y=-3.000000, X=0.000000, 0x2, 0x0, 2.000000, 1.000000, 0x1, 0x0, 0x0, 0x1, 0x3, 0x2, 0x1, 0x9, 0x3F, 0x0, 0xF, 0x0, 0x1, 0x0, 0x0, 0x4, 0x0, 0x0, 0x3, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, )
	AsynchronousTimer_0D0(Frame=48.000000, )
	RemoveAllHitboxes_014()
	AsynchronousTimer_0D0(Frame=68.000000, )
	unk_16F(0xD, 0x2100, )
	End_196()
def gfx_6C():
	AsynchronousTimer_0D0(Frame=5.000000, )
	unk_06F(0x100000F, 0x0, 0.000000, -4.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.700000, 0x1, )
	AsynchronousTimer_0D0(Frame=16.000000, )
	unk_0AB(0x0, 0x4, 0x0, )
	unk_0C1(0x3A, )
	unk_06F(0x1000023, 0x418, 2.500000, 0.000000, 0.000000, 180.000000, 0.000000, 90.000000, 0.520000, 0x1, )
	AsynchronousTimer_0D0(Frame=19.000000, )
	AsynchronousTimer_0D0(Frame=22.000000, )
	unk_06F(0x1000023, 0x418, 0.000000, 0.000000, 0.000000, 180.000000, 0.000000, 90.000000, 0.750000, 0x1, )
	AsynchronousTimer_0D0(Frame=26.000000, )
	unk_06F(0x1000023, 0x418, 2.500000, 0.000000, 0.000000, 180.000000, 0.000000, 90.000000, 0.520000, 0x1, )
	AsynchronousTimer_0D0(Frame=29.000000, )
	AsynchronousTimer_0D0(Frame=32.000000, )
	unk_06F(0x1000023, 0x418, 0.000000, 0.000000, 0.000000, 180.000000, 0.000000, 90.000000, 0.750000, 0x1, )
	unk_0BD(0x38, )
	unk_06F(0x1000023, 0x418, 2.500000, 0.000000, 0.000000, 0.000000, 0.000000, 90.000000, 0.520000, 0x1, )
	AsynchronousTimer_0D0(Frame=19.000000, )
	AsynchronousTimer_0D0(Frame=22.000000, )
	unk_06F(0x1000023, 0x418, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 90.000000, 0.750000, 0x1, )
	AsynchronousTimer_0D0(Frame=26.000000, )
	unk_06F(0x1000023, 0x418, 2.500000, 0.000000, 0.000000, 0.000000, 0.000000, 90.000000, 0.520000, 0x1, )
	AsynchronousTimer_0D0(Frame=29.000000, )
	AsynchronousTimer_0D0(Frame=32.000000, )
	unk_06F(0x1000023, 0x418, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 90.000000, 0.750000, 0x1, )
	End_196()
def sound_6C():
	AsynchronousTimer_0D0(Frame=1.000000, )
	unk_182(0xF, 0x863, )
	AsynchronousTimer_0D0(Frame=11.000000, )
	unk_187(0x1F, 0x863, )
	unk_183(0x80450000, )
	End_196()
def expression_6C():
	unk_203(0x0, )
	AsynchronousTimer_0D0(Frame=0.000000, )
	unk_205(0x3, 0x1, )
	unk_205(0x4, 0x1, )
	unk_205(0x2, 0x2, )
	AsynchronousTimer_0D0(Frame=5.000000, )
	End_196()

06D - NairLanding

#0xbb31d589
def game_6D():
	unk_170(0x9, 0x2100, )
	End_196()
def gfx_6D():
	unk_150(0x1000006, 0x0, 0.000000, 0.000000, 0.000000, 0x0, 0.000000, 0.000000, 1.000000, 0.000000, 0x0, 0.000000, 0x0, 0x0, 0x0, 0x1, )
	End_196()
def sound_6D():
	AsynchronousTimer_0D0(Frame=2.000000, )
	unk_180(0x12, 0x863, )
	End_196()
def expression_6D():
	unk_203(0x0, )
	AsynchronousTimer_0D0(Frame=21.000000, )
	End_196()

06E - FairLanding

#0xb5ea5dbb
def game_6E():
	unk_170(0x9, 0x2100, )
	AsynchronousTimer_0D0(Frame=2.000000, )
	Hitbox_026(ID=0x0, GID=0x0, Bone=0x414, Damage=2.000000, Angle=0x3C, KBG=0x64, WKB=0x3C, BKB=0x0, Size=3.000000, Z=2.000000, Y=0.000000, X=0.000000, Element=0x0, Tripping=0x0, Hitlag=2.000000, SDI=1.000000, unk_=0x1, unk_=0x0, ShieldDamage=0x0, 0x2, 0x2, 0x1, 0x1, 0x9, )
	Hitbox_026(ID=0x1, GID=0x0, Bone=0x414, Damage=2.000000, Angle=0x3C, KBG=0x64, WKB=0x3C, BKB=0x0, Size=3.000000, Z=5.000000, Y=0.000000, X=0.000000, Element=0x0, Tripping=0x0, Hitlag=2.000000, SDI=1.000000, unk_=0x1, unk_=0x0, ShieldDamage=0x0, 0x2, 0x2, 0x1, 0x1, 0x9, )
	SynchronousTimer_20B(Frame=1.000000, )
	RemoveAllHitboxes_014()
	End_196()
def gfx_6E():
	InitExternalSubroutine_14E(0xBB31D589, )
	End_196()
def sound_6E():
	AsynchronousTimer_0D0(Frame=2.000000, )
	unk_180(0x12, 0x863, )
	End_196()
def expression_6E():
	unk_203(0x0, )
	unk_18B(0x3, )
	End_196()

06F - BairLanding

#0xb28799a2
def game_6F():
	unk_170(0x9, 0x2100, )
	End_196()
def gfx_6F():
	InitExternalSubroutine_14E(0xBB31D589, )
	End_196()
def sound_6F():
	AsynchronousTimer_0D0(Frame=2.000000, )
	unk_180(0x12, 0x863, )
	End_196()
def expression_6F():
	unk_203(0x0, )
	unk_18B(0x3, )
	AsynchronousTimer_0D0(Frame=25.000000, )
	End_196()

070 - UairLanding

#0x24e99ba6
def game_70():
	unk_170(0x9, 0x2100, )
	unk_0E1(0x0, )
	AsynchronousTimer_0D0(Frame=18.000000, )
	unk_18F(0x0, )
	End_196()
def gfx_70():
	InitExternalSubroutine_14E(0xBB31D589, )
	End_196()
def sound_70():
	AsynchronousTimer_0D0(Frame=2.000000, )
	unk_180(0x12, 0x863, )
	End_196()
def expression_70():
	unk_203(0x0, )
	End_196()

071 - DairLanding

#0xba8a63c1
def game_71():
	unk_170(0x9, 0x2100, )
	Hitbox_029(ID=0x0, GID=0x0, Bone=0x0, Damage=2.000000, Angle=0x32, KBG=0xB4, WKB=0x0, BKB=0x28, Size=5.000000, Z=0.000000, Y=3.200000, X=2.000000, Element=0x0, Tripping=0x0, Hitlag=3.000000, SDI=1.000000, unk_=0x1, unk_=0x0, ShieldDamage=0x0, 0x2, 0x2, 0x3, 0x1, 0x9, 0x0, 3.200000, -2.000000, )
	AsynchronousTimer_0D0(Frame=2.000000, )
	RemoveAllHitboxes_014()
	End_196()
def gfx_71():
	unk_150(0x1000006, 0x0, 0.000000, 0.000000, 0.000000, 0x0, 0.000000, 0.000000, 1.000000, 0.000000, 0x0, 0.000000, 0x0, 0x0, 0x0, 0x1, )
	End_196()
def sound_71():
	AsynchronousTimer_0D0(Frame=2.000000, )
	InitSubroutine__1E4(0x863001F, )
	unk_182(0x45, 0x863, )
	End_196()
def expression_71():
	unk_203(0x0, )
	End_196()

072 - Grab

#0xc56b7b64
def game_72():
	AsynchronousTimer_0D0(Frame=12.000000, )
	unk_0D8(0x0, 0x0, 4.000000, 0x0, 6.600000, 4.000000, 0x3F, 0x3, 0x0, 6.600000, 13.000000, )
	Subroutine_03E(0x49FA5BDD, )
	SynchronousTimer_20B(Frame=2.000000, )
	unk_052()
	unk_170(0xD, 0x2100, )
	End_196()
def gfx_72():
	pass
def sound_72():
	AsynchronousTimer_0D0(Frame=1.000000, )
	unk_182(0x4D, 0x863, )
	AsynchronousTimer_0D0(Frame=6.000000, )
	unk_182(0x3D, 0x863, )
	AsynchronousTimer_0D0(Frame=40.000000, )
	unk_182(0x4E, 0x863, )
	End_196()
def expression_72():
	pass

073 - DashGrab

#0x1a89beb6
def game_73():
	AsynchronousTimer_0D0(Frame=13.000000, )
	unk_0D8(0x0, 0x0, 3.200000, 0x0, 6.600000, 4.000000, 0x3F, 0x3, 0x0, 6.600000, 15.500000, )
	Subroutine_03E(0x49FA5BDD, )
	SynchronousTimer_20B(Frame=2.000000, )
	unk_052()
	unk_170(0xD, 0x2100, )
	End_196()
def gfx_73():
	AsynchronousTimer_0D0(Frame=11.000000, )
	unk_0CE(0x1000019, 0x0, 2.000000, 0x0, 0x0, 0x0, 0.000000, 0x0, 1.000000, 0.000000, 0x0, 0.000000, 0x0, 0x0, 0x0, 0x0, )
	End_196()
def sound_73():
	InitSubroutine__1E4(0x863000F, )
	AsynchronousTimer_0D0(Frame=1.000000, )
	unk_182(0xF, 0x863, )
	AsynchronousTimer_0D0(Frame=6.000000, )
	unk_182(0x3D, 0x863, )
	AsynchronousTimer_0D0(Frame=45.000000, )
	unk_182(0x8, 0x863, )
	End_196()
def expression_73():
	pass

074 - PivotGrab

#0xa1c776f1
def game_74():
	AsynchronousTimer_0D0(Frame=12.000000, )
	unk_0D8(0x0, 0x0, 4.000000, 0x0, 6.600000, -4.000000, 0x3F, 0x3, 0x0, 6.600000, -21.500000, )
	Subroutine_03E(0x49FA5BDD, )
	SynchronousTimer_20B(Frame=2.000000, )
	unk_052()
	unk_170(0xD, 0x2100, )
	End_196()
def gfx_74():
	pass
def sound_74():
	InitSubroutine__1E4(0x863000F, )
	AsynchronousTimer_0D0(Frame=1.000000, )
	unk_182(0xF, 0x863, )
	AsynchronousTimer_0D0(Frame=6.000000, )
	unk_182(0x3D, 0x863, )
	AsynchronousTimer_0D0(Frame=49.000000, )
	unk_182(0x8, 0x863, )
	End_196()
def expression_74():
	pass

075

#0xfc09e053
def game_75():
	pass
def gfx_75():
	pass
def sound_75():
	pass
def expression_75():
	pass

076 - GrabPummel

#0x21e49500
def game_76():
	unk_0E1(0x1, )
	AsynchronousTimer_0D0(Frame=6.000000, )
	Hitbox_02B(ID=0x0, GID=0x0, Bone=0x0, Damage=2.000000, Angle=0x169, KBG=0x64, WKB=0x1E, BKB=0x0, Size=5.000000, Z=0.000000, Y=8.000000, X=11.000000, 0x0, 0x0, 1.000000, 1.000000, 0x0, 0x0, 0x0, 0x0, 0x11, 0x3, 0x1, 0xB, 0x3F, 0x0, 0xF, 0x0, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x3, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, )
	SynchronousTimer_20B(Frame=1.000000, )
	RemoveAllHitboxes_014()
	AsynchronousTimer_0D0(Frame=18.000000, )
	unk_170(0xD, 0x2100, )
	AsynchronousTimer_0D0(Frame=24.000000, )
	unk_18F(0x1, )
	End_196()
def gfx_76():
	AsynchronousTimer_0D0(Frame=6.000000, )
	unk_060(0x32E000C, 0x0, 12.000000, 12.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.800000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 360.000000, 0x0, )
	End_196()
def sound_76():
	pass
def expression_76():
	AsynchronousTimer_0D0(Frame=16.000000, )
	End_196()

077 - GrabBreak

#0xe985ef29
def game_77():
	pass
def gfx_77():
	pass
def sound_77():
	pass
def expression_77():
	pass

078 - Fthrow

#0xce211dae
def game_78():
	Hitbox5_0D6(Id=0x0, Bone_=0x0, Damage=6.000000, Angle=0x2D, BKB=0x46, 0x0, 0x3C, 0x0, 0.000000, 1.000000, 1.000000, 0x0, 0x0, 0x3, 0x1, 0x1, 0x8, )
	Hitbox5_0D6(Id=0x1, Bone_=0x0, Damage=3.000000, Angle=0x169, BKB=0x64, 0x0, 0x3C, 0x0, 0.000000, 1.000000, 1.000000, 0x0, 0x0, 0x3, 0x1, 0x1, 0x8, )
	AsynchronousTimer_0D0(Frame=14.000000, )
	Hitbox_02B(ID=0x0, GID=0x0, Bone=0x41B, Damage=3.000000, Angle=0x169, KBG=0x64, WKB=0x1E, BKB=0x0, Size=5.600000, Z=7.000000, Y=0.000000, X=0.000000, 0x0, 0x0, 1.500000, 1.000000, 0x0, 0x0, 0x0, 0x2, 0x1, 0x3, 0x1, 0x4, 0x3F, 0x0, 0xF, 0x0, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x3, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, )
	AsynchronousTimer_0D0(Frame=16.000000, )
	unk_0D5(0x0, 0x1A, 0x11000005, 0x11000006, 0x11000007, )
	RemoveAllHitboxes_014()
	End_196()
def gfx_78():
	AsynchronousTimer_0D0(Frame=12.000000, )
	unk_072(0x100008E, 0x100008E, 0x0, 0x-40000000, 9.000000, 0.000000, -40.000000, -90.000000, 90.000000, 1.000000, 0x1, 0x1, )
	AsynchronousTimer_0D0(Frame=13.000000, )
	unk_08A(0x100008E, 0x0, 0x0, )
	AsynchronousTimer_0D0(Frame=15.000000, )
	unk_060(0x100000F, 0x0, 0.000000, 15.000000, 18.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0x1, )
	unk_150(0x1000020, 0x0, 0.000000, 0.000000, 0.000000, 0x0, 0.000000, 0.000000, 1.000000, 0.000000, 0x0, 0.000000, 0x0, 0x0, 0x0, 0x0, )
	End_196()
def sound_78():
	AsynchronousTimer_0D0(Frame=2.000000, )
	unk_182(0x120, 0x0, )
	SynchronousTimer_20B(Frame=11.000000, )
	unk_182(0x121, 0x0, )
	unk_183(0x80450000, )
	End_196()
def expression_78():
	unk_205(0x3, 0x1, )
	unk_205(0x4, 0x1, )
	unk_205(0x2, 0x4, )
	AsynchronousTimer_0D0(Frame=14.000000, )
	unk_18B(0x4, )
	AsynchronousTimer_0D0(Frame=20.000000, )
	unk_209(0x2, 0x0, )
	End_196()

