Difference between revisions of "Graphical Effects"

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(correction on shield hit effect (incorrectly identified as appearing merely during perfect shielding))
 
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! Value !! Effect
 
! Value !! Effect
 
|-
 
|-
| 1 || Generic Hit 1
+
| 1 || Normal Hit
 
|-
 
|-
| 2 || Generic Hit 2
+
| 2 || Normal Hit Directional Indicator
 
|-
 
|-
 
| 3 || Fire Hit
 
| 3 || Fire Hit
 
|-
 
|-
| 4 || Lightning Hit
+
| 4 || Electric Hit
 
|-
 
|-
 
| 5 || Slash Hit
 
| 5 || Slash Hit
 
|-
 
|-
| 6 || Slash Wave Hit
+
| 6 || Slash Hit Directional Indicator
 
|-
 
|-
| 7 || Heavy Landing
+
| 7 || Heavy Landing Smoke
 
|-
 
|-
| 8 || Light Landing
+
| 8 || Light Landing Smoke
 
|-
 
|-
| 9 || Flash (like the ground shockwave at the start of many up-B's, but not blue)
+
| 9 || "Crown" Shockwave (effect when someone bounces off a surface)
 
|-
 
|-
| A || Wind
+
| A || Dash Smoke
 
|-
 
|-
| B || Landfall Special, circular arrangement of small dust clouds
+
| B || FallSpecial Landing Smoke (circular arrangement of small dust clouds)
 
|-
 
|-
| C || Spherical Smoke
+
| C || Launch Smoke
 
|-
 
|-
| D || Normal Dash Smoke
+
| D || Smash Smoke 1
 
|-
 
|-
| E || Normal Jump Type Smoke
+
| E || Counter-clockwise Spinning Smoke
 
|-
 
|-
| F || Lower Part of a Starting Smoke Tornado
+
| F || Clockwise Spinning Smoke
 
|-
 
|-
| 10 || Shine (used when starting to charge a smash attack)
+
| 10 || Smash Start Flash (used at the start of a smash attack)
 
|-
 
|-
| 11 || Light Flash (used while a smash attack is currently charging)
+
| 11 || Smash Charge Flash (used during a smash attack's charge)
 
|-
 
|-
| 12 || Small Explosion w/ Smoke
+
| 12 || Fire Hit After-Effect
 
|-
 
|-
| 13 || Lightning (1) (2)
+
| 13 || Electric Hit After-Effect
 
|-
 
|-
| 14 || Huge Shield (L,R Shield)
+
| 14 || Shield (L,R Shield)
 
|-
 
|-
 
| 15 || Small Dust
 
| 15 || Small Dust
 
|-
 
|-
| 16 || Shield hit effect
+
| 16 || Shield Damage
 
|-
 
|-
| 17 || Red SHOOPDAWOOP (ring-out blast)
+
| 17 || Red KO Explosion (SHOOPDAWOOP)
 
|-
 
|-
| 18 || explosion with brief circular shockwave
+
| 18 || Standard Fiery Explosion (used by Bob-ombs)
 
|-
 
|-
| 19 || Small Fire Explosion with Smoke
+
| 19 || Small Fire Explosion with Smoke (used by Mario's f-smash)
 
|-
 
|-
| 1A || White Dash Smoke
+
| 1A || Running Footstep Smoke
 
|-
 
|-
| 1B || Small Falling Smoke
+
| 1B || Ground Jump Dust
 
|-
 
|-
| 1C || Big White Dash Smoke
+
| 1C || Run Brake Smoke
 
|-
 
|-
| 1D || White Blast with Orange-Yellow Circle Around It (Zelda's Lightning Kick GFX, Ness's F-air)
+
| 1D || Magic Flash with Golden Ring (used by Zelda's Lightning Kicks and Ness's f-air)
 
|-
 
|-
| 1E || Three White Circles and One Big White Circle Around the Three Smaller Ones (Midair jump graphic)
+
| 1E || Midair Jump Rings
 
|-
 
|-
| 1F || White sparkly ball of energy (used when attacks clash, looks very similar to 0x87)
+
| 1F || Sleep Hit (small green energy circles)
 
|-
 
|-
| 20 || Small blue bubble that pops (1) (used when an attack is shielded)
+
| 20 || Clash / Small Shield Impact (used when attacks clash; also is used where a shield gets hit)
 
|-
 
|-
| 21 || Dust (1)
+
| 21 || Smash Smoke 2
 
|-
 
|-
| 22 || White Smoke (1)
+
| 22 || Item Disappearance Smoke
 
|-
 
|-
| 23 || Medium Size Fire Explosion with Smoke (1)
+
| 23 || Medium-Sized Fire Explosion with Smoke (used by Samus's d-tilt)
 