079 - Bthrow

#0xc94cd9b7
def game_79():
	Hitbox5_0D6(Id=0x0, Bone_=0x0, Damage=12.000000, Angle=0x2D, BKB=0x41, 0x0, 0x32, 0x0, 0.000000, 1.000000, 1.000000, 0x0, 0x0, 0x3, 0x1, 0x1, 0x8, )
	Hitbox5_0D6(Id=0x1, Bone_=0x0, Damage=3.000000, Angle=0x169, BKB=0x64, 0x0, 0x28, 0x0, 0.000000, 1.000000, 1.000000, 0x0, 0x0, 0x3, 0x1, 0x1, 0x8, )
	AsynchronousTimer_0D0(Frame=24.000000, )
	unk_197()
	unk_0D5(0x0, 0x1A, 0x11000005, 0x11000006, 0x11000007, )
	End_196()
def gfx_79():
	AsynchronousTimer_0D0(Frame=5.000000, )
	unk_151(0x100000E, 0x100000D, 0x0, 0.000000, 0x0, 0x0, 0x0, 0x0, 0x0, 1.000000, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, )
	AsynchronousTimer_0D0(Frame=20.000000, )
	unk_150(0x1000027, 0x0, 0.000000, 0.000000, 0.000000, 0x0, 180.000000, 0.000000, 1.000000, 0.000000, 0x0, 0.000000, 0x0, 0x0, 0x0, 0x0, )
	AsynchronousTimer_0D0(Frame=24.000000, )
	unk_060(0x100000F, 0x1A, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0x1, )
	End_196()
def sound_79():
	AsynchronousTimer_0D0(Frame=2.000000, )
	unk_182(0x120, 0x0, )
	SynchronousTimer_20B(Frame=15.000000, )
	unk_182(0x120, 0x0, )
	AsynchronousTimer_0D0(Frame=23.000000, )
	unk_182(0x121, 0x0, )
	unk_183(0x80450000, )
	End_196()
def expression_79():
	unk_1D3(0x1, 0x4, )
	AsynchronousTimer_0D0(Frame=24.000000, )
	unk_18B(0x4, )
	AsynchronousTimer_0D0(Frame=52.000000, )
	unk_1D3(0x0, 0x4, )
	End_196()

07A - Uthrow

#0x494fb40d
def game_7A():
	Hitbox5_0D6(Id=0x0, Bone_=0x0, Damage=7.000000, Angle=0x50, BKB=0x55, 0x0, 0x37, 0x0, 0.000000, 1.000000, 1.000000, 0x0, 0x0, 0x4, 0x1, 0x1, 0x8, )
	Hitbox5_0D6(Id=0x1, Bone_=0x0, Damage=3.000000, Angle=0x169, BKB=0x64, 0x0, 0x28, 0x0, 0.000000, 1.000000, 1.000000, 0x0, 0x0, 0x3, 0x1, 0x1, 0x8, )
	AsynchronousTimer_0D0(Frame=18.000000, )
	unk_0D5(0x0, 0x1A, 0x11000005, 0x11000006, 0x11000007, )
	End_196()
def gfx_7A():
	AsynchronousTimer_0D0(Frame=19.000000, )
	unk_060(0x1000010, 0x0, 0.000000, 24.000000, 5.000000, 0.000000, 0.000000, 0.000000, 1.500000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0x1, )
	End_196()
def sound_7A():
	AsynchronousTimer_0D0(Frame=2.000000, )
	unk_182(0x120, 0x0, )
	SynchronousTimer_20B(Frame=15.000000, )
	unk_182(0x121, 0x0, )
	unk_183(0x80450000, )
	End_196()
def expression_7A():
	AsynchronousTimer_0D0(Frame=18.000000, )
	unk_18B(0x4, )
	End_196()

07B - DThrow

#0xd72c4c6a
def game_7B():
	Hitbox5_0D6(Id=0x0, Bone_=0x0, Damage=4.000000, Angle=0x37, BKB=0x6E, 0x0, 0x50, 0x0, 0.000000, 1.000000, 1.000000, 0x0, 0x0, 0x3, 0x1, 0x1, 0x8, )
	Hitbox5_0D6(Id=0x1, Bone_=0x0, Damage=3.000000, Angle=0x169, BKB=0x64, 0x0, 0x28, 0x0, 0.000000, 1.000000, 1.000000, 0x0, 0x0, 0x3, 0x1, 0x1, 0x8, )
	AsynchronousTimer_0D0(Frame=9.000000, )
	unk_190(0x2, )
	AsynchronousTimer_0D0(Frame=16.000000, )
	Hitbox_02B(ID=0x0, GID=0x0, Bone=0x0, Damage=0.500000, Angle=0x169, KBG=0x64, WKB=0x1E, BKB=0x0, Size=5.000000, Z=0.000000, Y=4.000000, X=0.000000, 0x2, 0x0, 0.500000, 1.000000, 0x0, 0x0, 0x0, 0x1, 0x3, 0x3, 0x1, 0x9, 0x3F, 0x0, 0xF, 0x0, 0x1, 0x0, 0x0, 0x5, 0x0, 0x0, 0x3, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, )
	AsynchronousTimer_0D0(Frame=50.000000, )
	unk_0D5(0x0, 0x1A, 0x11000005, 0x11000006, 0x11000007, )
	RemoveAllHitboxes_014()
	End_196()
def gfx_7B():
	AsynchronousTimer_0D0(Frame=15.000000, )
	unk_0AB(0x0, 0x4, 0x0, )
	unk_0C1(0x7D, )
	unk_06F(0x1000045, 0x41F, 2.500000, 0.000000, 0.000000, 180.000000, 90.000000, 90.000000, 0.400000, 0x1, )
	unk_06F(0x1000045, 0x41F, 0.000000, 0.000000, 0.000000, 180.000000, 180.000000, 90.000000, 0.550000, 0x1, )
	unk_060(0x1000006, 0x0, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0x0, )
	AsynchronousTimer_0D0(Frame=25.000000, )
	unk_06F(0x1000045, 0x41F, 2.500000, 0.000000, 0.000000, 180.000000, 90.000000, 90.000000, 0.400000, 0x1, )
	unk_06F(0x1000045, 0x41F, 0.000000, 0.000000, 0.000000, 180.000000, 180.000000, 90.000000, 0.550000, 0x1, )
	unk_060(0x1000006, 0x0, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0x0, )
	AsynchronousTimer_0D0(Frame=35.000000, )
	unk_06F(0x1000045, 0x41F, 2.500000, 0.000000, 0.000000, 180.000000, 90.000000, 90.000000, 0.400000, 0x1, )
	unk_06F(0x1000045, 0x41F, 0.000000, 0.000000, 0.000000, 180.000000, 180.000000, 90.000000, 0.550000, 0x1, )
	unk_060(0x1000006, 0x0, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0x0, )
	unk_0BD(0x7B, )
	unk_06F(0x1000045, 0x41F, 2.500000, 0.000000, 0.000000, 0.000000, 90.000000, 90.000000, 0.400000, 0x1, )
	unk_06F(0x1000045, 0x41F, 0.000000, 0.000000, 0.000000, 0.000000, 180.000000, 90.000000, 0.550000, 0x1, )
	unk_060(0x1000006, 0x0, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0x0, )
	AsynchronousTimer_0D0(Frame=25.000000, )
	unk_06F(0x1000045, 0x41F, 2.500000, 0.000000, 0.000000, 0.000000, 90.000000, 90.000000, 0.400000, 0x1, )
	unk_06F(0x1000045, 0x41F, 0.000000, 0.000000, 0.000000, 0.000000, 180.000000, 90.000000, 0.550000, 0x1, )
	unk_060(0x1000006, 0x0, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0x0, )
	AsynchronousTimer_0D0(Frame=35.000000, )
	unk_06F(0x1000045, 0x41F, 2.500000, 0.000000, 0.000000, 0.000000, 90.000000, 90.000000, 0.400000, 0x1, )
	unk_06F(0x1000045, 0x41F, 0.000000, 0.000000, 0.000000, 0.000000, 180.000000, 90.000000, 0.550000, 0x1, )
	unk_060(0x1000006, 0x0, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0x0, )
	AsynchronousTimer_0D0(Frame=45.000000, )
	unk_060(0x1000006, 0x0, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.200000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0x0, )
	End_196()
def sound_7B():
	AsynchronousTimer_0D0(Frame=2.000000, )
	unk_182(0x120, 0x0, )
	SynchronousTimer_20B(Frame=16.000000, )
	unk_182(0x127, 0x0, )
	unk_183(0x80450000, )
	SynchronousTimer_20B(Frame=2.000000, )
	unk_17E(0x5E, )
	unk_182(0x3F, 0x0, )
	End_196()
def expression_7B():
	AsynchronousTimer_0D0(Frame=10.000000, )
	unk_205(0x2, 0x2, )
	AsynchronousTimer_0D0(Frame=16.000000, )
	SetLoop_0C3(0x3, )
	unk_18B(0x4, )
	SynchronousTimer_20B(Frame=14.000000, )
	Goto_0C2(0x-4, )
	AsynchronousTimer_0D0(Frame=67.000000, )
	unk_205(0x2, 0x0, )
	End_196()

07C

#0x8faa0e1a
def game_7C():
	pass
def gfx_7C():
	pass
def sound_7C():
	pass
def expression_7C():
	pass

07D

#0x88c7ca03
def game_7D():
	pass
def gfx_7D():
	pass
def sound_7D():
	pass
def expression_7D():
	pass

07E

#0x8502488b
def game_7E():
	pass
def gfx_7E():
	pass
def sound_7E():
	pass
def expression_7E():
	pass

07F

#0x1b61b0ec
def game_7F():
	pass
def gfx_7F():
	pass
def sound_7F():
	pass
def expression_7F():
	pass

080

#0x8faa0e1a
def game_80():
	pass
def gfx_80():
	pass
def sound_80():
	pass
def expression_80():
	pass

081

#0x88c7ca03
def game_81():
	pass
def gfx_81():
	pass
def sound_81():
	pass
def expression_81():
	pass

082

#0x8502488b
def game_82():
	pass
def gfx_82():
	pass
def sound_82():
	pass
def expression_82():
	pass

083

#0x1b61b0ec
def game_83():
	pass
def gfx_83():
	pass
def sound_83():
	pass
def expression_83():
	pass

084

#0x8faa0e1a
def game_84():
	pass
def gfx_84():
	pass
def sound_84():
	pass
def expression_84():
	pass

085

#0x88c7ca03
def game_85():
	pass
def gfx_85():
	pass
def sound_85():
	pass
def expression_85():
	pass

086

#0x8502488b
def game_86():
	pass
def gfx_86():
	pass
def sound_86():
	pass
def expression_86():
	pass

087

#0x1b61b0ec
def game_87():
	pass
def gfx_87():
	pass
def sound_87():
	pass
def expression_87():
	pass

088

#0x885f8c3d
def game_88():
	pass
def gfx_88():
	pass
def sound_88():
	AsynchronousTimer_0D0(Frame=3.000000, )
	unk_182(0x53, 0x0, )
	End_196()
def expression_88():
	pass

089

#0xbd1cf783
def game_89():
	pass
def gfx_89():
	pass
def sound_89():
	pass
def expression_89():
	pass

08A

#0x7b38be99
def game_8A():
	pass
def gfx_8A():
	pass
def sound_8A():
	pass
def expression_8A():
	pass

08B

#0x163c745a
def game_8B():
	pass
def gfx_8B():
	pass
def sound_8B():
	AsynchronousTimer_0D0(Frame=3.000000, )
	unk_182(0x53, 0x0, )
	End_196()
def expression_8B():
	pass

08C

#0x237f0fe4
def game_8C():
	pass
def gfx_8C():
	pass
def sound_8C():
	pass
def expression_8C():
	pass

08D

#0xe55b46fe
def game_8D():
	pass
def gfx_8D():
	pass
def sound_8D():
	pass
def expression_8D():
	pass

08E

#0xbd814249
def game_8E():
	pass
def gfx_8E():
	pass
def sound_8E():
	unk_182(0x11, 0x863, )
	SynchronousTimer_20B(Frame=8.000000, )
	InitSubroutine__1E4(0x8630011, )
	End_196()
def expression_8E():
	pass

08F

#0x6bb20055
def game_8F():
	pass
def gfx_8F():
	pass
def sound_8F():
	unk_182(0x11, 0x863, )
	SynchronousTimer_20B(Frame=8.000000, )
	InitSubroutine__1E4(0x8630011, )
	End_196()
def expression_8F():
	pass

090

#0x0
def game_90():
	pass
def gfx_90():
	pass
def sound_90():
	pass
def expression_90():
	pass

091

#0x0
def game_91():
	pass
def gfx_91():
	pass
def sound_91():
	pass
def expression_91():
	pass

092

#0x0
def game_92():
	pass
def gfx_92():
	pass
def sound_92():
	pass
def expression_92():
	pass

093

#0x0
def game_93():
	pass
def gfx_93():
	pass
def sound_93():
	pass
def expression_93():
	pass

094

#0x0
def game_94():
	pass
def gfx_94():
	pass
def sound_94():
	pass
def expression_94():
	pass

095

#0x0
def game_95():
	pass
def gfx_95():
	pass
def sound_95():
	pass
def expression_95():
	pass

096

#0xf2348b4
def game_96():
	pass
def gfx_96():
	pass
def sound_96():
	pass
def expression_96():
	pass

097

#0xf2348b4
def game_97():
	pass
def gfx_97():
	pass
def sound_97():
	pass
def expression_97():
	pass

098

#0xf2348b4
def game_98():
	pass
def gfx_98():
	pass
def sound_98():
	pass
def expression_98():
	pass

099

#0xb32b3f9a
def game_99():
	pass
def gfx_99():
	pass
def sound_99():
	pass
def expression_99():
	pass

09A

#0xb446fb83
def game_9A():
	pass
def gfx_9A():
	pass
def sound_9A():
	pass
def expression_9A():
	pass

09B

#0x68864a9a
def game_9B():
	pass
def gfx_9B():
	pass
def sound_9B():
	pass
def expression_9B():
	pass

09C

#0xf6e5b2fd
def game_9C():
	pass
def gfx_9C():
	pass
def sound_9C():
	pass
def expression_9C():
	pass

09D

#0xb32b3f9a
def game_9D():
	pass
def gfx_9D():
	pass
def sound_9D():
	pass
def expression_9D():
	pass

09E

#0xb446fb83
def game_9E():
	pass
def gfx_9E():
	pass
def sound_9E():
	pass
def expression_9E():
	pass

09F

#0x68864a9a
def game_9F():
	pass
def gfx_9F():
	pass
def sound_9F():
	pass
def expression_9F():
	pass

0A0

#0xf6e5b2fd
def game_A0():
	pass
def gfx_A0():
	pass
def sound_A0():
	pass
def expression_A0():
	pass

0A1

#0xb32b3f9a
def game_A1():
	pass
def gfx_A1():
	pass
def sound_A1():
	pass
def expression_A1():
	pass

0A2

#0xb446fb83
def game_A2():
	pass
def gfx_A2():
	pass
def sound_A2():
	pass
def expression_A2():
	pass

0A3

#0x68864a9a
def game_A3():
	pass
def gfx_A3():
	pass
def sound_A3():
	pass
def expression_A3():
	pass

0A4

#0xf6e5b2fd
def game_A4():
	pass
def gfx_A4():
	pass
def sound_A4():
	pass
def expression_A4():
	pass

0A5

#0x1d07eaaf
def game_A5():
	pass
def gfx_A5():
	pass
def sound_A5():
	pass
def expression_A5():
	pass

0A6

#0xde238a68
def game_A6():
	pass
def gfx_A6():
	pass
def sound_A6():
	pass
def expression_A6():
	pass

0A7

#0xb08b8c08
def game_A7():
	pass
def gfx_A7():
	pass
def sound_A7():
	pass
def expression_A7():
	pass

0A8

#0x1d07eaaf
def game_A8():
	pass
def gfx_A8():
	pass
def sound_A8():
	pass
def expression_A8():
	pass

0A9

#0xde238a68
def game_A9():
	pass
def gfx_A9():
	pass
def sound_A9():
	pass
def expression_A9():
	pass

0AA

#0xb08b8c08
def game_AA():
	pass
def gfx_AA():
	pass
def sound_AA():
	pass
def expression_AA():
	pass

0AB

#0x1d07eaaf
def game_AB():
	pass
def gfx_AB():
	pass
def sound_AB():
	pass
def expression_AB():
	pass

0AC

#0xde238a68
def game_AC():
	pass
def gfx_AC():
	pass
def sound_AC():
	pass
def expression_AC():
	pass

0AD

#0xb08b8c08
def game_AD():
	pass
def gfx_AD():
	pass
def sound_AD():
	pass
def expression_AD():
	pass

0AE

#0x1d07eaaf
def game_AE():
	pass
def gfx_AE():
	pass
def sound_AE():
	pass
def expression_AE():
	pass

0AF

#0xde238a68
def game_AF():
	pass
def gfx_AF():
	pass
def sound_AF():
	pass
def expression_AF():
	pass

0B0

#0xb08b8c08
def game_B0():
	pass
def gfx_B0():
	pass
def sound_B0():
	pass
def expression_B0():
	pass

0B1

#0x11f60221
def game_B1():
	pass
def gfx_B1():
	pass
def sound_B1():
	pass
def expression_B1():
	pass

0B2

#0x14357152
def game_B2():
	pass
def gfx_B2():
	pass
def sound_B2():
	pass
def expression_B2():
	pass

0B3

#0x59e9b80c
def game_B3():
	pass
def gfx_B3():
	pass
def sound_B3():
	pass
def expression_B3():
	pass

0B4

#0x11f60221
def game_B4():
	pass
def gfx_B4():
	pass
def sound_B4():
	pass
def expression_B4():
	pass

0B5

#0x14357152
def game_B5():
	pass
def gfx_B5():
	pass
def sound_B5():
	pass
def expression_B5():
	pass

0B6

#0x59e9b80c
def game_B6():
	pass
def gfx_B6():
	pass
def sound_B6():
	pass
def expression_B6():
	pass

0B7

#0x11f60221
def game_B7():
	pass
def gfx_B7():
	pass
def sound_B7():
	pass
def expression_B7():
	pass

0B8

#0x14357152
def game_B8():
	pass
def gfx_B8():
	pass
def sound_B8():
	pass
def expression_B8():
	pass

0B9

#0x59e9b80c
def game_B9():
	pass
def gfx_B9():
	pass
def sound_B9():
	pass
def expression_B9():
	pass

0BA

#0x8f95fa46
def game_BA():
	pass
def gfx_BA():
	pass
def sound_BA():
	pass
def expression_BA():
	pass

0BB

#0x8a568935
def game_BB():
	pass
def gfx_BB():
	pass
def sound_BB():
	pass
def expression_BB():
	pass

0BC

#0xc78a406b
def game_BC():
	pass
def gfx_BC():
	pass
def sound_BC():
	pass
def expression_BC():
	pass

0BD

#0x8f95fa46
def game_BD():
	pass
def gfx_BD():
	pass
def sound_BD():
	pass
def expression_BD():
	pass

0BE

#0x8a568935
def game_BE():
	pass
def gfx_BE():
	pass
def sound_BE():
	pass
def expression_BE():
	pass

0BF

#0xc78a406b
def game_BF():
	pass
def gfx_BF():
	pass
def sound_BF():
	pass
def expression_BF():
	pass

0C0

#0x8f95fa46
def game_C0():
	pass
def gfx_C0():
	pass
def sound_C0():
	pass
def expression_C0():
	pass

0C1

#0x8a568935
def game_C1():
	pass
def gfx_C1():
	pass
def sound_C1():
	pass
def expression_C1():
	pass

0C2

#0xc78a406b
def game_C2():
	pass
def gfx_C2():
	pass
def sound_C2():
	pass
def expression_C2():
	pass

0C3

#0x56c173d9
def game_C3():
	pass
def gfx_C3():
	pass
def sound_C3():
	pass
def expression_C3():
	pass

0C4

#0xcfc82263
def game_C4():
	pass
def gfx_C4():
	pass
def sound_C4():
	pass
def expression_C4():
	pass

0C5

#0xb8cf12f5
def game_C5():
	pass
def gfx_C5():
	pass
def sound_C5():
	pass
def expression_C5():
	pass

0C6

#0x4e37f462
def game_C6():
	pass
def gfx_C6():
	pass
def sound_C6():
	pass
def expression_C6():
	pass

0C7

#0xd73ea5d8
def game_C7():
	pass
def gfx_C7():
	pass
def sound_C7():
	pass
def expression_C7():
	pass

0C8

#0xa039954e
def game_C8():
	pass
def gfx_C8():
	pass
def sound_C8():
	pass
def expression_C8():
	pass

0C9

#0x8589e4da
def game_C9():
	pass
def gfx_C9():
	pass
def sound_C9():
	pass
def expression_C9():
	pass

0CA

#0x1c80b560
def game_CA():
	pass
def gfx_CA():
	pass
def sound_CA():
	pass
def expression_CA():
	pass

0CB

#0x6b8785f6
def game_CB():
	pass
def gfx_CB():
	pass
def sound_CB():
	pass
def expression_CB():
	pass

0CC

#0xdad917f8
def game_CC():
	pass
def gfx_CC():
	pass
def sound_CC():
	pass
def expression_CC():
	pass

0CD

#0x43d04642
def game_CD():
	pass
def gfx_CD():
	pass
def sound_CD():
	pass
def expression_CD():
	pass

0CE

#0x34d776d4
def game_CE():
	pass
def gfx_CE():
	pass
def sound_CE():
	pass
def expression_CE():
	pass

0CF

#0xb702b096
def game_CF():
	pass
def gfx_CF():
	pass
def sound_CF():
	AsynchronousTimer_0D0(Frame=2.000000, )
	unk_17F(0x80450002, 0x80450003, )
	End_196()
def expression_CF():
	pass

0D0

#0x59e57804
def game_D0():
	pass
def gfx_D0():
	pass
def sound_D0():
	AsynchronousTimer_0D0(Frame=2.000000, )
	unk_17F(0x80450002, 0x80450003, )
	End_196()
def expression_D0():
	pass

0D1

#0x296148f1
def game_D1():
	pass
def gfx_D1():
	pass
def sound_D1():
	AsynchronousTimer_0D0(Frame=2.000000, )
	unk_17F(0x80450002, 0x80450003, )
	End_196()
def expression_D1():
	pass

0D2

#0xd8ba57e2
def game_D2():
	pass
def gfx_D2():
	pass
def sound_D2():
	AsynchronousTimer_0D0(Frame=2.000000, )
	unk_17F(0x80450002, 0x80450003, )
	End_196()
def expression_D2():
	pass

0D3

#0x1bc6f97c
def game_D3():
	pass
def gfx_D3():
	pass
def sound_D3():
	AsynchronousTimer_0D0(Frame=2.000000, )
	unk_17F(0x80450002, 0x80450003, )
	End_196()
def expression_D3():
	pass

0D4

#0xd396f60a
def game_D4():
	pass
def gfx_D4():
	pass
def sound_D4():
	pass
def expression_D4():
	pass

0D5

#0xa448fe61
def game_D5():
	pass
def gfx_D5():
	unk_060(0x1000008, 0x0, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0x0, )
	unk_05B(0x100000A, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 1.000000, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x1, )
	End_196()
def sound_D5():
	InitSubroutine__1E4(0x44, )
	InitSubroutine__1E4(0x45, )
	InitSubroutine__1E4(0x46, )
	AsynchronousTimer_0D0(Frame=2.000000, )
	unk_17E(0x5E, )
	End_196()
def expression_D5():
	unk_18B(0x4, )
	AsynchronousTimer_0D0(Frame=20.000000, )
	unk_1D3(0x1, 0x5, )
	End_196()

0D6

#0x112e93c9
def game_D6():
	pass
def gfx_D6():
	pass
def sound_D6():
	InitSubroutine__1E4(0x44, )
	InitSubroutine__1E4(0x45, )
	InitSubroutine__1E4(0x46, )
	AsynchronousTimer_0D0(Frame=1.000000, )
	unk_0FB(0x21000021, )
	unk_0C0(0x4, )
	unk_17E(0x5F, )
	End_196()
def expression_D6():
	unk_1D4(0x1, 0x6, 0x1, )
	End_196()

0D7

#0xd1d14759
def game_D7():
	pass
def gfx_D7():
	pass
def sound_D7():
	unk_17E(0x5F, )
	End_196()
def expression_D7():
	pass

0D8

#0x7fb4b68c
def game_D8():
	pass
def gfx_D8():
	pass
def sound_D8():
	unk_17E(0x5E, )
	End_196()
def expression_D8():
	pass

0D9

#0x52892616
def game_D9():
	AsynchronousTimer_0D0(Frame=2.000000, )
	unk_17A(0x0, 0x2, )
	AsynchronousTimer_0D0(Frame=6.000000, )
	unk_1FE(0x2, )
	End_196()
def gfx_D9():
	pass
def sound_D9():
	pass
def expression_D9():
	unk_1D4(0x1, 0x6, 0x1, )
	End_196()

0DA

#0xa4894904
def game_DA():
	pass
def gfx_DA():
	unk_0CE(0x100001B, 0x0, 0.000000, 0x0, 0x0, 0x0, 0.000000, 0x0, 1.000000, 0.000000, 0x0, 0.000000, 0x0, 0x0, 0x0, 0x0, )
	End_196()
def sound_DA():
	AsynchronousTimer_0D0(Frame=15.000000, )
	unk_182(0x40, 0x863, )
	AsynchronousTimer_0D0(Frame=28.000000, )
	unk_182(0x41, 0x863, )
	End_196()
def expression_DA():
	unk_1D2(0x1, )
	AsynchronousTimer_0D0(Frame=2.000000, )
	unk_1D3(0x0, 0x6, )
	End_196()

0DB

#0x24888b77
def game_DB():
	AsynchronousTimer_0D0(Frame=22.000000, )
	Hitbox_029(ID=0x0, GID=0x0, Bone=0x0, Damage=6.000000, Angle=0x30, KBG=0x30, WKB=0x0, BKB=0x50, Size=5.000000, Z=0.000000, Y=5.000000, X=12.500000, Element=0x0, Tripping=0x0, Hitlag=1.000000, SDI=1.000000, unk_=0x0, unk_=0x0, ShieldDamage=0x1, 0x1, 0x1, 0x3, 0x1, 0x4, 0x0, 5.000000, -12.000000, )
	SynchronousTimer_20B(Frame=2.000000, )
	RemoveAllHitboxes_014()
	End_196()
def gfx_DB():
	AsynchronousTimer_0D0(Frame=15.000000, )
	unk_151(0x100000E, 0x100000D, 0x0, -1.000000, 0x0, 0x0, 0x0, 0x0, 0x0, 0.600000, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, )
	AsynchronousTimer_0D0(Frame=22.000000, )
	unk_068(0x100008D, 0x100008D, 0x0, -0.500000, 5.700000, 5.000000, 0x0, 0x-3EF00000, 0x0, 0.600000, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x1, 0x1, 50.000000, )
	unk_068(0x100008D, 0x100008D, 0x0, -0.500000, 5.700000, -4.000000, 0x0, 0x-3CD50000, 0x0, 0.600000, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x1, 0x1, 50.000000, )
	AsynchronousTimer_0D0(Frame=23.000000, )
	unk_060(0x100008F, 0x0, -1.000000, 6.000000, 15.000000, 0.000000, 0.000000, 0.000000, 1.300000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 360.000000, 0x1, )
	unk_060(0x100008F, 0x0, 1.000000, 6.000000, -13.000000, 0.000000, 0.000000, 0.000000, 1.300000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 360.000000, 0x1, )
	unk_150(0x100000A, 0x0, 0.000000, 0.000000, 0.000000, 0x0, 0.000000, 0.000000, 0.800000, 0.000000, 0x0, 0.000000, 0x0, 0x0, 0x0, 0x0, )
	End_196()
def sound_DB():
	AsynchronousTimer_0D0(Frame=9.000000, )
	unk_182(0xF, 0x863, )
	AsynchronousTimer_0D0(Frame=20.000000, )
	unk_182(0xE, 0x863, )
	AsynchronousTimer_0D0(Frame=56.000000, )
	unk_182(0x8, 0x863, )
	End_196()
def expression_DB():
	unk_1D4(0x1, 0x6, 0x1, )
	unk_205(0x3, 0x1, )
	unk_205(0x4, 0x1, )
	unk_205(0x2, 0x4, )
	AsynchronousTimer_0D0(Frame=20.000000, )
	AsynchronousTimer_0D0(Frame=28.000000, )
	unk_1D3(0x0, 0x5, )
	End_196()

0DC

#0x80ea355c
def game_DC():
	pass
def gfx_DC():
	unk_0CE(0x100001B, 0x0, 0.000000, 0x0, 0x0, 0x0, 0.000000, 0x0, 1.000000, 0.000000, 0x0, 0.000000, 0x0, 0x0, 0x0, 0x0, )
	AsynchronousTimer_0D0(Frame=8.000000, )
	unk_150(0x100000A, 0x0, 0.000000, 0.000000, 0.000000, 0x0, 0.000000, 0.000000, 1.000000, 0.000000, 0x0, 0.000000, 0x0, 0x0, 0x0, 0x0, )
	End_196()
def sound_DC():
	AsynchronousTimer_0D0(Frame=7.000000, )
	unk_182(0x15, 0x863, )
	End_196()
def expression_DC():
	unk_1D4(0x1, 0x6, 0x1, )
	AsynchronousTimer_0D0(Frame=18.000000, )
	unk_1D3(0x0, 0x5, )
	End_196()

0DD

#0x79e30073
def game_DD():
	pass
def gfx_DD():
	unk_0CE(0x100001B, 0x0, 0.000000, 0x0, 0x0, 0x0, 180.000000, 0x0, 1.000000, 0.000000, 0x0, 0.000000, 0x0, 0x0, 0x0, 0x0, )
	AsynchronousTimer_0D0(Frame=24.000000, )
	unk_0CE(0x100001B, 0x0, 0.000000, 0x0, 0x0, 0x0, 180.000000, 0x0, 1.000000, 0.000000, 0x0, 0.000000, 0x0, 0x0, 0x0, 0x0, )
	End_196()
def sound_DD():
	AsynchronousTimer_0D0(Frame=7.000000, )
	unk_182(0x15, 0x863, )
	End_196()
def expression_DD():
	unk_1D4(0x1, 0x6, 0x1, )
	AsynchronousTimer_0D0(Frame=23.000000, )
	unk_1D3(0x0, 0x6, )
	End_196()

0DE

#0x0
def game_DE():
	pass
def gfx_DE():
	pass
def sound_DE():
	pass
def expression_DE():
	pass

0DF

#0xcef8de93
def game_DF():
	pass
def gfx_DF():
	InitExternalSubroutine_14E(0xA448FE61, )
	End_196()
def sound_DF():
	InitSubroutine__1E4(0x44, )
	InitSubroutine__1E4(0x45, )
	InitSubroutine__1E4(0x46, )
	AsynchronousTimer_0D0(Frame=2.000000, )
	unk_17E(0x5E, )
	End_196()
def expression_DF():
	unk_18B(0x4, )
	AsynchronousTimer_0D0(Frame=20.000000, )
	unk_1D3(0x1, 0x5, )
	End_196()