|-
 
|-
| 24 || Normal Jump Graphic (a bit of dust circles around on the ground)
+
| 24 || Spinning Attack Wind (used by various moves that rapidly spin)
 
|-
 
|-
| 25 || Cooler Jump Style Graphic (1)(dust expands outwards)
+
| 25 || Expanding Radial Smoke (used by Samus's ground jump)
 
|-
 
|-
| 26 || Sparks (1)
+
| 26 || Glancing Blow Sparks
 
|-
 
|-
| 27 || Medium dust blast (1)
+
| 27 || Smash Smoke 3
 
|-
 
|-
| 28 || Very Big dust blast (1)
+
| 28 || Smash Smoke 4
 
|-
 
|-
| 29 || Big dust blast
+
| 29 || Radial Smoke Blast 1
 
|-
 
|-
| 2A || White dust explosion from ground (used in Bowser's down-B landing)
+
| 2A || Radial Smoke Blast 2 (used in Bowser's down-B landing)
 
|-
 
|-
| 2B || Small Lightning Effect
+
| 2B || Claw Attack
 
|-
 
|-
| 2C || Small Red Vortex Thing (shield break/attack?)
+
| 2C || Grabbed Effect
 
|-
 
|-
| 2D || Small Orange Dots that make a diamond
+
| 2D || Multiple Dizzy Sparks (used when dizzy from shield breaking or deku nut)
 
|-
 
|-
| 2E || Small Dot Thing
+
| 2E || Wake-Up Spark
 
|-
 
|-
| 2F || Bubbles
+
| 2F || Sleep Bubbles
 
|-
 
|-
| 30 || Lucario like aura effect (like in his d-air)
+
| 30 || Aura Hit After-Effect
 
|-
 
|-
| 31 || Pair of small dots that burst, one above the other
+
| 31 || Pair of small lines/sparks (used on footstools)
 
|-
 
|-
 
| 32 || Bright Yellow Orb (permanent?)
 
| 32 || Bright Yellow Orb (permanent?)
 
|-
 
|-
| 33 || Smoke
+
| 33 || Item Smoke (used when some items bounce off a surface)
 
|-
 
|-
| 34 || Cool vortex Circle Thing (perfect shield effect?)
+
| 34 || Grabbed Effect (identical to 2C)
 
|-
 
|-
| 35 || Circular green flash (Snake's grab GFX?)
+
| 35 || Item Pickup (small circular green flash)
 
|-
 
|-
| 36 || Stars (healing visuals)
+
| 36 || Item Healing Effect
 
|-
 
|-
| 37 || Kirby Star (the effect when a star box spawns in dreamland stage)
+
| 37 || Item Spawn (stars, energy, dust, sparkles)
 
|-
 
|-
| 38 || Pokeball effect (the effect when they are about to come out the ball)
+
| 38 || Pokeball Open (the effect when they are about to come out the ball)
 
|-
 
|-
| 39 || Earthquake effect (either Charizard's d-smash or DK's down-B, or both)
+
| 39 || Earthquake (either Charizard's d-smash or DK's down-B, or both)
 
|-
 
|-
 
| 3A || fire Explosion
 
| 3A || fire Explosion

Latest revision as of 09:26, 7 April 2015

An illustrated guide of the universal GFX is located at [1].