0E0

#0x7b9eb33b
def game_E0():
	pass
def gfx_E0():
	pass
def sound_E0():
	InitSubroutine__1E4(0x44, )
	InitSubroutine__1E4(0x45, )
	InitSubroutine__1E4(0x46, )
	AsynchronousTimer_0D0(Frame=1.000000, )
	unk_0FB(0x21000021, )
	unk_0C0(0x4, )
	unk_17E(0x5F, )
	End_196()
def expression_E0():
	unk_1D4(0x1, 0x6, 0x1, )
	End_196()

0E1

#0xbb6167ab
def game_E1():
	pass
def gfx_E1():
	pass
def sound_E1():
	pass
def expression_E1():
	pass

0E2

#0x2c6d959c
def game_E2():
	pass
def gfx_E2():
	pass
def sound_E2():
	pass
def expression_E2():
	pass

0E3

#0x383906e4
def game_E3():
	AsynchronousTimer_0D0(Frame=2.000000, )
	unk_17A(0x0, 0x2, )
	AsynchronousTimer_0D0(Frame=5.000000, )
	unk_1FE(0x2, )
	End_196()
def gfx_E3():
	pass
def sound_E3():
	pass
def expression_E3():
	unk_1D4(0x1, 0x6, 0x1, )
	End_196()

0E4

#0xce3969f6
def game_E4():
	pass
def gfx_E4():
	pass
def sound_E4():
	AsynchronousTimer_0D0(Frame=15.000000, )
	unk_182(0x40, 0x863, )
	AsynchronousTimer_0D0(Frame=28.000000, )
	unk_182(0x41, 0x863, )
	End_196()
def expression_E4():
	unk_1D4(0x1, 0x6, 0x1, )
	AsynchronousTimer_0D0(Frame=15.000000, )
	unk_1D3(0x0, 0x6, )
	End_196()

0E5

#0x4e38ab85
def game_E5():
	AsynchronousTimer_0D0(Frame=18.000000, )
	Hitbox_029(ID=0x0, GID=0x0, Bone=0x0, Damage=7.000000, Angle=0x30, KBG=0x30, WKB=0x0, BKB=0x50, Size=5.000000, Z=0.000000, Y=5.000000, X=-14.000000, Element=0x2, Tripping=0x0, Hitlag=1.000000, SDI=1.000000, unk_=0x0, unk_=0x0, ShieldDamage=0x1, 0x1, 0x3, 0x3, 0x1, 0x9, 0x0, 5.000000, -4.000000, )
	SynchronousTimer_20B(Frame=2.000000, )
	RemoveAllHitboxes_014()
	AsynchronousTimer_0D0(Frame=25.000000, )
	Hitbox_029(ID=0x0, GID=0x0, Bone=0x0, Damage=7.000000, Angle=0x30, KBG=0x30, WKB=0x0, BKB=0x50, Size=5.000000, Z=0.000000, Y=5.000000, X=14.000000, Element=0x2, Tripping=0x0, Hitlag=1.000000, SDI=1.000000, unk_=0x0, unk_=0x0, ShieldDamage=0x1, 0x1, 0x3, 0x3, 0x1, 0x9, 0x0, 5.000000, 4.000000, )
	SynchronousTimer_20B(Frame=2.000000, )
	RemoveAllHitboxes_014()
	End_196()
def gfx_E5():
	AsynchronousTimer_0D0(Frame=13.000000, )
	unk_06F(0x32E000A, 0x411, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0x1, )
	AsynchronousTimer_0D0(Frame=14.000000, )
	unk_060(0x100000F, 0x0, 0.000000, 5.000000, -17.000000, 0.000000, 0.000000, 0.000000, 0.600000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0x1, )
	unk_156(1.200000, )
	unk_150(0x1000020, 0x0, 0.000000, 0.000000, 0.000000, 0x0, 180.000000, 0.000000, 0.600000, 0.000000, 0x0, 0.000000, 0x0, 0x0, 0x0, 0x1, )
	AsynchronousTimer_0D0(Frame=23.000000, )
	unk_151(0x100000D, 0x100000E, 0x0, -1.000000, 0x0, 0x0, 0x0, 0x0, 0x0, 0.900000, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, )
	AsynchronousTimer_0D0(Frame=25.000000, )
	unk_060(0x100000F, 0x410, 8.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.600000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0x0, )
	unk_156(1.200000, )
	AsynchronousTimer_0D0(Frame=37.000000, )
	unk_08A(0x32E000A, 0x0, 0x0, )
	End_196()
def sound_E5():
	AsynchronousTimer_0D0(Frame=8.000000, )
	unk_182(0xF, 0x863, )
	AsynchronousTimer_0D0(Frame=13.000000, )
	unk_182(0x4A, 0x863, )
	AsynchronousTimer_0D0(Frame=24.000000, )
	unk_182(0x4B, 0x863, )
	AsynchronousTimer_0D0(Frame=59.000000, )
	unk_182(0x8, 0x863, )
	End_196()
def expression_E5():
	unk_1D4(0x1, 0x6, 0x1, )
	unk_205(0x1, 0x2, )
	unk_205(0x2, 0x6, )
	AsynchronousTimer_0D0(Frame=19.000000, )
	AsynchronousTimer_0D0(Frame=25.000000, )
	unk_1D3(0x0, 0xA, )
	End_196()

0E6

#0xea5a15ae
def game_E6():
	pass
def gfx_E6():
	AsynchronousTimer_0D0(Frame=7.000000, )
	unk_150(0x100000A, 0x0, 0.000000, 0.000000, 0.000000, 0x0, 0.000000, 0.000000, 1.000000, 0.000000, 0x0, 0.000000, 0x0, 0x0, 0x0, 0x0, )
	End_196()
def sound_E6():
	AsynchronousTimer_0D0(Frame=7.000000, )
	unk_182(0x15, 0x863, )
	End_196()
def expression_E6():
	unk_1D4(0x1, 0x6, 0x1, )
	AsynchronousTimer_0D0(Frame=21.000000, )
	unk_1D3(0x0, 0x6, )
	End_196()

0E7

#0x13532081
def game_E7():
	pass
def gfx_E7():
	AsynchronousTimer_0D0(Frame=13.000000, )
	unk_150(0x100000A, 0x0, 0.000000, 0.000000, 0.000000, 0x0, 0.000000, 0.000000, 1.000000, 0.000000, 0x0, 0.000000, 0x0, 0x0, 0x0, 0x0, )
	End_196()
def sound_E7():
	AsynchronousTimer_0D0(Frame=7.000000, )
	unk_182(0x15, 0x863, )
	End_196()
def expression_E7():
	unk_1D4(0x1, 0x6, 0x1, )
	AsynchronousTimer_0D0(Frame=23.000000, )
	unk_1D3(0x0, 0x6, )
	End_196()

0E8

#0xe42e1c1e
def game_E8():
	pass
def gfx_E8():
	pass
def sound_E8():
	AsynchronousTimer_0D0(Frame=2.000000, )
	unk_17E(0x5F, )
	End_196()
def expression_E8():
	AsynchronousTimer_0D0(Frame=15.000000, )
	unk_1D3(0x1, 0x4, )
	End_196()

0E9

#0x76effdcf
def game_E9():
	pass
def gfx_E9():
	pass
def sound_E9():
	InitSubroutine__1E4(0x44, )
	InitSubroutine__1E4(0x45, )
	InitSubroutine__1E4(0x46, )
	unk_182(0x14, 0x8F0, )
	unk_180(0x11, 0x863, )
	End_196()
def expression_E9():
	pass

0EA

#0xdacff940
def game_EA():
	pass
def gfx_EA():
	pass
def sound_EA():
	unk_182(0x14, 0x863, )
	End_196()
def expression_EA():
	pass

0EB

#0xdda23d59
def game_EB():
	pass
def gfx_EB():
	pass
def sound_EB():
	unk_182(0x14, 0x863, )
	End_196()
def expression_EB():
	pass

0EC

#0xe047ca0f
def game_EC():
	pass
def gfx_EC():
	pass
def sound_EC():
	InitSubroutine__1E4(0x44, )
	InitSubroutine__1E4(0x45, )
	InitSubroutine__1E4(0x46, )
	unk_182(0x14, 0x8F0, )
	unk_182(0x11, 0x863, )
	End_196()
def expression_EC():
	pass

0ED

#0x7cda3e6c
def game_ED():
	pass
def gfx_ED():
	pass
def sound_ED():
	unk_182(0xD, 0x863, )
	End_196()
def expression_ED():
	pass

0EE

#0x4542565e
def game_EE():
	AsynchronousTimer_0D0(Frame=18.000000, )
	unk_0DD(0x25, )
	End_196()
def gfx_EE():
	pass
def sound_EE():
	InitSubroutine__1E4(0x44, )
	InitSubroutine__1E4(0x45, )
	InitSubroutine__1E4(0x46, )
	unk_182(0x14, 0x8F0, )
	unk_182(0x11, 0x863, )
	End_196()
def expression_EE():
	pass

0EF

#0x0
def game_EF():
	pass
def gfx_EF():
	pass
def sound_EF():
	pass
def expression_EF():
	pass

0F0

#0x18d732ac
def game_F0():
	pass
def gfx_F0():
	unk_06A(0x100002C, 0x13, 0.000000, 0.000000, 0x0, 0x0, 0x0, 0x0, 1.200000, 0x1, )
	End_196()
def sound_F0():
	unk_187(0x61, 0x0, )
	AsynchronousTimer_0D0(Frame=2.000000, )
	unk_183(0x80450002, )
	End_196()
def expression_F0():
	pass

0F1

#0x44853330
def game_F1():
	pass
def gfx_F1():
	pass
def sound_F1():
	unk_182(0xD, 0x8F0, )
	End_196()
def expression_F1():
	pass

0F2

#0x46ccf353
def game_F2():
	pass
def gfx_F2():
	AsynchronousTimer_0D0(Frame=5.000000, )
	unk_06A(0x100002C, 0x13, 0.000000, 0.000000, 0x0, 0x0, 0x0, 0x0, 1.200000, 0x1, )
	End_196()
def sound_F2():
	unk_187(0x61, 0x0, )
	unk_182(0xD, 0x8F0, )
	End_196()
def expression_F2():
	pass

0F3

#0xc01a2b34
def game_F3():
	pass
def gfx_F3():
	pass
def sound_F3():
	pass
def expression_F3():
	unk_1D4(0x1, 0x6, 0x1, )
	AsynchronousTimer_0D0(Frame=26.000000, )
	unk_1D3(0x0, 0x4, )
	End_196()

0F4

#0xaaaa0bc6
def game_F4():
	pass
def gfx_F4():
	pass
def sound_F4():
	pass
def expression_F4():
	unk_1D4(0x1, 0x6, 0x1, )
	AsynchronousTimer_0D0(Frame=26.000000, )
	unk_1D3(0x0, 0x4, )
	End_196()

0F5

#0x4d2ec4fa
def game_F5():
	pass
def gfx_F5():
	AsynchronousTimer_0D0(Frame=5.000000, )
	unk_060(0x100002D, 0x0, 0.000000, 11.000000, 2.000000, 0.000000, 0.000000, 0.000000, 1.400000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0x1, )
	End_196()
def sound_F5():
	pass
def expression_F5():
	pass

0F6

#0xef810ab9
def game_F6():
	pass
def gfx_F6():
	unk_06A(0x100002E, 0x13, 1.000000, 6.000000, 0x0, 0x0, 0x0, 0x0, 1.000000, 0x0, )
	End_196()
def sound_F6():
	pass
def expression_F6():
	unk_1D2(0x0, )
	AsynchronousTimer_0D0(Frame=13.000000, )
	unk_1D3(0x1, 0x4, )
	End_196()

0F7

#0x33f4a4eb
def game_F7():
	pass
def gfx_F7():
	AsynchronousTimer_0D0(Frame=25.000000, )
	unk_06A(0x100002E, 0x13, 1.000000, 6.000000, 0x0, 0x0, 0x0, 0x0, 1.000000, 0x0, )
	unk_20E()
	InitExternalSubroutine_14E(0x33F4A4EB, )
	End_196()
def sound_F7():
	unk_187(0xE, 0x8F0, )
	SynchronousTimer_20B(Frame=1.000000, )
	unk_20E()
	InitExternalSubroutine_14E(0x33F4A4EB, )
	End_196()
def expression_F7():
	unk_1D4(0x1, 0x6, 0x1, )
	SynchronousTimer_20B(Frame=1.000000, )
	unk_20E()
	InitExternalSubroutine_14E(0x33F4A4EB, )
	End_196()

0F8

#0x79cbad7d
def game_F8():
	pass
def gfx_F8():
	unk_060(0x100002D, 0x0, 7.000000, 10.000000, 5.000000, 0.000000, 0.000000, 0.000000, 1.400000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0x0, )
	End_196()
def sound_F8():
	pass
def expression_F8():
	unk_1D4(0x1, 0x6, 0x1, )
	AsynchronousTimer_0D0(Frame=26.000000, )
	unk_1D3(0x0, 0x4, )
	End_196()

0F9

#0xe729c228
def game_F9():
	pass
def gfx_F9():
	pass
def sound_F9():
	pass
def expression_F9():
	pass

0FA

#0x88e566bc
def game_FA():
	pass
def gfx_FA():
	pass
def sound_FA():
	pass
def expression_FA():
	pass

0FB

#0xce70d424
def game_FB():
	pass
def gfx_FB():
	pass
def sound_FB():
	pass
def expression_FB():
	pass

0FC

#0xda900d48
def game_FC():
	pass
def gfx_FC():
	pass
def sound_FC():
	unk_183(0x80450004, )
	End_196()
def expression_FC():
	pass

0FD

#0x3cd1d1b4
def game_FD():
	pass
def gfx_FD():
	pass
def sound_FD():
	pass
def expression_FD():
	pass

0FE

#0xd75f05da
def game_FE():
	pass
def gfx_FE():
	pass
def sound_FE():
	unk_182(0x5E, 0x0, )
	End_196()
def expression_FE():
	pass

0FF

#0x6d1bd088
def game_FF():
	pass
def gfx_FF():
	pass
def sound_FF():
	unk_182(0x128, 0x0, )
	End_196()
def expression_FF():
	pass

100

#0xec167b20
def game_100():
	pass
def gfx_100():
	pass
def sound_100():
	unk_182(0x5E, 0x0, )
	End_196()
def expression_100():
	pass

101

#0xc81e4cd9
def game_101():
	AsynchronousTimer_0D0(Frame=5.000000, )
	unk_170(0xD, 0x2100, )
	End_196()
def gfx_101():
	pass
def sound_101():
	InitSubroutine__1E4(0x44, )
	InitSubroutine__1E4(0x45, )
	InitSubroutine__1E4(0x46, )
	unk_182(0x128, 0x0, )
	End_196()
def expression_101():
	pass

102

#0xebed60ca
def game_102():
	pass
def gfx_102():
	pass
def sound_102():
	pass
def expression_102():
	pass

103

#0x992b07c4
def game_103():
	pass
def gfx_103():
	AsynchronousTimer_0D0(Frame=2.000000, )
	unk_060(0x100001E, 0x17, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0x0, )
	End_196()
def sound_103():
	AsynchronousTimer_0D0(Frame=3.000000, )
	unk_182(0x53, 0x0, )
	SynchronousTimer_20B(Frame=2.000000, )
	unk_0FF(0x2, )
	unk_0C1(0x4, )
	unk_182(0x7, 0x8F0, )
	End_196()
def expression_103():
	pass

104

#0x8ef8275e
def game_104():
	pass
def gfx_104():
	pass
def sound_104():
	pass
def expression_104():
	pass

105

#0x7f4b6bb1
def game_105():
	pass
def gfx_105():
	AsynchronousTimer_0D0(Frame=26.000000, )
	unk_060(0x1000019, 0x0, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0x1, )
	End_196()
def sound_105():
	AsynchronousTimer_0D0(Frame=3.000000, )
	unk_182(0x6, 0x863, )
	AsynchronousTimer_0D0(Frame=23.000000, )
	unk_182(0x11, 0x863, )
	End_196()
def expression_105():
	pass

106

#0xfc753ce8
def game_106():
	AsynchronousTimer_0D0(Frame=24.000000, )
	Hitbox_02D(ID=0x0, GID=0x0, Bone=0x0, Damage=7.000000, Angle=0x2D, KBG=0x14, WKB=0x0, BKB=0x5A, Size=6.500000, Z=0.000000, Y=6.500000, X=21.500000, 0x0, 0x0, 1.000000, 1.000000, 0x0, 0x0, 0x1, 0x1, 0x2, 0x3, 0x1, 0x9, 0x3F, 0x0, 0xF, 0x0, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x3, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 6.500000, 12.000000, )
	SynchronousTimer_20B(Frame=3.000000, )
	RemoveAllHitboxes_014()
	End_196()
def gfx_106():
	AsynchronousTimer_0D0(Frame=17.000000, )
	unk_067(0x100000F, 0x100000F, 0x0, 0x40C00000, -2.000000, 3.000000, 0.000000, 0.000000, 0x0, 0.700000, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x1, 0x1, )
	unk_067(0x100000F, 0x100000F, 0x0, 0x-3F200000, -1.000000, -1.000000, 0.000000, 0.000000, 0x0, 0.700000, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x1, 0x1, )
	AsynchronousTimer_0D0(Frame=24.000000, )
	unk_072(0x1000006, 0x1000006, 0x0, 0x0, 0.000000, 13.000000, 0.000000, 0.000000, 0.000000, 0.500000, 0x1, 0x3, )
	AsynchronousTimer_0D0(Frame=25.000000, )
	unk_060(0x1000038, 0x0, 0.000000, 0.000000, 16.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0x1, )
	unk_072(0x1000006, 0x1000006, 0x0, 0x3F800000, 0.000000, 22.000000, 0.000000, 0.000000, 0.000000, 0.500000, 0x1, 0x3, )
	AsynchronousTimer_0D0(Frame=26.000000, )
	End_196()
def sound_106():
	AsynchronousTimer_0D0(Frame=2.000000, )
	unk_182(0xF, 0x863, )
	AsynchronousTimer_0D0(Frame=3.000000, )
	unk_182(0x6, 0x863, )
	AsynchronousTimer_0D0(Frame=24.000000, )
	unk_182(0x21, 0x863, )
	unk_182(0x6, 0x8F0, )
	End_196()
def expression_106():
	unk_205(0x3, 0x1, )
	unk_205(0x4, 0x1, )
	unk_205(0x2, 0x5, )
	End_196()

107

#0xaed9c88
def game_107():
	pass
def gfx_107():
	AsynchronousTimer_0D0(Frame=21.000000, )
	unk_150(0x100000A, 0x0, 0.000000, 0.000000, 0.000000, 0x0, 0.000000, 0.000000, 1.000000, 0.000000, 0x0, 0.000000, 0x0, 0x0, 0x0, 0x0, )
	AsynchronousTimer_0D0(Frame=26.000000, )
	unk_0CE(0x1000019, 0x0, 0.000000, 0x0, 0x0, 0x0, 0.000000, 0x0, 1.000000, 0.000000, 0x0, 0.000000, 0x0, 0x0, 0x0, 0x0, )
	AsynchronousTimer_0D0(Frame=36.000000, )
	unk_0CE(0x1000019, 0x0, 0.000000, 0x0, 0x0, 0x0, 0.000000, 0x0, 1.000000, 0.000000, 0x0, 0.000000, 0x0, 0x0, 0x0, 0x0, )
	End_196()
def sound_107():
	AsynchronousTimer_0D0(Frame=3.000000, )
	unk_182(0x6, 0x863, )
	AsynchronousTimer_0D0(Frame=18.000000, )
	unk_182(0x15, 0x863, )
	AsynchronousTimer_0D0(Frame=44.000000, )
	unk_182(0xB, 0x863, )
	SynchronousTimer_20B(Frame=4.000000, )
	InitSubroutine__1E4(0x863000B, )
	End_196()
def expression_107():
	pass

108

#0x2583ce43
def game_108():
	pass
def gfx_108():
	pass
def sound_108():
	AsynchronousTimer_0D0(Frame=6.000000, )
	unk_182(0x6, 0x863, )
	End_196()
def expression_108():
	pass

109

#0xbc8a9ff9
def game_109():
	pass
def gfx_109():
	unk_060(0x1000009, 0x0, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0x1, )
	End_196()
def sound_109():
	AsynchronousTimer_0D0(Frame=1.000000, )
	unk_182(0xC, 0x863, )
	AsynchronousTimer_0D0(Frame=13.000000, )
	unk_182(0x6D, 0x0, )
	End_196()
def expression_109():
	pass

10A

#0xe0799ef1
def game_10A():
	pass
def gfx_10A():
	AsynchronousTimer_0D0(Frame=12.000000, )
	unk_150(0x1000006, 0x0, 0.000000, 0.000000, 0.000000, 0x0, 0.000000, 0.000000, 0.400000, 0.000000, 0x0, 0.000000, 0x0, 0x0, 0x0, 0x1, )
	End_196()
def sound_10A():
	AsynchronousTimer_0D0(Frame=1.000000, )
	unk_182(0xA3, 0x0, )
	AsynchronousTimer_0D0(Frame=31.000000, )
	unk_182(0x9F, 0x0, )
	End_196()
def expression_10A():
	AsynchronousTimer_0D0(Frame=30.000000, )
	unk_18B(0x4, )
	AsynchronousTimer_0D0(Frame=39.000000, )
	unk_1D3(0x1, 0x5, )
	End_196()

10B

#0xfd3943f8
def game_10B():
	pass
def gfx_10B():
	unk_0CE(0x100001B, 0x0, 4.000000, 0x0, 0x0, 0x0, 180.000000, 0x0, 1.000000, 0.000000, 0x0, 0.000000, 0x0, 0x0, 0x0, 0x0, )
	AsynchronousTimer_0D0(Frame=8.000000, )
	unk_0CE(0x100001B, 0x0, 0.000000, 0x0, 0x0, 0x0, 180.000000, 0x0, 1.000000, 0.000000, 0x0, 0.000000, 0x0, 0x0, 0x0, 0x0, )
	AsynchronousTimer_0D0(Frame=23.000000, )
	unk_150(0x100000A, 0x0, 0.000000, 0.000000, 0.000000, 0x0, 0.000000, 0.000000, 0.400000, 0.000000, 0x0, 0.000000, 0x0, 0x0, 0x0, 0x0, )
	End_196()
def sound_10B():
	AsynchronousTimer_0D0(Frame=1.000000, )
	unk_182(0xA3, 0x0, )
	SynchronousTimer_20B(Frame=3.000000, )
	unk_182(0xA3, 0x0, )
	SynchronousTimer_20B(Frame=3.000000, )
	unk_182(0xA3, 0x0, )
	SynchronousTimer_20B(Frame=12.000000, )
	unk_182(0x9F, 0x0, )
	End_196()
def expression_10B():
	AsynchronousTimer_0D0(Frame=19.000000, )
	unk_18B(0x4, )
	AsynchronousTimer_0D0(Frame=20.000000, )
	unk_1D3(0x1, 0x5, )
	End_196()

10C

#0x81688d2f
def game_10C():
	pass
def gfx_10C():
	pass
def sound_10C():
	pass
def expression_10C():
	unk_1D4(0x1, 0x6, 0x1, )
	End_196()

10D

#0x1ff4b516
def game_10D():
	pass
def gfx_10D():
	pass
def sound_10D():
	AsynchronousTimer_0D0(Frame=10.000000, )
	unk_182(0x14, 0x863, )
	End_196()
def expression_10D():
	unk_1D4(0x1, 0x6, 0x1, )
	AsynchronousTimer_0D0(Frame=6.000000, )
	unk_1D3(0x0, 0x6, )
	End_196()

10E

#0x916dc37e
def game_10E():
	AsynchronousTimer_0D0(Frame=16.000000, )
	Hitbox_029(ID=0x0, GID=0x0, Bone=0x0, Damage=5.000000, Angle=0x169, KBG=0x32, WKB=0x0, BKB=0x3C, Size=4.000000, Z=0.000000, Y=5.000000, X=15.000000, Element=0x2, Tripping=0x0, Hitlag=1.000000, SDI=1.000000, unk_=0x0, unk_=0x0, ShieldDamage=0x1, 0x1, 0x3, 0x3, 0x1, 0x9, 0x0, 5.000000, 4.000000, )
	SynchronousTimer_20B(Frame=2.000000, )
	RemoveAllHitboxes_014()
	AsynchronousTimer_0D0(Frame=24.000000, )
	Hitbox_029(ID=0x0, GID=0x0, Bone=0x0, Damage=5.000000, Angle=0x169, KBG=0x32, WKB=0x0, BKB=0x3C, Size=4.000000, Z=0.000000, Y=5.000000, X=-15.000000, Element=0x2, Tripping=0x0, Hitlag=1.000000, SDI=1.000000, unk_=0x0, unk_=0x0, ShieldDamage=0x1, 0x1, 0x3, 0x3, 0x1, 0x9, 0x0, 5.000000, -4.000000, )
	SynchronousTimer_20B(Frame=2.000000, )
	RemoveAllHitboxes_014()
	End_196()
def gfx_10E():
	AsynchronousTimer_0D0(Frame=15.000000, )
	unk_0AB(0x0, 0x4, 0x0, )
	unk_0C1(0x15, )
	unk_060(0x32E0001, 0x0, 1.000000, 3.700000, -3.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0x1, )
	unk_0BD(0x13, )
	unk_060(0x32E0001, 0x0, -1.000000, 3.700000, -3.000000, 0.000000, 0.000000, 90.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0x1, )
	unk_072(0x32E0001, 0x32E0001, 0x0, 0x0, 4.000000, 1.000000, 0.000000, 0.000000, -45.000000, 0.750000, 0x1, 0x1, )
	AsynchronousTimer_0D0(Frame=16.000000, )
	unk_060(0x100000F, 0x0, 0.000000, 4.200000, 20.000000, 0.000000, 0.000000, 0.000000, 0.350000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0x1, )
	unk_156(2.000000, )
	unk_067(0x1000020, 0x1000020, 0x0, 0x0, 0.000000, 0.000000, 0.000000, 0.000000, 0x0, 0.600000, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x1, 0x3, )
	AsynchronousTimer_0D0(Frame=23.000000, )
	unk_0AB(0x0, 0x4, 0x0, )
	unk_0C1(0x15, )
	unk_060(0x32E0001, 0x0, -0.500000, 5.000000, 2.000000, 0.000000, 180.000000, 90.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0x1, )
	unk_0BD(0x13, )
	unk_060(0x32E0001, 0x0, 0.500000, 5.000000, 2.000000, 0.000000, 180.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0x1, )
	unk_072(0x32E0001, 0x32E0001, 0x0, 0x0, 5.000000, -5.000000, 0.000000, 180.000000, -45.000000, 0.750000, 0x1, 0x1, )
	AsynchronousTimer_0D0(Frame=24.000000, )
	unk_060(0x100000F, 0x0, 0.000000, 5.500000, -19.000000, 0.000000, 0.000000, 0.000000, 0.350000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0x1, )
	unk_156(2.000000, )
	unk_067(0x1000020, 0x1000020, 0x0, 0x0, 0.000000, 0.000000, 0.000000, 180.000000, 0x0, 0.600000, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x1, 0x3, )
	End_196()
def sound_10E():
	AsynchronousTimer_0D0(Frame=13.000000, )
	unk_182(0x4D, 0x863, )
	AsynchronousTimer_0D0(Frame=15.000000, )
	unk_182(0x1C, 0x863, )
	AsynchronousTimer_0D0(Frame=23.000000, )
	unk_182(0x1C, 0x863, )
	AsynchronousTimer_0D0(Frame=35.000000, )
	unk_182(0x4E, 0x863, )
	AsynchronousTimer_0D0(Frame=55.000000, )
	unk_182(0x4E, 0x863, )
	End_196()
def expression_10E():
	unk_1D4(0x1, 0x6, 0x1, )
	unk_205(0x3, 0x1, )
	unk_205(0x4, 0x1, )
	unk_205(0x2, 0x3, )
	AsynchronousTimer_0D0(Frame=40.000000, )
	unk_1D3(0x0, 0x6, )
	End_196()

10F

#0x7a967586
def game_10F():
	pass
def gfx_10F():
	AsynchronousTimer_0D0(Frame=8.000000, )
	unk_150(0x100000A, 0x0, 0.000000, 0.000000, 0.000000, 0x0, 0.000000, 0.000000, 1.000000, 0.000000, 0x0, 0.000000, 0x0, 0x0, 0x0, 0x0, )
	End_196()
def sound_10F():
	AsynchronousTimer_0D0(Frame=3.000000, )
	unk_182(0x14, 0x863, )
	AsynchronousTimer_0D0(Frame=6.000000, )
	unk_182(0x15, 0x863, )
	AsynchronousTimer_0D0(Frame=37.000000, )
	unk_182(0x11, 0x863, )
	End_196()
def expression_10F():
	unk_1D4(0x1, 0x6, 0x1, )
	AsynchronousTimer_0D0(Frame=15.000000, )
	unk_1D3(0x0, 0x6, )
	End_196()

110

#0x7dfbb19f
def game_110():
	pass
def gfx_110():
	AsynchronousTimer_0D0(Frame=6.000000, )
	unk_150(0x100000A, 0x0, 0.000000, 0.000000, 0.000000, 0x0, 0.000000, 0.000000, 1.000000, 0.000000, 0x0, 0.000000, 0x0, 0x0, 0x0, 0x0, )
	End_196()
def sound_110():
	AsynchronousTimer_0D0(Frame=3.000000, )
	unk_182(0x14, 0x863, )
	AsynchronousTimer_0D0(Frame=6.000000, )
	unk_182(0x15, 0x863, )
	AsynchronousTimer_0D0(Frame=37.000000, )
	unk_182(0x11, 0x863, )
	End_196()
def expression_110():
	unk_1D4(0x1, 0x6, 0x1, )
	AsynchronousTimer_0D0(Frame=15.000000, )
	unk_1D3(0x0, 0x6, )
	End_196()

111

#0xd9c96745
def game_111():
	AsynchronousTimer_0D0(Frame=2.000000, )
	unk_179(0x0, )
	End_196()
def gfx_111():
	pass
def sound_111():
	pass
def expression_111():
	pass

112

#0x67a3293a
def game_112():
	AsynchronousTimer_0D0(Frame=2.000000, )
	unk_179(0x0, )
	End_196()
def gfx_112():
	pass
def sound_112():
	pass
def expression_112():
	pass

113

#0xbe21762f
def game_113():
	AsynchronousTimer_0D0(Frame=3.000000, )
	unk_17A(0x0, 0x2, )
	AsynchronousTimer_0D0(Frame=6.000000, )
	unk_1FE(0x2, )
	End_196()
def gfx_113():
	pass
def sound_113():
	pass
def expression_113():
	pass

114

#0x4b3850
def game_114():
	AsynchronousTimer_0D0(Frame=3.000000, )
	unk_17A(0x0, 0x2, )
	AsynchronousTimer_0D0(Frame=6.000000, )
	unk_1FE(0x2, )
	End_196()
def gfx_114():
	pass
def sound_114():
	pass
def expression_114():
	pass

115

#0x9e895d8d
def game_115():
	AsynchronousTimer_0D0(Frame=8.000000, )
	unk_1F2(13.000000, 11.000000, 0x1, 0x0, 0x2, )
	End_196()
def gfx_115():
	pass
def sound_115():
	pass
def expression_115():
	pass