Value Effect
1 Normal Hit
2 Normal Hit Directional Indicator
3 Fire Hit
4 Electric Hit
5 Slash Hit
6 Slash Hit Directional Indicator
7 Heavy Landing Smoke
8 Light Landing Smoke
9 "Crown" Shockwave (effect when someone bounces off a surface)
A Dash Smoke
B FallSpecial Landing Smoke (circular arrangement of small dust clouds)
C Launch Smoke
D Smash Smoke 1
E Counter-clockwise Spinning Smoke
F Clockwise Spinning Smoke
10 Smash Start Flash (used at the start of a smash attack)
11 Smash Charge Flash (used during a smash attack's charge)
12 Fire Hit After-Effect
13 Electric Hit After-Effect
14 Shield (L,R Shield)
15 Small Dust
16 Shield Damage
17 Red KO Explosion (SHOOPDAWOOP)
18 Standard Fiery Explosion (used by Bob-ombs)
19 Small Fire Explosion with Smoke (used by Mario's f-smash)
1A Running Footstep Smoke
1B Ground Jump Dust
1C Run Brake Smoke
1D Magic Flash with Golden Ring (used by Zelda's Lightning Kicks and Ness's f-air)
1E Midair Jump Rings
1F Sleep Hit (small green energy circles)
20 Clash / Small Shield Impact (used when attacks clash; also is used where a shield gets hit)
21 Smash Smoke 2
22 Item Disappearance Smoke
23 Medium-Sized Fire Explosion with Smoke (used by Samus's d-tilt)
24 Spinning Attack Wind (used by various moves that rapidly spin)
25 Expanding Radial Smoke (used by Samus's ground jump)
26 Glancing Blow Sparks
27 Smash Smoke 3
28 Smash Smoke 4
29 Radial Smoke Blast 1
2A Radial Smoke Blast 2 (used in Bowser's down-B landing)
2B Claw Attack
2C Grabbed Effect
2D Multiple Dizzy Sparks (used when dizzy from shield breaking or deku nut)
2E Wake-Up Spark
2F Sleep Bubbles
30 Aura Hit After-Effect
31 Pair of small lines/sparks (used on footstools)
32 Bright Yellow Orb (permanent?)
33 Item Smoke (used when some items bounce off a surface)
34 Grabbed Effect (identical to 2C)
35 Item Pickup (small circular green flash)
36 Item Healing Effect
37 Item Spawn (stars, energy, dust, sparkles)
38 Pokeball Open (the effect when they are about to come out the ball)
39 Earthquake (either Charizard's d-smash or DK's down-B, or both)
3A fire Explosion
3B Better fire explosion
3C Ice Shattering
3D Partyball Confetti
3E Iceberg (When a character gets frozen)
3F Snowflake
40 Frost Smoke
41 Fire explosion (non smoke)
42 Smokeball smoke (changes color too)
43 Circular Lightning
44 Thunder Striking Down
45 Mud (When you get grounded) (dig)
46 Spinning Flat Circle thing (is it used in Bowser's n-air?)
47 Pokemon stadium 1 windmill fan outlines
48 Animated Sphere that changes color (permanent?)
49 Cracker flare effect upon firing
4A Dark Circle with flames flowing off
4B Dust Smoke Cloud things
4C Red then Blue Fireworks
4D Bomb-omb explosion- has a circular shockwave
4E Water splash
4F Water
50 Water splash
51 Magenta Burst
52 Dark Orb
53 Fire Sun (permanent)
54 Flame Orb
55 Stars (permanent)
56 Blue shockwave flash (used at start of many grounded up-B's, or when slamming into solid objects)
57 Huge coin
58 Green Laser
59 Conical green energy shockwave (used when Ray Gun is fired)
5A Cone of yellow stars and starbursts (used when shooting smash attack stars from Star Rod)
5B Kirby Warp star
5C Cone of yellow stars (used for impact of Star Rod's star shots?)
5D A lot of Small White Stars (used for Star Rod)
5E Infinite loop of bubbles
5F Pair of jagged spinning energy discs (used as part of Samus's up-B graphics/ screw attack badge)
60 Small Jagged Red Ball With Fire Coming From the Top (Permanent)
61 Shadow Smoke
62 Respawn Platform
63 Small Yellow Sparkles (Permanent)
64 Deku nut explosion (creates light and casts shadows for an instant)
65 Smart Bomb Graphic
66 Wooden Planks burst
67 Glass Shatter and Green Lines burst
68 Confetti and Weird White Symbols (Red Blast in Middle)
69 Confetti and Weird White Symbols (Green Blast in Middle)
6A Awesome Ice Effect (Only works one time, Second Use and After is a White Blast)
6B White Sparkles, then a Bunch of Kirby Stars (Permanent Kirby Stars)
6C Circle of Red Sparks (Permanent)
6D Two Red Circles with Lightning Inside
6E Red Circle with Lightning Inside
6F White|Light Blue) Then Fades to the Left
70 Huge Vertical Ring of Fire
71 Oval-esque Light (Colors Change From Top to Bottom, From Light Blue to Green)
72 Small Glass Shatter
73 Red Ball of Fire
74 White Lines that Form a Cone (Small Part at Bottom) and Green Flakes Appear Halfway Through the Grahpic
75 Circle of Sparkles (Permanent)
76 Random Red Sparkles (Permanent)
77 White Circle Expanding Outwards with a Few Sparkles and Music Notes
78 Random White Sparkles
79 Small White Puff of Smoke
7A White Sphere then Shadow Sphere Inside
7B Circular Splash of Water
7C Big Water Splash That Goes Outward and Up
7D Small White Blast (used while charging smash attacks? not quite but looks similar)
7E White Sparkles and Kirby Starts (Not Permanent; used as Warp Star impact?)
7F Big White Circle That Goes Outward, Then Inside of that Another White Circle Appears
80 Glass Shatter
81 Big Electric Blast
82 Small White flashing circle within Big Red flashing circle
83 Permanent Sparkles
84 Permanent (Really Bright) White Ball of Energy (Samus to ZSS transform graphic?)
85 Small Red Lightning
86 Cloud of Dust
87 Larger(?) White Sparkly Ball of Energy (used when attacks clash, looks very similar to 0x1F)