116

#0x99e49994
def game_116():
	AsynchronousTimer_0D0(Frame=4.000000, )
	unk_197()
	AsynchronousTimer_0D0(Frame=11.000000, )
	unk_1F2(12.000000, 10.000000, 0x1, 0x0, 0x2, )
	End_196()
def gfx_116():
	pass
def sound_116():
	pass
def expression_116():
	pass

117

#0xeb786d3f
def game_117():
	AsynchronousTimer_0D0(Frame=12.000000, )
	unk_1F2(-2.000000, 27.000000, 0x1, 0x0, 0x2, )
	End_196()
def gfx_117():
	pass
def sound_117():
	pass
def expression_117():
	pass

118

#0x751b9558
def game_118():
	AsynchronousTimer_0D0(Frame=7.000000, )
	unk_1F2(0.000000, 0.000000, 0x1, 0x0, 0x2, )
	End_196()
def gfx_118():
	pass
def sound_118():
	pass
def expression_118():
	pass

119

#0x60216df8
def game_119():
	InitExternalSubroutine_14E(0x9E895D8D, )
	End_196()
def gfx_119():
	pass
def sound_119():
	unk_183(0x80450004, )
	End_196()
def expression_119():
	InitExternalSubroutine_14E(0x9E895D8D, )
	End_196()

11A

#0x44da8fc
def game_11A():
	InitExternalSubroutine_14E(0x99E49994, )
	End_196()
def gfx_11A():
	pass
def sound_11A():
	unk_183(0x80450004, )
	End_196()
def expression_11A():
	InitExternalSubroutine_14E(0x99E49994, )
	End_196()

11B

#0x453b4e68
def game_11B():
	InitExternalSubroutine_14E(0xEB786D3F, )
	End_196()
def gfx_11B():
	pass
def sound_11B():
	unk_183(0x80450004, )
	End_196()
def expression_11B():
	InitExternalSubroutine_14E(0xEB786D3F, )
	End_196()

11C

#0x9673d96b
def game_11C():
	InitExternalSubroutine_14E(0x751B9558, )
	End_196()
def gfx_11C():
	pass
def sound_11C():
	unk_183(0x80450004, )
	End_196()
def expression_11C():
	InitExternalSubroutine_14E(0x751B9558, )
	End_196()

11D

#0x29bae301
def game_11D():
	AsynchronousTimer_0D0(Frame=5.000000, )
	unk_1F2(10.000000, 8.000000, 0x1, 0x0, 0x2, )
	End_196()
def gfx_11D():
	pass
def sound_11D():
	pass
def expression_11D():
	pass

11E

#0xc2c13b23
def game_11E():
	AsynchronousTimer_0D0(Frame=6.000000, )
	unk_1F2(-5.000000, 12.000000, 0x1, 0x0, 0x2, )
	End_196()
def gfx_11E():
	pass
def sound_11E():
	pass
def expression_11E():
	pass

11F

#0xeed45ecd
def game_11F():
	AsynchronousTimer_0D0(Frame=8.000000, )
	unk_1F2(12.000000, 11.000000, 0x1, 0x0, 0x2, )
	End_196()
def gfx_11F():
	pass
def sound_11F():
	pass
def expression_11F():
	InitExternalSubroutine_14E(0x9E895D8D, )
	End_196()

120

#0xe9b99ad4
def game_120():
	AsynchronousTimer_0D0(Frame=4.000000, )
	unk_197()
	AsynchronousTimer_0D0(Frame=11.000000, )
	unk_1F2(12.000000, 11.000000, 0x1, 0x0, 0x2, )
	End_196()
def gfx_120():
	pass
def sound_120():
	pass
def expression_120():
	InitExternalSubroutine_14E(0x99E49994, )
	End_196()

121

#0x9dd471ac
def game_121():
	AsynchronousTimer_0D0(Frame=12.000000, )
	unk_1F2(-2.000000, 27.000000, 0x1, 0x0, 0x2, )
	End_196()
def gfx_121():
	pass
def sound_121():
	pass
def expression_121():
	InitExternalSubroutine_14E(0xEB786D3F, )
	End_196()

122

#0x3b789cb
def game_122():
	AsynchronousTimer_0D0(Frame=7.000000, )
	unk_1F2(0.000000, -2.300000, 0x1, 0x0, 0x2, )
	End_196()
def gfx_122():
	pass
def sound_122():
	pass
def expression_122():
	InitExternalSubroutine_14E(0x751B9558, )
	End_196()

123

#0x168d716b
def game_123():
	InitExternalSubroutine_14E(0xEED45ECD, )
	End_196()
def gfx_123():
	pass
def sound_123():
	unk_183(0x80450004, )
	End_196()
def expression_123():
	InitExternalSubroutine_14E(0x9E895D8D, )
	End_196()

124

#0x72e1b46f
def game_124():
	InitExternalSubroutine_14E(0xE9B99AD4, )
	End_196()
def gfx_124():
	pass
def sound_124():
	unk_183(0x80450004, )
	End_196()
def expression_124():
	InitExternalSubroutine_14E(0x99E49994, )
	End_196()

125

#0x2c4b208a
def game_125():
	InitExternalSubroutine_14E(0x9DD471AC, )
	End_196()
def gfx_125():
	pass
def sound_125():
	unk_183(0x80450004, )
	End_196()
def expression_125():
	InitExternalSubroutine_14E(0xEB786D3F, )
	End_196()

126

#0xff03b789
def game_126():
	InitExternalSubroutine_14E(0x3B789CB, )
	End_196()
def gfx_126():
	pass
def sound_126():
	unk_183(0x80450004, )
	End_196()
def expression_126():
	InitExternalSubroutine_14E(0x751B9558, )
	End_196()

127

#0x61c011e8
def game_127():
	AsynchronousTimer_0D0(Frame=4.000000, )
	unk_179(0x1, )
	End_196()
def gfx_127():
	pass
def sound_127():
	unk_182(0xF, 0x8F0, )
	End_196()
def expression_127():
	unk_1D3(0x0, 0x3, )
	End_196()

128

#0x73d99a1c
def game_128():
	pass
def gfx_128():
	pass
def sound_128():
	SynchronousTimer_20B(Frame=1.000000, )
	unk_1E7()
	SynchronousTimer_20B(Frame=1.000000, )
	unk_187(0x1, 0x863, )
	End_196()
def expression_128():
	AsynchronousTimer_0D0(Frame=3.000000, )
	End_196()

129

#0x97ae6a62
def game_129():
	pass
def gfx_129():
	pass
def sound_129():
	pass
def expression_129():
	pass

12A

#0xea73bd8
def game_12A():
	pass
def gfx_12A():
	pass
def sound_12A():
	pass
def expression_12A():
	pass

12B

#0x4f90f5d2
def game_12B():
	AsynchronousTimer_0D0(Frame=18.000000, )
	unk_1F2(13.000000, 14.000000, 0x1, 0x0, 0x2, )
	End_196()
def gfx_12B():
	pass
def sound_12B():
	pass
def expression_12B():
	pass

12C

#0x48fd31cb
def game_12C():
	AsynchronousTimer_0D0(Frame=18.000000, )
	unk_1F2(-11.000000, 16.000000, 0x1, 0x0, 0x2, )
	unk_197()
	End_196()
def gfx_12C():
	pass
def sound_12C():
	pass
def expression_12C():
	pass

12D

#0x107d38f2
def game_12D():
	AsynchronousTimer_0D0(Frame=14.000000, )
	unk_1F2(0.000000, 23.000000, 0x1, 0x0, 0x2, )
	End_196()
def gfx_12D():
	pass
def sound_12D():
	pass
def expression_12D():
	pass

12E

#0x8e1ec095
def game_12E():
	AsynchronousTimer_0D0(Frame=11.000000, )
	unk_1F2(0.000000, 0.000000, 0x1, 0x0, 0x2, )
	End_196()
def gfx_12E():
	pass
def sound_12E():
	pass
def expression_12E():
	pass

12F

#0x9b243835
def game_12F():
	InitExternalSubroutine_14E(0x4F90F5D2, )
	End_196()
def gfx_12F():
	pass
def sound_12F():
	unk_183(0x80450004, )
	End_196()
def expression_12F():
	pass

130

#0xff48fd31
def game_130():
	InitExternalSubroutine_14E(0x48FD31CB, )
	End_196()
def gfx_130():
	pass
def sound_130():
	unk_183(0x80450004, )
	End_196()
def expression_130():
	pass

131

#0xa015f530
def game_131():
	InitExternalSubroutine_14E(0x107D38F2, )
	End_196()
def gfx_131():
	pass
def sound_131():
	unk_183(0x80450004, )
	End_196()
def expression_131():
	pass

132

#0x735d6233
def game_132():
	InitExternalSubroutine_14E(0x8E1EC095, )
	End_196()
def gfx_132():
	pass
def sound_132():
	unk_183(0x80450004, )
	End_196()
def expression_132():
	pass

133

#0xb3c54bd8
def game_133():
	unk_103(0x6, 2.000000, )
	AsynchronousTimer_0D0(Frame=3.000000, )
	unk_100(0x64, )
	AsynchronousTimer_0D0(Frame=4.000000, )
	Subroutine_03E(0xA61694BE, )
	AsynchronousTimer_0D0(Frame=6.000000, )
	RemoveAllHitboxes_014()
	unk_103(0x14, 1.000000, )
	End_196()
def gfx_133():
	pass
def sound_133():
	pass
def expression_133():
	AsynchronousTimer_0D0(Frame=4.000000, )
	End_196()

134

#0x5dcb2af4
def game_134():
	unk_103(0x2, 0.400000, )
	AsynchronousTimer_0D0(Frame=3.000000, )
	unk_103(0x4, 2.600000, )
	AsynchronousTimer_0D0(Frame=6.000000, )
	unk_100(0x64, )
	AsynchronousTimer_0D0(Frame=8.000000, )
	Subroutine_03E(0x31898597, )
	AsynchronousTimer_0D0(Frame=10.000000, )
	RemoveAllHitboxes_014()
	unk_103(0x14, 1.000000, )
	End_196()
def gfx_134():
	pass
def sound_134():
	pass
def expression_134():
	AsynchronousTimer_0D0(Frame=8.000000, )
	End_196()

135

#0xc3afbf57
def game_135():
	AsynchronousTimer_0D0(Frame=7.000000, )
	unk_170(0x11, 0x2100, )
	AsynchronousTimer_0D0(Frame=11.000000, )
	unk_103(0x5, 3.800000, )
	AsynchronousTimer_0D0(Frame=14.000000, )
	unk_100(0x64, )
	AsynchronousTimer_0D0(Frame=15.000000, )
	Subroutine_03E(0xF42EBB19, )
	AsynchronousTimer_0D0(Frame=16.000000, )
	RemoveAllHitboxes_014()
	AsynchronousTimer_0D0(Frame=23.000000, )
	unk_103(0x3, 0.400000, )
	AsynchronousTimer_0D0(Frame=27.000000, )
	unk_103(0x5, 1.000000, )
	End_196()
def gfx_135():
	pass
def sound_135():
	AsynchronousTimer_0D0(Frame=11.000000, )
	unk_182(0x4, 0x8F0, )
	End_196()
def expression_135():
	AsynchronousTimer_0D0(Frame=15.000000, )
	End_196()

136

#0x0
def game_136():
	pass
def gfx_136():
	pass
def sound_136():
	pass
def expression_136():
	pass

137

#0xace0b01d
def game_137():
	pass
def gfx_137():
	Subroutine_03E(0x6B69980A, )
	End_196()
def sound_137():
	unk_182(0x69, 0x0, )
	End_196()
def expression_137():
	unk_1D8(0.000000, 0.000000, -1.000000, 0.000000, 0.000000, -1.000000, 0x-1, )
	AsynchronousTimer_0D0(Frame=4.000000, )
	End_196()

138

#0x76e58000
def game_138():
	unk_103(0x5, 2.500000, )
	AsynchronousTimer_0D0(Frame=5.000000, )
	unk_100(0x64, )
	AsynchronousTimer_0D0(Frame=7.000000, )
	Subroutine_03E(0xF9403372, )
	AsynchronousTimer_0D0(Frame=10.000000, )
	Subroutine_03E(0xA427EE2E, )
	AsynchronousTimer_0D0(Frame=14.000000, )
	RemoveAllHitboxes_014()
	unk_103(0x6, 1.000000, )
	End_196()
def gfx_138():
	pass
def sound_138():
	pass
def expression_138():
	unk_1D3(0x1, 0x3, )
	AsynchronousTimer_0D0(Frame=6.000000, )
	unk_1D4(0x1, 0x3, 0x1, )
	AsynchronousTimer_0D0(Frame=45.000000, )
	unk_1D3(0x0, 0x6, )
	End_196()

139

#0x29bb09d8
def game_139():
	AsynchronousTimer_0D0(Frame=4.000000, )
	Subroutine_03E(0x94CEFF71, )
	AsynchronousTimer_0D0(Frame=6.000000, )
	RemoveAllHitboxes_014()
	End_196()
def gfx_139():
	pass
def sound_139():
	pass
def expression_139():
	AsynchronousTimer_0D0(Frame=4.000000, )
	End_196()

13A

#0xc7b568f4
def game_13A():
	AsynchronousTimer_0D0(Frame=8.000000, )
	Subroutine_03E(0x351EE58, )
	AsynchronousTimer_0D0(Frame=10.000000, )
	RemoveAllHitboxes_014()
	End_196()
def gfx_13A():
	pass
def sound_13A():
	pass
def expression_13A():
	AsynchronousTimer_0D0(Frame=8.000000, )
	End_196()

13B

#0x59d1fd57
def game_13B():
	AsynchronousTimer_0D0(Frame=41.000000, )
	unk_16E(0x1, 0x0, )
	AsynchronousTimer_0D0(Frame=51.000000, )
	Subroutine_03E(0xC6F6D0D6, )
	unk_16E(0x0, 0x0, )
	SynchronousTimer_20B(Frame=2.000000, )
	RemoveAllHitboxes_014()
	SynchronousTimer_20B(Frame=10.000000, )
	unk_1C7(0x3, 0x0, 0x2, )
	End_196()
def gfx_13B():
	Subroutine_03E(0xF893A783, )
	End_196()
def sound_13B():
	AsynchronousTimer_0D0(Frame=12.000000, )
	unk_182(0x4, 0x8F0, )
	End_196()
def expression_13B():
	AsynchronousTimer_0D0(Frame=6.000000, )
	End_196()

13C

#0x317f126
def game_13C():
	AsynchronousTimer_0D0(Frame=7.000000, )
	Subroutine_03E(0x6DB20AB7, )
	AsynchronousTimer_0D0(Frame=10.000000, )
	Subroutine_03E(0x4FBD2A28, )
	AsynchronousTimer_0D0(Frame=14.000000, )
	RemoveAllHitboxes_014()
	End_196()
def gfx_13C():
	pass
def sound_13C():
	pass
def expression_13C():
	unk_1D3(0x1, 0x3, )
	AsynchronousTimer_0D0(Frame=6.000000, )
	unk_1D4(0x1, 0x3, 0x1, )
	AsynchronousTimer_0D0(Frame=45.000000, )
	unk_1D3(0x0, 0x6, )
	End_196()

13D

#0x5dc621e5
def game_13D():
	AsynchronousTimer_0D0(Frame=4.000000, )
	Subroutine_03E(0x93B1CBBC, )
	AsynchronousTimer_0D0(Frame=6.000000, )
	RemoveAllHitboxes_014()
	End_196()
def gfx_13D():
	pass
def sound_13D():
	pass
def expression_13D():
	AsynchronousTimer_0D0(Frame=4.000000, )
	End_196()

13E

#0xb3c840c9
def game_13E():
	AsynchronousTimer_0D0(Frame=8.000000, )
	Subroutine_03E(0x42EDA95, )
	unk_1CF(0x0, )
	AsynchronousTimer_0D0(Frame=10.000000, )
	RemoveAllHitboxes_014()
	End_196()
def gfx_13E():
	pass
def sound_13E():
	pass
def expression_13E():
	AsynchronousTimer_0D0(Frame=8.000000, )
	End_196()

13F

#0x2dacd56a
def game_13F():
	AsynchronousTimer_0D0(Frame=7.000000, )
	unk_170(0x11, 0x2100, )
	AsynchronousTimer_0D0(Frame=15.000000, )
	Subroutine_03E(0xC189E41B, )
	unk_1CF(0x1, )
	AsynchronousTimer_0D0(Frame=16.000000, )
	RemoveAllHitboxes_014()
	End_196()
def gfx_13F():
	pass
def sound_13F():
	pass
def expression_13F():
	AsynchronousTimer_0D0(Frame=15.000000, )
	End_196()

140

#0x0
def game_140():
	pass
def gfx_140():
	pass
def sound_140():
	pass
def expression_140():
	pass

141

#0x877e422b
def game_141():
	pass
def gfx_141():
	Subroutine_03E(0x56E83638, )
	End_196()
def sound_141():
	unk_182(0x69, 0x0, )
	End_196()
def expression_141():
	unk_1D8(0.000000, 0.000000, -1.000000, 0.000000, 0.000000, -1.000000, 0x-1, )
	AsynchronousTimer_0D0(Frame=4.000000, )
	End_196()

142

#0x5c4d24ba
def game_142():
	AsynchronousTimer_0D0(Frame=7.000000, )
	Subroutine_03E(0x8F5590F9, )
	AsynchronousTimer_0D0(Frame=10.000000, )
	Subroutine_03E(0xDE3BA125, )
	AsynchronousTimer_0D0(Frame=14.000000, )
	RemoveAllHitboxes_014()
	End_196()
def gfx_142():
	pass
def sound_142():
	pass
def expression_142():
	unk_1D3(0x1, 0x3, )
	AsynchronousTimer_0D0(Frame=6.000000, )
	unk_1D4(0x1, 0x3, 0x1, )
	AsynchronousTimer_0D0(Frame=45.000000, )
	unk_1D3(0x0, 0x6, )
	End_196()

143

#0xdc894f60
def game_143():
	AsynchronousTimer_0D0(Frame=4.000000, )
	Subroutine_03E(0x3FEED32F, )
	AsynchronousTimer_0D0(Frame=6.000000, )
	RemoveAllHitboxes_014()
	End_196()
def gfx_143():
	pass
def sound_143():
	pass
def expression_143():
	AsynchronousTimer_0D0(Frame=4.000000, )
	End_196()

144

#0x32872e4c
def game_144():
	AsynchronousTimer_0D0(Frame=8.000000, )
	Subroutine_03E(0xA871C206, )
	unk_1CF(0x0, )
	AsynchronousTimer_0D0(Frame=10.000000, )
	RemoveAllHitboxes_014()
	End_196()
def gfx_144():
	pass
def sound_144():
	pass
def expression_144():
	AsynchronousTimer_0D0(Frame=8.000000, )
	End_196()

145

#0xace3bbef
def game_145():
	AsynchronousTimer_0D0(Frame=7.000000, )
	unk_170(0x11, 0x2100, )
	AsynchronousTimer_0D0(Frame=15.000000, )
	Subroutine_03E(0x6DD6FC88, )
	unk_1CF(0x1, )
	AsynchronousTimer_0D0(Frame=16.000000, )
	RemoveAllHitboxes_014()
	End_196()
def gfx_145():
	pass
def sound_145():
	pass
def expression_145():
	AsynchronousTimer_0D0(Frame=15.000000, )
	End_196()

146

#0x0
def game_146():
	pass
def gfx_146():
	pass
def sound_146():
	pass
def expression_146():
	pass

147

#0xf2ee0274
def game_147():
	pass
def gfx_147():
	Subroutine_03E(0x2E436C4, )
	End_196()
def sound_147():
	unk_182(0x69, 0x0, )
	End_196()
def expression_147():
	unk_1D8(0.000000, 0.000000, -1.000000, 0.000000, 0.000000, -1.000000, 0x-1, )
	AsynchronousTimer_0D0(Frame=4.000000, )
	End_196()

148

#0xa6aee778
def game_148():
	AsynchronousTimer_0D0(Frame=7.000000, )
	Subroutine_03E(0x9CF42C0, )
	AsynchronousTimer_0D0(Frame=10.000000, )
	Subroutine_03E(0x81B8B3FF, )
	AsynchronousTimer_0D0(Frame=14.000000, )
	RemoveAllHitboxes_014()
	End_196()
def gfx_148():
	pass
def sound_148():
	pass
def expression_148():
	unk_1D3(0x1, 0x3, )
	AsynchronousTimer_0D0(Frame=6.000000, )
	unk_1D4(0x1, 0x3, 0x1, )
	AsynchronousTimer_0D0(Frame=45.000000, )
	unk_1D3(0x0, 0x6, )
	End_196()

149

#0x297b19d2
def game_149():
	AsynchronousTimer_0D0(Frame=4.000000, )
	Subroutine_03E(0xA77F5925, )
	AsynchronousTimer_0D0(Frame=6.000000, )
	RemoveAllHitboxes_014()
	End_196()
def gfx_149():
	pass
def sound_149():
	pass
def expression_149():
	AsynchronousTimer_0D0(Frame=4.000000, )
	End_196()

14A

#0xc77578fe
def game_14A():
	AsynchronousTimer_0D0(Frame=8.000000, )
	Subroutine_03E(0x30E0480C, )
	AsynchronousTimer_0D0(Frame=10.000000, )
	RemoveAllHitboxes_014()
	End_196()
def gfx_14A():
	pass
def sound_14A():
	pass
def expression_14A():
	AsynchronousTimer_0D0(Frame=8.000000, )
	End_196()

14B

#0x5911ed5d
def game_14B():
	AsynchronousTimer_0D0(Frame=7.000000, )
	unk_170(0x11, 0x2100, )
	AsynchronousTimer_0D0(Frame=15.000000, )
	Subroutine_03E(0xF5477682, )
	AsynchronousTimer_0D0(Frame=16.000000, )
	RemoveAllHitboxes_014()
	AsynchronousTimer_0D0(Frame=25.000000, )
	End_196()
def gfx_14B():
	pass
def sound_14B():
	AsynchronousTimer_0D0(Frame=11.000000, )
	unk_182(0x4, 0x8F0, )
	End_196()
def expression_14B():
	AsynchronousTimer_0D0(Frame=15.000000, )
	End_196()

14C

#0x0
def game_14C():
	pass
def gfx_14C():
	pass
def sound_14C():
	pass
def expression_14C():
	pass

14D

#0xc6f953cb
def game_14D():
	pass
def gfx_14D():
	Subroutine_03E(0x1CFAFAFD, )
	End_196()
def sound_14D():
	unk_182(0x69, 0x0, )
	End_196()
def expression_14D():
	unk_1D8(0.000000, 0.000000, -1.000000, 0.000000, 0.000000, -1.000000, 0x-1, )
	AsynchronousTimer_0D0(Frame=4.000000, )
	End_196()

14E

#0xdf26a411
def game_14E():
	AsynchronousTimer_0D0(Frame=7.000000, )
	Subroutine_03E(0x423C149D, )
	AsynchronousTimer_0D0(Frame=10.000000, )
	Subroutine_03E(0x94296DE0, )
	AsynchronousTimer_0D0(Frame=14.000000, )
	RemoveAllHitboxes_014()
	End_196()
def gfx_14E():
	pass
def sound_14E():
	pass
def expression_14E():
	unk_1D3(0x1, 0x3, )
	AsynchronousTimer_0D0(Frame=6.000000, )
	unk_1D4(0x1, 0x3, 0x1, )
	AsynchronousTimer_0D0(Frame=45.000000, )
	unk_1D3(0x0, 0x6, )
	End_196()

14F

#0x22d587c4
def game_14F():
	unk_16C(0.500000, )
	unk_103(0x3, 1.100000, )
	AsynchronousTimer_0D0(Frame=3.000000, )
	unk_100(0x64, )
	AsynchronousTimer_0D0(Frame=4.000000, )
	Subroutine_03E(0x78015C48, )
	AsynchronousTimer_0D0(Frame=6.000000, )
	unk_16C(0.800000, )
	RemoveAllHitboxes_014()
	unk_103(0xA, 1.000000, )
	End_196()
def gfx_14F():
	pass
def sound_14F():
	pass
def expression_14F():
	AsynchronousTimer_0D0(Frame=4.000000, )
	End_196()

150

#0xccdbe6e8
def game_150():
	unk_16C(0.500000, )
	unk_103(0x8, 1.250000, )
	AsynchronousTimer_0D0(Frame=6.000000, )
	unk_100(0x64, )
	AsynchronousTimer_0D0(Frame=8.000000, )
	Subroutine_03E(0xEF9E4D61, )
	AsynchronousTimer_0D0(Frame=10.000000, )
	unk_16C(0.800000, )
	RemoveAllHitboxes_014()
	unk_103(0xA, 1.000000, )
	End_196()
def gfx_150():
	pass
def sound_150():
	pass
def expression_150():
	AsynchronousTimer_0D0(Frame=8.000000, )
	End_196()

151

#0x52bf734b
def game_151():
	unk_16C(0.500000, )
	unk_103(0x6, 1.400000, )
	AsynchronousTimer_0D0(Frame=7.000000, )
	unk_170(0x11, 0x2100, )
	AsynchronousTimer_0D0(Frame=14.000000, )
	unk_100(0x64, )
	AsynchronousTimer_0D0(Frame=15.000000, )
	Subroutine_03E(0x2A3973EF, )
	AsynchronousTimer_0D0(Frame=16.000000, )
	unk_16C(0.800000, )
	RemoveAllHitboxes_014()
	AsynchronousTimer_0D0(Frame=25.000000, )
	unk_103(0xC, 1.000000, )
	AsynchronousTimer_0D0(Frame=26.000000, )
	unk_1D0(0x11000004, )
	End_196()
def gfx_151():
	pass
def sound_151():
	pass
def expression_151():
	AsynchronousTimer_0D0(Frame=15.000000, )
	End_196()

152

#0x0
def game_152():
	pass
def gfx_152():
	pass
def sound_152():
	pass
def expression_152():
	pass

153

#0xe350869d
def game_153():
	unk_16E(0x1, 0x0, )
	End_196()
def gfx_153():
	Subroutine_03E(0xF4ECDD4, )
	End_196()
def sound_153():
	unk_182(0x69, 0x0, )
	End_196()
def expression_153():
	unk_1D8(0.000000, 0.000000, -1.000000, 0.000000, 0.000000, -1.000000, 0x-1, )
	AsynchronousTimer_0D0(Frame=4.000000, )
	End_196()

154

#0x192152a3
def game_154():
	unk_16E(0x1, 0x0, )
	AsynchronousTimer_0D0(Frame=5.000000, )
	unk_100(0x64, )
	AsynchronousTimer_0D0(Frame=7.000000, )
	Subroutine_03E(0xC8F9E44F, )
	AsynchronousTimer_0D0(Frame=10.000000, )
	Subroutine_03E(0xFC7E1BE8, )
	AsynchronousTimer_0D0(Frame=14.000000, )
	unk_16E(0x0, 0x0, )
	unk_16C(0.600000, )
	RemoveAllHitboxes_014()
	End_196()
def gfx_154():
	pass
def sound_154():
	pass
def expression_154():
	unk_1D3(0x1, 0x3, )
	AsynchronousTimer_0D0(Frame=6.000000, )
	unk_1D4(0x1, 0x3, 0x1, )
	AsynchronousTimer_0D0(Frame=45.000000, )
	unk_1D3(0x0, 0x6, )
	End_196()

155

#0x4cac50e5
def game_155():
	pass
def gfx_155():
	pass
def sound_155():
	pass
def expression_155():
	pass

156

#0xde7ce478
def game_156():
	pass
def gfx_156():
	pass
def sound_156():
	pass
def expression_156():
	pass

157

#0x96f1d516
def game_157():
	pass
def gfx_157():
	pass
def sound_157():
	pass
def expression_157():
	pass

158

#0x4ba288a0
def game_158():
	pass
def gfx_158():
	pass
def sound_158():
	pass
def expression_158():
	pass

159

#0xd9723c3d
def game_159():
	pass
def gfx_159():
	pass
def sound_159():
	pass
def expression_159():
	pass

15A

#0x91ff0d53
def game_15A():
	pass
def gfx_15A():
	pass
def sound_15A():
	pass
def expression_15A():
	pass

15B

#0xd05df2ac
def game_15B():
	SetLoop_0C3(0xA, )
	Subroutine_03E(0xD37D02B4, )
	unk_01B(0x0, 0x0, 0x0, -1.000000, 5.200000, )
	unk_01B(0x1, 0x0, 0x0, -1.000000, -5.200000, )
	unk_01B(0x2, 0x0, 0x0, 9.000000, 5.200000, )
	unk_01B(0x3, 0x0, 0x0, 9.000000, -5.200000, )
	SynchronousTimer_20B(Frame=2.000000, )
	RemoveAllHitboxes_014()
	Goto_0C2(0x-1D, )
	End_196()
def gfx_15B():
	unk_06F(0x100005E, 0x0, 0.000000, 5.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.500000, 0x1, )
	End_196()
def sound_15B():
	pass
def expression_15B():
	pass

15C

#0x5f52b259
def game_15C():
	SetLoop_0C3(0xA, )
	Subroutine_03E(0xD37D02B4, )
	unk_01B(0x0, 0x0, 0x0, -1.000000, 5.200000, )
	unk_01B(0x1, 0x0, 0x0, -1.000000, -5.200000, )
	unk_01B(0x2, 0x0, 0x0, 9.000000, 5.200000, )
	unk_01B(0x3, 0x0, 0x0, 9.000000, -5.200000, )
	SynchronousTimer_20B(Frame=2.000000, )
	RemoveAllHitboxes_014()
	Goto_0C2(0x-1D, )
	End_196()
def gfx_15C():
	InitExternalSubroutine_14E(0xD05DF2AC, )
	End_196()
def sound_15C():
	pass
def expression_15C():
	pass

15D

#0xc36b2fc2
def game_15D():
	pass
def gfx_15D():
	pass
def sound_15D():
	pass
def expression_15D():
	pass

15E

#0x8cc0df20
def game_15E():
	pass
def gfx_15E():
	pass
def sound_15E():
	pass
def expression_15E():
	AsynchronousTimer_0D0(Frame=51.000000, )
	End_196()

15F

#0xf027d6d5
def game_15F():
	pass
def gfx_15F():
	pass
def sound_15F():
	unk_182(0xDA, 0x0, )
	End_196()
def expression_15F():
	pass

160

#0xb9d1c9bc
def game_160():
	pass
def gfx_160():
	pass
def sound_160():
	pass
def expression_160():
	pass

161

#0xd3fbe249
def game_161():
	pass
def gfx_161():
	pass
def sound_161():
	pass
def expression_161():
	pass

162

#0x7545ea13
def game_162():
	pass
def gfx_162():
	pass
def sound_162():
	pass
def expression_162():
	pass

163

#0xc178cc56
def game_163():
	pass
def gfx_163():
	pass
def sound_163():
	pass
def expression_163():
	pass

164

#0xdc50f681
def game_164():
	pass
def gfx_164():
	AsynchronousTimer_0D0(Frame=6.000000, )
	unk_0CE(0x0, 0x0, 0.000000, 0x0, 0x0, 0x0, 0.000000, 0x0, 0.750000, 0.000000, 0x0, 0.000000, 0x0, 0x0, 0x0, 0x0, )
	AsynchronousTimer_0D0(Frame=20.000000, )
	unk_0CE(0x0, 0x0, 0.000000, 0x0, 0x0, 0x0, 0.000000, 0x0, 0.750000, 0.000000, 0x0, 0.000000, 0x0, 0x0, 0x0, 0x0, )
	unk_20E()
	InitExternalSubroutine_14E(0xDC50F681, )
	End_196()
def sound_164():
	AsynchronousTimer_0D0(Frame=1.000000, )
	unk_1E7()
	unk_187(0x4, 0x863, )
	End_196()
def expression_164():
	pass

165

#0xd4035195
def game_165():
	pass
def gfx_165():
	AsynchronousTimer_0D0(Frame=8.000000, )
	unk_0CE(0x0, 0x0, 0.000000, 0x0, 0x0, 0x0, 0.000000, 0x0, 0.900000, 0.000000, 0x0, 0.000000, 0x0, 0x0, 0x0, 0x0, )
	AsynchronousTimer_0D0(Frame=18.000000, )
	unk_0CE(0x0, 0x0, 0.000000, 0x0, 0x0, 0x0, 0.000000, 0x0, 0.900000, 0.000000, 0x0, 0.000000, 0x0, 0x0, 0x0, 0x0, )
	unk_20E()
	InitExternalSubroutine_14E(0xD4035195, )
	End_196()
def sound_165():
	AsynchronousTimer_0D0(Frame=1.000000, )
	unk_1E7()
	unk_187(0x1, 0x863, )
	End_196()
def expression_165():
	pass

166

#0xb82b3f79
def game_166():
	pass
def gfx_166():
	AsynchronousTimer_0D0(Frame=5.000000, )
	unk_0CE(0x0, 0x0, 0.000000, 0x0, 0x0, 0x0, 0.000000, 0x0, 1.000000, 0.000000, 0x0, 0.000000, 0x0, 0x0, 0x0, 0x0, )
	AsynchronousTimer_0D0(Frame=16.000000, )
	unk_0CE(0x0, 0x0, 0.000000, 0x0, 0x0, 0x0, 0.000000, 0x0, 1.000000, 0.000000, 0x0, 0.000000, 0x0, 0x0, 0x0, 0x0, )
	unk_20E()
	InitExternalSubroutine_14E(0xB82B3F79, )
	End_196()
def sound_166():
	AsynchronousTimer_0D0(Frame=1.000000, )
	unk_1E7()
	unk_187(0x0, 0x863, )
	End_196()
def expression_166():
	pass

167

#0x25244e99
def game_167():
	pass
def gfx_167():
	pass
def sound_167():
	AsynchronousTimer_0D0(Frame=10.000000, )
	unk_182(0x7, 0x863, )
	End_196()
def expression_167():
	pass

168

#0x249c3144
def game_168():
	pass
def gfx_168():
	pass
def sound_168():
	AsynchronousTimer_0D0(Frame=1.000000, )
	unk_187(0x5, 0x863, )
	End_196()
def expression_168():
	pass

169

#0xdb3d3298
def game_169():
	pass
def gfx_169():
	AsynchronousTimer_0D0(Frame=16.000000, )
	unk_0CE(0x0, 0x0, 0.000000, 0x0, 0x0, 0x0, 0.000000, 0x0, 0.750000, 0.000000, 0x0, 0.000000, 0x0, 0x0, 0x0, 0x0, )
	AsynchronousTimer_0D0(Frame=40.000000, )
	unk_0CE(0x0, 0x0, 0.000000, 0x0, 0x0, 0x0, 0.000000, 0x0, 0.750000, 0.000000, 0x0, 0.000000, 0x0, 0x0, 0x0, 0x0, )
	unk_20E()
	InitExternalSubroutine_14E(0xDB3D3298, )
	End_196()
def sound_169():
	AsynchronousTimer_0D0(Frame=1.000000, )
	unk_1E7()
	unk_187(0x4, 0x863, )
	End_196()
def expression_169():
	pass

16A

#0xd36e958c
def game_16A():
	pass
def gfx_16A():
	AsynchronousTimer_0D0(Frame=20.000000, )
	unk_0CE(0x0, 0x0, 0.000000, 0x0, 0x0, 0x0, 0.000000, 0x0, 0.900000, 0.000000, 0x0, 0.000000, 0x0, 0x0, 0x0, 0x0, )
	AsynchronousTimer_0D0(Frame=35.000000, )
	unk_0CE(0x0, 0x0, 0.000000, 0x0, 0x0, 0x0, 0.000000, 0x0, 0.900000, 0.000000, 0x0, 0.000000, 0x0, 0x0, 0x0, 0x0, )
	unk_20E()
	InitExternalSubroutine_14E(0xD36E958C, )
	End_196()
def sound_16A():
	AsynchronousTimer_0D0(Frame=1.000000, )
	unk_1E7()
	unk_187(0x1, 0x863, )
	End_196()
def expression_16A():
	pass

16B

#0xbf46fb60
def game_16B():
	pass
def gfx_16B():
	AsynchronousTimer_0D0(Frame=4.000000, )
	unk_0CE(0x0, 0x0, 0.000000, 0x0, 0x0, 0x0, 0.000000, 0x0, 1.000000, 0.000000, 0x0, 0.000000, 0x0, 0x0, 0x0, 0x0, )
	AsynchronousTimer_0D0(Frame=14.000000, )
	unk_0CE(0x0, 0x0, 0.000000, 0x0, 0x0, 0x0, 0.000000, 0x0, 1.000000, 0.000000, 0x0, 0.000000, 0x0, 0x0, 0x0, 0x0, )
	unk_20E()
	InitExternalSubroutine_14E(0xBF46FB60, )
	End_196()
def sound_16B():
	AsynchronousTimer_0D0(Frame=1.000000, )
	unk_1E7()
	unk_187(0x0, 0x863, )
	End_196()
def expression_16B():
	pass

16C

#0x22498a80
def game_16C():
	pass
def gfx_16C():
	pass
def sound_16C():
	AsynchronousTimer_0D0(Frame=10.000000, )
	unk_182(0x7, 0x863, )
	End_196()
def expression_16C():
	pass

16D

#0x23f1f55d
def game_16D():
	pass
def gfx_16D():
	pass
def sound_16D():
	AsynchronousTimer_0D0(Frame=3.000000, )
	unk_182(0x6, 0x863, )
	End_196()
def expression_16D():
	pass

16E

#0x1b0ca743
def game_16E():
	pass
def gfx_16E():
	pass
def sound_16E():
	AsynchronousTimer_0D0(Frame=2.000000, )
	unk_182(0xC, 0x863, )
	End_196()
def expression_16E():
	pass

16F

#0x46afeb5b
def game_16F():
	pass
def gfx_16F():
	unk_150(0x100000A, 0x0, 0.000000, 0.000000, 0.000000, 0x0, 0.000000, 0.000000, 1.000000, 0.000000, 0x0, 0.000000, 0x0, 0x0, 0x0, 0x1, )
	End_196()
def sound_16F():
	AsynchronousTimer_0D0(Frame=3.000000, )
	unk_180(0x12, 0x863, )
	End_196()
def expression_16F():
	pass

170

#0xc660475
def game_170():
	AsynchronousTimer_0D0(Frame=9.000000, )
	unk_1CD()
	End_196()
def gfx_170():
	pass
def sound_170():
	pass
def expression_170():
	AsynchronousTimer_0D0(Frame=7.000000, )
	End_196()

171

#0x7499ef77
def game_171():
	AsynchronousTimer_0D0(Frame=9.000000, )
	unk_1CD()
	End_196()
def gfx_171():
	pass
def sound_171():
	pass
def expression_171():
	InitExternalSubroutine_14E(0xC660475, )
	End_196()

172

#0x36783db2
def game_172():
	AsynchronousTimer_0D0(Frame=9.000000, )
	unk_1CD()
	End_196()
def gfx_172():
	pass
def sound_172():
	pass
def expression_172():
	pass

173

#0x14b86ff8
def game_173():
	Subroutine_03E(0x36783DB2, )
	End_196()
def gfx_173():
	Subroutine_03E(0x36783DB2, )
	End_196()
def sound_173():
	Subroutine_03E(0x36783DB2, )
	End_196()
def expression_173():
	pass

174

#0xcd6a5c9c
def game_174():
	AsynchronousTimer_0D0(Frame=8.000000, )
	unk_100(0x0, )
	unk_170(0x11, 0x2100, )
	SynchronousTimer_20B(Frame=1.000000, )
	unk_100(0x1, )
	End_196()
def gfx_174():
	pass
def sound_174():
	pass
def expression_174():
	pass

175

#0xec3f3a62
def game_175():
	Subroutine_03E(0xCD6A5C9C, )
	End_196()
def gfx_175():
	Subroutine_03E(0xCD6A5C9C, )
	End_196()
def sound_175():
	Subroutine_03E(0xCD6A5C9C, )
	End_196()
def expression_175():
	pass

176

#0xf34d0716
def game_176():
	pass
def gfx_176():
	Subroutine_03E(0x7BA81498, )
	End_196()
def sound_176():
	pass
def expression_176():
	pass

177

#0x2cc6900c
def game_177():
	AsynchronousTimer_0D0(Frame=2.000000, )
	unk_1CD()
	End_196()
def gfx_177():
	Subroutine_03E(0x64E8D52, )
	End_196()
def sound_177():
	pass
def expression_177():
	AsynchronousTimer_0D0(Frame=3.000000, )
	End_196()

178

#0xcc803a3
def game_178():
	AsynchronousTimer_0D0(Frame=3.000000, )
	unk_1CF(0x11000010, )
	End_196()
def gfx_178():
	Subroutine_03E(0x9272CA3D, )
	End_196()
def sound_178():
	pass
def expression_178():
	AsynchronousTimer_0D0(Frame=3.000000, )
	unk_18B(0x3, )
	End_196()

179

#0xc8d3717
def game_179():
	pass
def gfx_179():
	pass
def sound_179():
	pass
def expression_179():
	pass

17A

#0x69c96cf6
def game_17A():
	pass
def gfx_17A():
	Subroutine_03E(0xB9177967, )
	End_196()
def sound_17A():
	pass
def expression_17A():
	pass

17B

#0x9a0bf052
def game_17B():
	AsynchronousTimer_0D0(Frame=2.000000, )
	unk_1CD()
	End_196()
def gfx_17B():
	Subroutine_03E(0x44AA0B8A, )
	End_196()
def sound_17B():
	pass
def expression_17B():
	InitExternalSubroutine_14E(0x2CC6900C, )
	End_196()

17C

#0x51c12b1a
def game_17C():
	AsynchronousTimer_0D0(Frame=3.000000, )
	unk_1CF(0x11000010, )
	End_196()
def gfx_17C():
	Subroutine_03E(0x86992081, )
	End_196()
def sound_17C():
	pass
def expression_17C():
	InitExternalSubroutine_14E(0xCC803A3, )
	End_196()

17D

#0xa992cdbd
def game_17D():
	pass
def gfx_17D():
	pass
def sound_17D():
	pass
def expression_17D():
	pass

17E

#0x5d63cbb2
def game_17E():
	pass
def gfx_17E():
	pass
def sound_17E():
	pass
def expression_17E():
	pass

17F

#0xbc64b03d
def game_17F():
	AsynchronousTimer_0D0(Frame=2.000000, )
	unk_1CD()
	End_196()
def gfx_17F():
	pass
def sound_17F():
	pass
def expression_17F():
	pass

180

#0x7efcff98
def game_180():
	AsynchronousTimer_0D0(Frame=3.000000, )
	unk_1CF(0x11000010, )
	End_196()
def gfx_180():
	pass
def sound_180():
	pass
def expression_180():
	pass

181

#0x92a37191
def game_181():
	pass
def gfx_181():
	pass
def sound_181():
	pass
def expression_181():
	pass

182

#0xf402ada3
def game_182():
	Subroutine_03E(0x5D63CBB2, )
	End_196()
def gfx_182():
	Subroutine_03E(0x5D63CBB2, )
	End_196()
def sound_182():
	Subroutine_03E(0x5D63CBB2, )
	End_196()
def expression_182():
	pass

183

#0x2b893ab9
def game_183():
	Subroutine_03E(0xBC64B03D, )
	End_196()
def gfx_183():
	Subroutine_03E(0xBC64B03D, )
	End_196()
def sound_183():
	Subroutine_03E(0xBC64B03D, )
	End_196()
def expression_183():
	pass

184

#0x6690aba
def game_184():
	Subroutine_03E(0x7EFCFF98, )
	End_196()
def gfx_184():
	Subroutine_03E(0x7EFCFF98, )
	End_196()
def sound_184():
	Subroutine_03E(0x7EFCFF98, )
	End_196()
def expression_184():
	pass

185

#0x85e5ac84
def game_185():
	Subroutine_03E(0x92A37191, )
	End_196()
def gfx_185():
	Subroutine_03E(0x92A37191, )
	End_196()
def sound_185():
	Subroutine_03E(0x92A37191, )
	End_196()
def expression_185():
	pass

186

#0xc6f0dd88
def game_186():
	pass
def gfx_186():
	pass
def sound_186():
	pass
def expression_186():
	pass

187

#0x13d4325a
def game_187():
	pass
def gfx_187():
	pass
def sound_187():
	pass
def expression_187():
	pass

188

#0x769069bb
def game_188():
	pass
def gfx_188():
	pass
def sound_188():
	pass
def expression_188():
	pass

189

#0xfc34d9aa
def game_189():
	pass
def gfx_189():
	pass
def sound_189():
	pass
def expression_189():
	pass

18A

#0x5c5e5525
def game_18A():
	AsynchronousTimer_0D0(Frame=9.000000, )
	unk_1CD()
	End_196()
def gfx_18A():
	pass
def sound_18A():
	pass
def expression_18A():
	AsynchronousTimer_0D0(Frame=7.000000, )
	End_196()

18B

#0x8c604812
def game_18B():
	AsynchronousTimer_0D0(Frame=9.000000, )
	unk_1CD()
	End_196()
def gfx_18B():
	pass
def sound_18B():
	pass
def expression_18B():
	InitExternalSubroutine_14E(0x5C5E5525, )
	End_196()

18C

#0xb4589a21
def game_18C():
	AsynchronousTimer_0D0(Frame=9.000000, )
	unk_1CD()
	End_196()
def gfx_18C():
	pass
def sound_18C():
	pass
def expression_18C():
	AsynchronousTimer_0D0(Frame=7.000000, )
	End_196()

18D

#0x9c471f60
def game_18D():
	AsynchronousTimer_0D0(Frame=9.000000, )
	unk_1CD()
	End_196()
def gfx_18D():
	pass
def sound_18D():
	pass
def expression_18D():
	InitExternalSubroutine_14E(0xB4589A21, )
	End_196()

18E

#0xb8cef01c
def game_18E():
	pass
def gfx_18E():
	pass
def sound_18E():
	pass
def expression_18E():
	pass

18F

#0x44ffeea9
def game_18F():
	pass
def gfx_18F():
	pass
def sound_18F():
	pass
def expression_18F():
	pass

190

#0x587a662
def game_190():
	pass
def gfx_190():
	pass
def sound_190():
	pass
def expression_190():
	pass

191

#0x1c9fd162
def game_191():
	AsynchronousTimer_0D0(Frame=30.000000, )
	unk_170(0xE, 0x2100, )
	End_196()
def gfx_191():
	pass
def sound_191():
	pass
def expression_191():
	pass

192

#0xe51ec543
def game_192():
	pass
def gfx_192():
	pass
def sound_192():
	pass
def expression_192():
	pass

193

#0x4509eddd
def game_193():
	pass
def gfx_193():
	pass
def sound_193():
	pass
def expression_193():
	<